River Heralds' Boon
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
Price & Acquistion Set Price Alerts
River Heralds' Boon Discussion
5 days ago
I also noticed you never acknowledged River Heralds' Boon? Did you just not notice me say it, or do you just despise it so much that you ignored it?
6 days ago
Heyo! I'm just checking out your deck from the forum, I've already posted there, but I would always appreciate some feedback. I've seen a couple merfolk decks in Standard, and they're annoying if played right. One card that you could make a lot use of is River Heralds' Boon. You can place two counters on two creatures, or two on one. It's an instant which is always nice for surprise damage block. Instead of Cancel, you can use Disallow, same cost, but a lot better since it can target abilities as well. Deeproot Waters is always fun if you want to have a slightly larger board, but, it won't be as great for your deck since you're going towards a "Can't stop me" focus. Then if you want major protection for your deck, you can throw in Blossoming Defense or Heroic Intervention for certain protection or mass protection. Also, if you dropped out Verdurous Gearhulk, you could get in more towards the focus of the deck. I know he's got a key feature to get a horde combo, but, you can get a lot higher chance of having a good early game. I've never personally played a Merfolk deck, so, my opinion may not be too great. This is all I have for now, with minimum research. I hope it does well for your deck, and I hope you consider to take a look at preferably my Dinosaur deck. Good luck, man!
1 week ago
It depends what theme you want for your deck. I think merfolk could be a competitive, cheap to make deck.
I don't know what's in the deckbuilder's toolkit, but eBay is a good place to get 4x of a single card (uncommons and commons usually all 4x for $1).
2 weeks ago
I like what you're going for. I've messed around with a similar idea.
4 weeks ago
Only cards that are currently legal in Standard from Explorers of Ixalan can be played in Standard. Explorers of Ixalan is not a Standard set it's what Wizards calls a supplementary product. Time Warp is currently not Standard legal thus it won't be legal in Standard when Explorers is released.
Silvergill Adept is not Standard legal yet, you have to wait until Rivals of Ixalan is out which is next year Jan 19, 2018. When Silvergill is legal however I suggest playing 4 of it. More copies of it actually help in your hand because you can reveal a copy of it to cast another from your hand for the reduced cost.
I suggest adding 4x Blossoming Defense cutting 2x Lifecrafter's Gift and 2x Supreme Will replacing them with Defense. When you're relying on a spell like River Heralds' Boon the Merfolk you target is very vulnerable to instant removal especially Fatal Push and Lightning Strike. Defense is a way to protect a Merfolk which is important when playing Champion.
Kumena's Speaker is a good one drop Merfolk I suggest cutting Silvergill for it for the time being until Silvergill is Standard legal.
1 month ago
I think they tried with escalate in SOI block, but it had a problem - it was still too generic. And modal-ness is not really something that needs a specific keyword. You have River Heralds' Boon which is an awesome modal card, but does not even use bullet points.
Additionally, "tap target creature and it does not untap during your next upkeep" is much greater need of keywording (even though wizards adamantly refuse to do it) than bullet points.
1 month ago
I like it, but I would get rid of one Deeproot Water, one Heroic Intervention, one Verdurous Gearhulk, and one Chart A Course and get four Vineshaper Mystic. Also, River Heralds' Boon would be great in this deck. I'd put Heroic Intervention in the sideboard.