River Darter

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

River Darter

Creature — Merfolk Warrior

River Darter can't be blocked by Dinosaurs.

VanVlaenderenP on Merfolks not Mermaids

5 years ago

The mana curve is starting to look a lot better.

Your one and two drops look decent. I’m not to convinced about the River Darter. I think there might be better 3 cmc drops in this space.

Shave 2 Jadecraft Artisan and add 2 grow instants.

But I see the theme and synergy

Hexaflexagon on Simic Standard Merfolk

6 years ago

Started official Sideboard.

Added 2 Unclaimed Territory to Main

Taken a Forest and Island each.

Added 2 River Darter to Sideboard from Main. Replaced with Spell Pierce.

multimedia on Merfolk Deck Rivals of Ixalan

6 years ago

Hey, I like the changes so far, but the deck is now 83 cards including sideboard.

Standard main decks are 60 cards and sideboards are max 15 cards. 75 cards total main deck and sideboard combined is what you want. If you use a sideboard it must be 15 cards to be legal.

To get the main deck to 60 cards consider cutting these: 2x Sworn Guardian, 2x River Darter, 2x Nezahal, Primal Tide, 1x Riverwise Augur, 1x Jadecraft Artisan, 2x Forest.

These cards I'm suggesting to cut are the least good ones currently in the deck. Basically I don't think you need them because the other cards of the same casting costs are better. Nezahal is a neat new Dino, but it doesn't really belong with Merfolk. It costs seven mana which is the opposite of what you want when trying to play Merfolk and pump them with Merfolk Mistbinder. If you want to play Nezahal I suggest putting it in the sideboard for control matchups since it can't be countered is a big reason to play it.

River's Rebuke a high mana cost card that works better with the Merfolk plan. It's risky to play because it costs six mana, but has good interaction with Merfork and can be a blowout game winner in the right situation. Rebuke is a one sided bounce board wipe. Bounce back to your opponent's hand all their nonland permanents and then freely attack them with your Merfolk army.

In most matchups Kumena is the most important card having more ways to get him is beneficial. Kumena and Tempest Caller are especially good in stalemate stalled out games where both you and your opponent can't attack each other, don't want to, instead both are filling the battlefield with creatures.

Once you get Kumena in play then you can use your Merfolk to draw cards giving you the upper hand in the game. Tempest can tap all your opponent's creatures making them unable to block giving you a possible win with an attack. Forerunner of the Heralds is a Merfolk tutor when it ETB you can search your library for any one Merfolk, it can tutor for Kumena or Tempest.

For the sideboard consider these: 1x more Seafloor Oracle, 1x Forerunner, 1x Rebuke and/or move 1x Nezahal to sideboard.


Boza on Evolving: a Full-Collection Format

6 years ago

So if you have drafted 3-4 times and have bought a couple of premade decks, while trading a bit, ever draw step you are going through 500+ cards to find the right one, then sleeve it? How fun is spending 5 minutes on every draw step? In what conceivable situation would River Darter that you got at prerelease be the correct card to draw? How is this not "whoever has the better collection wins"?

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