Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Sacred Armory
Artifact
{2}: Target creature gets +1/+0 until end of turn.
legendofa on Solar Powered
4 months ago
Any thoughts on Sacred Armory or Goldfury Strider as sideboard options? These can pump opponents' more defensive creatures to put them in Solar Blaze range if needed.
carpecanum on Ultimate Spider Tribal(WIP)
1 year ago
Brave the Sands, Knighthood (maybe), Sight of the Scalelords (especially if you throw in something to boost your little guys just a touch).
Sacred Armory would let you pump creatures after blocking phase or boost an opponents creature so it can't block at all
Coward_Token on Glenn
3 years ago
Duelist's Heritage, Sword of the Chosen, Sacred Armory, Tetsuko Umezawa, Fugitive
Umezawa's Jitte Kusari-Gama Diviner's Wand? Unsure about these
Not a fan of Feat of Resistance since the power boost is permanent
Caerwyn on What counts as a Spell …
4 years ago
Please remember to link your cards with double brackets:
[[Gargos, Vicious Watcher]]
A spell is any card that is on the stack. Gargos cares about spells that specifically target it. So, that’s targeted instants ( Lightning Bolt ), targeted sorceries ( Grapeshot ), and Aura spells, which always target when they are a spell.
For your specific examples:
-
Equipment spells do not target. They resolve, then have an equip ability that allows it to attach to a creature. At that point, it is no longer a spell, so does not implicate Gargos.
-
Bond Beetle , Sacred Armory , and Scrounging Bandar - It their abilities that target, not a spell.
-
Constellation does not necessarily target, it’s an ability word serving as a reminder that some effect will occur regarding enchantments entering the battlefield. Even if the ability targets, it will always be the ability, not a spell.
-
Bestow - bestow means you are casting the card as an aura spell. As such, a card cast for its bestow cost would be a targeted spell, and would implicate Gargos.
K34 on Karn, Salvaged Toys, Sub35$ Budget
6 years ago
Oh, and Sacred Armory. Turn all those little mana dorks into some stompy brutes.
TheCardPool on Godfather Death (Horobi EDH)
7 years ago
Somnambulist glad you like that card, it's saved me a handful of times. As for the card you suggested I originally had it in the build but swapped it out for Sacred Armory. It's similar to Retribution of the Ancients but can still be useful when the commander isn't in play. Outside of its targeting there aren't enough effects using counters to get the full use out of it. Can you think of any other cards I should add?
TheCenterOfTheUniverse on Extreme Budget No-Scoping - M19 Updated!
7 years ago
Flagellum, yes but he was saying the Drana, Kalastria Bloodchief could swing for a lot as well, and she is too much for just a mostly worse Retribution of the Ancients or Sacred Armory.
Draw_Wurm on House of Cards
7 years ago
Been thinking about a few other cards with Horibo synergy. Mainly colourless cards that target creatures:
Lands
Shizo, Death's Storehouse. Produces . With Horibo, to kill target commander.
Urborg. Produces . With Horibo to kill.
Cabal Pit. Lifeloss, but an additional removal spell with Horobi at Threshold.
Maze of Ith\Mystifying Maze, go from defensive to tappable kills.
Tower of the Magistrate. Useful protection into a kill.
Artifacts
Echo Chamber. Copy their creature and kill it at the same time. Opponent chooses the creature.
Helm of Chatzuk. With Horibo to kill target creature. No real utility without.
Baton of Morale\Sacred Armory. With Horobi to kill target creature. No real utility without.
Thran Forge. Higher cost, better utility.
Power Matrix. Without Horobi powers up one of our or opponents creatures. With Horobi becomes a Murder.
Soldevi Golem. 5/3 that kills a creature when it untaps
Serrated Arrows. for 3 x murders.
Sentinel. Kills pretty much anything it can block with Horobi out.
Crenellated Wall. Blocker. to kill a creature with Horobi.
Contagion Engine. Potential wrath and Planeswalker boost.
Clockwork Hydra. 4/4 for . With Horobi takes a creature with it when it attacks or blocks.
Belbe's Armor. With Horobi, kill. Without, boost a creature on defense.
Barl's Cage. cmc cost, but a useful effect in Horobi's absence.
Grim Poppet. cmc for 3 x Murder at instant speed and a potential 4/4 blocker.
Erratic Portal. Tappable Murder with the ability to bounce our own creatures back to recur ETB effects.
Have (1) | SunshineDynamo |
Want (0) |