|Commander / EDH||Legal|
Printings View all
|Masters Edition II (ME2)||Uncommon|
|Classic Sixth Edition (6ED)||Uncommon|
|Fifth Edition (5ED)||Uncommon|
|Fallen Empires (FEM)||Uncommon|
Combos Browse all
Ruins of Trokair
Ruins of Trokair enters the battlefield tapped.
Tap: Add (White) to your mana pool.
Tap, Sacrifice Ruins of Trokair: Add (White)(White) to your mana pool.
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Ruins of Trokair Discussion
2 months ago
you're running Dark Depths without Hex Parasite or Vampire Hexmage? I'd at least have them on the sideboard. Also the mire, windswept heath, and polluted delta don't really belong in the deck. Even if you can use fetches that don't contain non-cmdr mana symbols, I wouldn't. Switch these out for Orzhov Basilica, Ruins of Trokair, and Ebon Stronghold.
- Felidar Sovereign&Test of Endurance. self explanatory in lifegain edh
- Celestial Mantle, Eternity Vessel will help keep your life up.
- Read the Bones+Sign in Blood will help with card draw.
- Obzedat, Ghost Council, Invincible Hymn, Sanguine Bond, Trigon of Mending, etc. will also help with lifegain. Anything that forces you to gain life for life opponent loses + Sanguine Bond = infinite lifegain. For other ideas see my Oloro deck. It is pretty similar.
5 months ago
i would swap the manlands and maybe tolaria west as they are suboptimal at their primary job: mana
crystal vein is such a good card as it gives you a much greater choice than any manland that always and only taps for a colorless. dont always blow it early. have the option for when you need them.for example Ruins of Trokair is much better than tolaria west. both etb tapped but ruins can give an additional mana once. these effects can beef up the timing flexibility.