Scent of Nightshade

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Scent of Nightshade

Instant

Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

legendofa on Card creation challenge

1 year ago

TypicalTimmy I have no idea why they're called Scent. The original cycle is Scent of Jasmine, Scent of Brine, Scent of Nightshade, Scent of Cinder, and Scent of Ivy. Apparently smelling like ivy makes you big and strong, while smelling like the ocean makes spells go away. It's like essential oils, but they actually do something.

Scent of Cress

Instant

Reveal any number of green or blue cards from your hand. For each card revealed this way, target creature's base power and toughness becomes 3/3 until end of turn.


Create a Shaman that interacts with Spirits.

ANemoAcids on The First Good $10 Commander Deck on Tapped Out

5 years ago

So I really like what you're doing here and the work you're putting in to your budget limitations.

Couple of things to consider: there are two different printings of Diabolic Tutor at 25 cents on SCG.

This next card is a little bit more difficult to spare space and card slots for, and would definitely require an absolute need for the card draw, but we have Glint-Sleeve Siphoner who is often too small a body for many people to care about, so it's never a removal priority (usually just killed in boardwipes etc) and is such an excellent 2-drop to find in the early game.

Next, to bring this to a new level and create a page on this site that cements you as King of Macar primers, I definitely think you should have 2 upgrade lists put aside that offer upgrades for a $20 budget, and for a $50 budget. Both of those are well in to the sub $100 range that you can call budget, and the first thing I always see people do with decklists is ask "what are some cheap ways I can improve this?"

Good work with everything so far, +1 from me. Also your title change gave me a good laugh, I like it.