River Heralds' Boon


Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Ixalan (XLN) Common

Combos Browse all

River Heralds' Boon


Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.

River Heralds' Boon Discussion

Kogarashi on Tragic Slip Vs Indestructible.

11 months ago

Just so it's listed here too, -X/-X from cards like Tragic Slip isn't considered damage at all, or destruction. It's basically the temporary version of a number of -1/-1 counters, much like a card that grants +X/+X until end of turn, like Might of the Masses is the temporary version of a card that places +1/+1 counters like River Heralds' Boon. It doesn't kill a creature by assigning it lethal damage or destroying it, it kills it by simply making its toughness much lower and letting state-based actions do the rest.

So 702.12b isn't referring to effects like Tragic Slip, it's referring to damage like Lightning Strike or destruction like Murder. Neither of these work on Predator Ooze.

And yes, the state-based action of a creature with 0 toughness going to the graveyard, and the Cleanup Step at the end of a turn, are different things. As mentioned, state-based actions are constantly checked. The Cleanup Step at the end of the turn just helps clear things up and "reset" them for the next player's turn. This is where Tragic Slip would wear off if it didn't kill the creature (cast without morbid on something tougher than 1, or applied to a creature like Impervious Greatwurm with a toughness greater than 13).

Struyk on Simic Budget

1 year ago

The value of One With the Wind and River Heralds' Boon are really low... I use Spell Pierce instead.

Hexaflexagon on Baby's First Merfolk Deck

1 year ago

I'm going to suggest Herald of Secret Streams, more Forerunner of the Heralds, River Heralds' Boon, Kumena, Tyrant of Orazca(optional), more Merfolk Mistbinders and more Deeproot Elite. I'd probably take out Aquatic Incursion, Spire Winder, Riverwise Augur and Silvergill Adept.

As for land, I think you should add 1 or 2 more land. You have Explore, which is useful for low land decks like this. I'd also suggest not having Unclaimed Territory because you have a lot of non creature spells.

EBTDizzle on Tatyova, A Ballad of Vodka and Merfolk

1 year ago

The first card is really cool. I actually originally had River Heralds' Boon on my list - similar effect but much tamer. This is a maybe, but it might be a bit mana intensive for this deck.

Burgeoning - yes! I forgot about this card.

Horizon Chimera - very interesting and worth considering. Flying, trample, and adds an extra lifegain event.

The Courser - when I first made this deck, I decided to run that or Oracle of Mul Daya. The Oracle is 1 more mana, but the added effect of being able to play another land each turn puts it over the top. I think I need to do some playtesting before adding this.

Overall, great suggestions. Thank you. Any thoughts on what I should cut?

multimedia on Kumena, Tyrants of Orazca

1 year ago

Hey, this is really well built. Kumena has a real shot at being one of the top Brawl Commanders.

The only cards I think that are less good here are Unsummon and Growing Rites of Itlimoc  Flip. I don't think Unsummon does enough as only a one of. Due to Planeswalkers able to be a Commander in Brawl then any bounce spell you play is better as one that can bounce a Planeswalker. This is a tempo play especially at instant speed that can put you far ahead.

There isn't a good mana sink here for Itlimoc, Cradle of the Sun other than Ghalta, Primal Hunger. Ghalta's a great creature, but seems a out of place. Cradle can only make green mana and you actually have more blue here than green.

Other possible mana sinks for Cradle:

There's two cards in Standard that could have some impact in Brawl: Vizier of Many Faces and Mirage Mirror. These cards can become other cards including other creature Commanders. When you're playing three other opponents this gives you a lot of versatility.

River Heralds' Boon is a good tribal Merfolk spell. Instant pump spell, can give Kumena 6 toughness or put a counter on two different creatures for Herald of Secret Streams, etc.

Have you taken a look yet at the Dominaria spoilers? There's a few cards to consider making room for: Merfolk Trickster, Into the Roil and Hinterland Harbor are three so far.

Brawl is like Commander and on this site for Commander in the deck editor you specify your Commander with a tag. You can also do this for your Commander in Brawl.

1x Kumena, Tyrant of Orazca *CMDR*

In the deck editor putting this CMDR tag after Kumena then makes him the Commander of the deck; separating him from the rest of the decklist.

Good luck with your deck.

Hexaflexagon on Defenders of Orazca (Merfolk counters)

1 year ago

I'd rather have Hadana's Climb  Flip than Path of Discovery in a deck like this, which is why I have it in Simic Standard Merfolk. I'd also use River Heralds' Boon and/or Mist-Cloaked Herald over some of your Merfolk Branchwalker or Kumena's Awakening. Try taking out Expel from Orazca, as I tried it and it took up too much space in my deck for not much use.

Hexaflexagon on Simic Standard Merfolk

1 year ago

Taken out all 3 of my Soul of the Rapids for 3 River Heralds' Boon. Thanks LeaPlath for the advice.

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