Scour the Laboratory
Delirium - Scour the Laboratory costs 2 less to cast if there are four or more card types among cards in your graveyard.
Draw three cards.
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Scour the Laboratory Discussion
1 month ago
Waste Not seems like a waste in a deck focused on the combat damage/cascade instead of wheel effects (Kydele at the helm). I'd also remove said wheel effects Windfall, Whispering Madness and Reforge the Soul (specially since you won't be cascading if you cast it for the Miracle cost). Maybe keep Wheel of Fate as a target for 0 cmc. And did you seriously go for Notion Thief + Wheel effect (aka Leovold's reason for being banned?). This would be a reason to really hate on your deck (which you said you would try to avoid this time).
Consuming Aberration is a strong and annoying creature to deal with, but it does seem out of place here. Is your plan to kill everyone via combat/cascading or do you want to mill everyone out? He does so much better in Chaos Yidris/Storm Yidris...
Hellkite Tyrant would be better off in an artifact heavy deck (even though you have a bunch of mana rocks and stealing artifacts is always fun, I think it doesn't impact the game as much as you'd like).
Damia, Sage of Stone requires you to wait a whole turn before doing something. So, unless you go for some extra turn cards, I'd rather have a bunch of effects that drew me cards immediately or increased the number of cards drawn each turn: Mulldrifter, Thoughtcast for the Affinity, Scour the Laboratory for the Delirium, Recurring Insight is almost guaranteed to draw you 6+ cards since it has rebound and Pore Over the Pages untaps some lands for you.
Deepfathom Skulker, Mask of Memory, Bident of Thassa, Tandem Lookout all provide extra card draw from combat. Staff of Nin provides a good passive card draw (and the 1 damage basically means opponents' creatures have 1 less toughness if needed).
Null Profusion is one of the weird cards that could work really well with Yidris. If you manage to drop a Thought Vessel or Reliquary Tower AFTER it, the hand-restriction is nullified and it's important to notice it grants you a draw for playing lands as well.
Did you purposefully let extra turn cards out? Better than netting an extra attack step would be netting an extra turn.
Boundless Realms could also be interesting since it grants a cascade into 6- and ramps you a lot in the mid game (which is very important in your deck). Zendikar Resurgent would also work really well, granting an extra draw per creature spell and doubling up your mana, even though it doesn't thin your deck as Boundless Realms does.
Whispersilk Cloak and Trailblazer's Boots seem unnecessary. Most of the time there'll be someone with not enough defenses to stop your Yidris. And if there are, you'd be better off clearing the path instead of going through and relying on a good cascade to turn the tables. You could also try Intimidation or Shizo, Death's Storehouse since Fear often translates into unblockable (you just have to attack the right person)
Savage Ventmaw is mostly used with Aggravated Assault or Hellkite Charger for infinite (or near infinite) combat steps. Since you don't enjoy infinite combos, you could go for the Hellkite (it's also cheaper). Metalwork Colossus works pretty well with a good number of mana rocks.
If you feel like spending some money, Scroll Rack allows you to "choose" your cascades.
2 months ago
Looks fine. Cycling Curator and bringing him back with Lili sounds like a fun play, and most of the deck seems solid. Maybe tweak your draw suite? Scour the Laboratory is only going to be played for it's delirium cost fairly late game or at least only after lili's online, but doesn't really need the cost reduction every game I guess.
4 months ago
Although it does have at least one of each, getting the single enchantment into the graveyard isn't going to happen very often. Delirium probably won't happen often before a gearhulk dies, which means turn 6-8 usually. Esper isn't really the shard for delirium payoffs, either. Maybe Descend upon the Sinful Scour the Laboratory is probably still too slow, since you'll almost never have delirium before turn 4.
4 months ago
Going Torrential Gearhulk dumping big instants with Cathartic Reunion will give you access to Grip of Desolation, Spreading Flames, Scour from Existence, Humble the Brute, Confirm Suspicions, Scour the Laboratory, Incendiary Sabotage.
5 months ago
Thanks for all who helped. I've decided to go with "The answer's in here somewhere!" on Scour the Laboratory.
5 months ago
I like this deck a lot. I love Blue/White or Black/Blue or even Esper control decks. A few issues I had noticed in light testplay, there's simply not enough draw to stay ahead on answers. Control decks require a steady enough stream of instant speed draw spells to cast in place of a counterspell not needing to be used. I would say +1 Glimmer of Genius, and even +2 Scour the Laboratory or, as someone else mentioned, Live Fast. Baral provides decent hand improvement, but it's not actual draw, so you simply need more as far as I can tell. Transgress the Mind is great early game, maybe add another? I'd definitely drop 2 Yahenni's Expertise since it is 4 mana, not always reliable removal, and cannot cast your counterspells so it's second ability isn't always relevant especially if you get more than one in a game. Maybe put in a couple of Ruinous Paths for more reliable removal in case a big fatty slips through? Certainly worth considering when you're going up against an Aetherworks Marvel deck and literally cannot counter the creatures they play. As for cuts, maybe cut down a couple lands in addition to the other cuts I suggested in favor of some of the suggestions I made for the deck, if any of those suggestions happen to appeal to you anyway.
6 months ago
I think there are enough books in magic to not need to resort to scrolls too. Some that could replace the scrolls: Otherworld Atlas, Book of Rass, Thran Tome, Scour the Laboratory, Insidious Dreams, Metalworker, Anarchist, Oath of Lim-Dul, Personal Tutor, and Twisted Justice.