Rubblebelt Rioters


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
War of the Spark (WAR) Uncommon

Combos Browse all

Rubblebelt Rioters

Creature — Human Berserker


Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

Browse Alters

Rubblebelt Rioters Discussion

NKlim on Spellgorging Arcanist

3 months ago

Nice idea! I just threw this together on MTG:A. I find that Infuriate works super well with arcanist. Giant growth in red means this deck goes fast. Also, Rubblebelt Rioters work to close out the game once the arcanist or the spell gorger are huge.

Sarkhan420X on Berserker tribal

4 months ago

Domri's Ambush and Rubblebelt Rioters aren't very effective here due to the low power of your creatures. with so few ways to get lands into the grave, Ruination Rioter isn't effective either

Kogarashi on Does Rubblebelt Rioters ability happen ...

4 months ago


More precisely, the Combat Phase is broken down into the following:

  • Beginning of Combat Step: things that trigger "at the beginning of combat" trigger here. Players receive priority to cast instants or activate abilities during this step.

  • Declare Attackers Step: this is where effects that trigger "whenever a creature attacks" or similar trigger. First attackers are declared, and then players receive priority. Rubblebelt Rioters will trigger if declared as an attacker here, and when that trigger resolves (in this step), it will get +X/+0.

  • Declare Blockers Step: first blockers are declared and assigned, and then players receive priority. Some things trigger "whenever a creature blocks" or similar and that will happen when the blockers are declared.

  • Combat Damage Step: this is when combat damage is actually dealt, and that is the first thing that happens, after which players receive priority. This is the point where Rubblebelt Rioters will actually deal damage, which will be the X they gained from their trigger unless something else has modified it. An additional combat damage step will happen if a creature involved in combat had first strike or double strike.

  • End of Combat Step: players receive priority before the game moves on to the next Main Phase.

So again, technically the +X/+0 happens after the Rioters attack (because them attacking is what triggers it), but will finish resolving before they actually deal damage.

Let's say you have the Rioters, a 4/4, and a 2/2 on your side of the battlefield. You declare Rioters as an attacker. The ability triggers, and when it resolves, it gets +4/+0 because that's the greatest power among your creatures. Then your opponent gets to decide if they're blocking and with what, and then damage is dealt.

Kogarashi on Does Rubblebelt Rioters ability happen ...

4 months ago

The phrase "whenever [this creature] attacks" specifically refers to it being declared as an attacker during the Declare Attackers step of combat. You declare Rubblebelt Rioters as an attacker, triggering its ability. Once the ability resolves, it will get +X/+0, which happens before blockers are assigned.

So in short, it happens after it attacks, but before any other part of combat is handled.

ScionsStillLive on Does Rubblebelt Rioters ability happen ...

4 months ago

Rubblebelt Rioters ability says "Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control." Does the +X/+0 happen before it attacks or after?

moxxem on Krenko Budget Beatdown

5 months ago

Seems like Rubblebelt Rioters are just for this deck.

No data for this card yet.