|Commander / EDH||Legal|
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(1): Any player may pay (1). If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
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Rhystic Circle Discussion
1 week ago
1.Curse of Vitality almost no reason to ever play this card
2.Martial Law doesn't scale well enough in EDH
3.Rhystic Circle isn't going to protect you enough from big swings
4.Rhystic Deluge same story. You have enough of these effects and they're are unconditional ways to do this.
7.Tempt with Reflections why?
Adds to consider:
1 month ago
Boi, if it don't have Rhystic Circle, it ain't Rhystic Tron, this is Dinrova Tron
2 months ago
If you have lots (add the mana rocks) of mana Rhystic Circle is pretty dope.Another thing is in MP if other players are attacking each other (perhaps because they cant literally attack you) you can speed upthe clock by adding Tainted Strike to the best attacker! Maybe you oneshot your opponents and if you can reiterate it someway the fear of using it again will stop your opponents from attacking at all! You can't have Trinisphere, so you must stop your opponents to play magic with tricks like this!
10 months ago
interesting theme, and appears to be a budget deck but that doesnt mean you need to settle for low impact and vanilla creature cards like Sightless Ghoul or Walking Corpse etc.. (there is an argument to cutting the zombies entirely for a spirit based focus)
1 year ago
There's quite a few cards in this deck, that aren't legal in modern: Glittering Lion, Soul Charmer, Hazy Homunculus, Ribbon Snake, Rethink, and Rhystic Circle. A few others I didn't bother checking (looks like they are recently printed in duel decks or something - they might be modern legal, or they might not).
And then... whuh... what are you going to do to win with this deck? Although a lot of the cards are good in a one or another imagined situation, the variance is so great, that you will almost never draw what you need, when you need it (mostly: the early game). To get your deck more consistent, reduce the number of 1-ofs a lot. You want to go white control? cool, that's a good plan. 4 Ghostly Prison, 4 Wrath of God/Day of Judgment, 4 Path to Exile, and some winconditions.
And just a couple of observations: Sage's Reverie would be a lot better in a deck with more auras. Here, it's unlikely that you will get to draw more than 1 card of it. And 1 Faith's Reward also seem a little mysterious... exactly why is there 1 in your mainboard? You could plan around it - fill in your deck with sac'ing effects and artifact ramp, and play like eggs. but otherwise, it's not a good card.
1 year ago
I love the concept, but have you thought about Rhystic Circle? I think it would be a good include at 2 for a deck like this.
1 year ago
Eidolon of Rhetoric, Krosan Verge, Aura Shards, Rhystic Circle, Absolute Law, Council's Judgment, Containment Priest, Heroic Intervention, Consulate Crackdown, Greenwarden of Murasa, Fiend Hunter, Angel of Serenity
2 years ago
Ancestral Mask is THE card for this deck. It's pretty expenxice online but if you can spare the tix they're definitely worth it. Even if you can only get a couple, it will almost always be better than snake umbra.
You'll probably want more creatures honestly. I run 14 in my list. There are a million sac effects in pauper with the dominance of Mono Black. I also recommend running a couple Commune with the Gods too to find guys or auras. Also don't underestimate Silhana Ledgewalker, that card is absolutely amazing. Plus turn 1 you're probably playing Khalni Garden, Blossoming Sands, or Abundant Growth anyway, so putting him in on turn 2 is great. A couple Aura Gnarlids! can be good too, but they usually eat all the removal that your other creatures dodge.
Also, speaking from experience, you will absolutely 100% of the time want to be slamming Young Wolf in the sideboard. It's hands down the best defense against sac effects since it eats 2 of them. Standard Bearer seems really strange to me since none of your creatures can be targetted anyway, but I guess it can steal buffs away from your opponents. Still, it seems a little slow. In matchups where that would be good it would likely be better to just be bashing.
Also, I'm sure you know this, but I still feel inclined to tell you since I didn't know this when I first played the deck: Armadillo cloaks stack. Like if you have 2, you gain the life twice. I used to think it was just lifelink but its actually way better which is sweet.
Anyway, I hope I was of some help, and best of luck!