Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Printings View all
|Ravnica Allegiance (RNA)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Savage Smash Discussion
9 months ago
I'm going to see if I can't get some games in with my cards and see how it runs now. I've run a decent amount of play tests from the site here and I'm seeing mid game shape up well, but I'm still a little concerned about early game. If I don't get any Arboreal Grazer or Zhur-Taa Goblin in my starting hand, I have to rely on Jaya's Greeting for any early game aggression until I can start ramping up mana and dropping heavy hitters with riot/counter stacks. I'm more reliably hitting enough mana to drop my CMC 7/8 creatures though, although sometimes I do still get flooded with land sometimes (but I would rather have a mana flood every once in a while and reliably be able to end games with my expensive drops late game, than continue to struggle having enough mana for my cmc 7/8 creatures late game).
On that note I'm not sure what I would replace to add Savage Smash into the deck (Although I do have many copies of the card already, so I can easily put in 4x without buying any new ones). I feel I'd need to replace a current spell since I'm starting to thin out on creatures to actually leverage all these riot and non-human bonuses after the recent planeswalker changes to the deck. While Barge In doesn't give the fight portion, it still gives that +2/+2 on a creature and trample. So while it may not allow me to directly fight a creature to open the board and then attack face, I can still trample through if they are attempting to just sacrifice block. It also gives ALL my creatures trample (not just the one buffed) in case they have a lot of sacrificial defenders, and only costs a single red mana versus a 1RG.
On the flip side though, 1/3rd of the creatures already have trample naturally with Frenzied Arynx , Wrecking Beast , and End-Raze Forerunners . The last one also buffs my creatures with trample when it comes into play, so it can help late game for a final push against sacrificial blockers. With that it might be worthwhile to look at more options like Savage Smash to direct my damage to specific creatures so I don't double up on trample with a creature that already has it. A handful of people I play with leverage sacrificial defenders with regeneration though, which is why I wanted to try and get more consistent options for trample in the deck early game with Barge In .
That all aside, I'm actually starting to play some MTG arena now since my regular groups are pretty busy during the holidays. I've already unlocked the preset gruul deck they let you get in game, and I've redeemed the Domri planeswalker deck alongside all the other codes I have been accruing. So I'm planning to try and unlock the cards I'm using here to get some play testing in MTG arena, and get a better idea of where it struggles to try replacing a few cards at a time to see what helps the most.
9 months ago
Maybe round it off with a couple Savage Smash -it is kind of redundant but it is a fight spell and a pump spell at the same time.
1 year ago
Is Planebound Accomplice really worth it with only two walkers? Also, Storm Strike seems like it's just too low impact for EDH, especially considering it's anti-synergy with Nikya. Maybe cut them for Loaming Shaman for grave hate and Gruul Ragebeast for removal? Domri's Ambush might also be an upgrade to Savage Smash .
1 year ago
1 year ago
Hello Metropolis39, thanks for feedback.
I believe that Cultivate is a better option than Search for Tomorrow , you get one land for the battlefield and one for you. I will always opt for turn one Llanowar Elves or Skyshroud Ranger , as Skyshroud Ranger and Llanowar Elves gives me three mana on turn two.
This deck is definitely not competitive.