|Commander / EDH||Legal|
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|Ice Age (ICE)||Common|
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Enchantment — Aura
Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays (3).
|Have (9)||Tiddilywinkus , Hootiequack , ironax , sombrevivo , Supremespeed , webdokkeren , mandoso , bakeraj4 , gildan_bladeborn|
|Want (27)||Animale , MAGESTIC_LLAMA , Ariumlegion , fireborne1986 , kodie53 , EnderA , nullination , Approximos , starkzero , PUfelix85 , Daeyel , math_puppy , Tsuru-Hime , rbarnhart1 , AntiheroFOREVER , Relevantworm , Turtlelover73 , azurefalcon , Nissa_Is_Best , RoninH3RO , Snozberries21 , PTsmitty , relon , mastermojo7 , libraryjoy , Willberg2000 , Tellur|
1 year ago
So, I have a few ideas we could hash out for this deck, and I included a bunch of cards that I'll just give you, as well as a few cards you should pick up and plan to use, regardless. We can sit down and actually hash this out together if you'd like, or you can wing it and develop something on your own. Either way, I'm stoked you're getting so into this!
Cards You Should Pick Up
Cards I Can Give You
Mortuary MireForsaken SanctuarySeizures--There may be better enchantments, but its still not a bad optionUnhallowed PactViper's KissMolting SnakeskinDead WeightVampire CutthroatSage's ReverieLightformOrc SureshotBattle BrawlerErebos's EmissaryOrdeal of ErebosEraseDisenchantGuardian ZendikonPacifismEthereal ArmorCartouche of SolidarityEphara's RadianceRevoke ExistenceGift of OrzhovaOpen the ArmoryAccursed Witch FlipHonden of Night's ReachSentry of the UnderworldReckless SpiteSandblastDjeru's RenunciationPeace of MindOrdeal of HeliodGryff's BoonLotus-Eye MysticsUnraveling MummyWayward Servant
1 year ago
So, I just learned that Seizures, Errant Minion and Soul Barrier are all illegal in the online pauper format. Which basically means this deck is not viable. I don't think there are any legal approximations, but I am open to suggestion.
1 year ago
Copied your deck and started making changes of my own: Stopped Dead in Your Tax
After playtesting a bit, here are a few other honorable mentions.
Capsize w/ buyback to lock their land down and deal with any other permanents causing issues.
Power Sink to tap all their lands. This is really the grand finisher.
Muddle the Mixture to counter a spell or go get whatever you need.
Drift of Phantasms to block or go get whatever you need.
Brush with Death just seems like to too little for too much.
Also, I didn't see the need for either the Stormbound Geist or the Eldrazi Skyspawner. I know you're trying to get two for one here, and maybe get some combat damage in, but I really prefer doubling down on the enchantments and really making them do the work.
Since you're slowing the game down, maybe Ulamog's Crusher is the right play here.
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