Returned Centaur

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Returned Centaur

Creature — Zombie Centaur

When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.

Meachman on

4 years ago

Zombies! I dig it!

Do you play against a meta where swampwalk is usually effective? If not, there are some potential replacements that synergize more with Konrad wanting bodies coming and going from the grave.

If you want more discard to get creature cards in graveyards, Black Cat, Miasmic Mummy, Sibsig Icebreakers and Cackling Fiend work nicely. Returned Centaur and Returned Reveler do something similar with milling.

Other Gravedigger effects like Grave Scrabbler work well with Konrad, as does Gurmag Angler and exiling from your own graveyard. Zombie Scavengers lets you exile every creature in your library at instant speed to zap the table with Konrad if you need to. Herald of the Dreadhorde and Lazotep Reaverget you lots of extra bodies to die.

Wight of Precinct Six can become a big threat once you start to fill everyone's yard (perhaps more threatening than Null Champion).

Lurching Rotbeast is card draw on top of a Konrad trigger, as is Spark Reaper.

A little light on ramp, but your Twisted Abomination combos nicely with your Witch's Cottage to do double-duty.

Tata on Alesha Vile Mayhem (Budget)

4 years ago

Is Returned Centaur terrible? Is the self-mill it offers too weak in comparison to the dredge cards? The problem I have with dredging is how it ruins your draw step in a Mardu deck that struggles to draw cards. I guess reanimating with Alesha is a form of card advantage, but I'm not convinced that it consistently offsets the downside of a poor draw.

What do you think about Living Death and a replacement Day of Judgment ? It's not expensive!

Tata on Alesha's Slaughterhouse

4 years ago

I wouldn't say your deck is pathetic. I just think it's rather dishonest to call it competitive.

Recruiter of the Guard gets almost any creature from your list, though. It even gets Imperial Recruiter , which can then get Village Bell-Ringer , Master of Cruelties , etc. I think you could safely cut one of the less powerful and slower cards like Returned Centaur to make room for it. I think you should at least try it out before you decide it's not worthwhile. It's certainly one of the strongest white cards in EDH.

Feyamius on Golgari Gravedigger

5 years ago

I'd recommend to increase the land count to 36. Those three could be utility lands like Khalni Garden (comes with sac fodder), Haunted Fengraf (built-in recursion), Mortuary Mire (same), or Bojuka Bog (hose opponents' graveyard strategies, especially if you help them by accident with sth like Ghoulcaller's Bell).

With your Undergrowth theme, I'd switch some of the sorceries that mill yourself with creatures that do so, e.g. Balustrade Spy, Returned Centaur, Sibsig Host. Also, where are Bitter Revelation and Dark Bargain?

If you really like Treshold, Krosan Restorer and Toxic Stench would have been my first two picks. Cut those that just grow in power/toughness for them.

qao50 on Mill and recreate

5 years ago

Removed:

1x Hover Barrier - Not a huge fan of defenders in decks as they usually stall out the game rather than add value.

1x Dreadwaters - not the most milling. if you had a higher land curve id say its fine.

1x Fog Bank - same as Hover Barrier

1x Returned Centaur - Not too useful as a creature, essentially paying 4 mana to mill four cards which you can get better value for.

1x Sidisi's Faithful - your deck isnt revolved around sacrificing and I dont think you have enough cards that you'd be okay with sacrificing for this to be viable.

1x Sigiled Starfish - Scrying is cool and useful, but once again more value can be added to this deck.

1x Wall of Frost - same as Hover Barrier

1x Wight of Precinct Six - Better options.

1x Mind Sculpt - In edh a one-use 7 mill card isn't worth. Every card should add good value.

1x Paranoid Delusions - If this deck revolved around unblockable attacking this would be good, but since it doesn't it's just a 3 mill card.

1x Reave Soul - This could also stay in, but most threats in edh are generally above three and this being a sorcery hurts its value.

1x Tormented Thoughts - Again, you don't have creatures to sacrifice, so I wouldn't use sacrificing as a function in this deck.

1x Chronic Flooding - This can be a good card if someone is mana starved, but more often than not it's gonna just make that one land go unused.

1x Macabre Waltz - Not the strongest way to get back creatures, getting them onto the battlefield is a more efficient use of your mana.

Addition:

1x Duskmantle Guildmage - can generate mill when you need and can combo with the first effect to do a LOT of damage.

1x Jace's Archivist - Drawing aspect, gets cards in graveyard, can give you a new hand. Great card.

1x Mortivore - this is Wight of Precinct Six on crack. Plus you can regenerate him.

1x Notion Thief - I'm almost mad I'm including this but this is busted. unfortunately, it'll probably get killed all the time.

1x Psychic Spiral - A lot of Mill potential.

1x Talent of the Telepath - seven mill and you get to steal one or two spells.

1x Diabolic Tutor - can never have enough tutors.

1x Mindcrank - This can honestly win the game.

1x Life's Finale - Board wipes are always nice.

1x Stolen Identity - Copying shit is nice, but the cipher is what makes this so good.

1x Manic Scribe - Not the strongest but can be nice. assuming its later in the game, four card types should be in the graveyard so thats 3 mill every upkeep.

1x Traumatize - Fuck this card.

1x Soul Manipulation - counter that also mills.

1x Whispering Madness - spell version of Jace's Archivist.

1x Startled Awake  Flip - 13 mill that can keep coming back.

1x Body Double - could probably get a better card to replace this. but late game when graveyards are fat this can come in handy.

1x Dimir Doppelganger - since you'll play other people who use graveyards, you can exile creatures from graveyards to make them unusable, while still getting your use.

Cards you can keep but I personally dont like in the deck:

Omniscience - omniscience is op and I get why you'd want it but your mana curve is pretty low and it costs so much that I doubt youd get it out and make use of it.

Altar of the Brood - I dont know how this plays in games, but you're not getting out a lot of permanents so i dont see how this works too well.

Gravepurge - this lets you get back any creature into your hand, which is good, but you could just get a card that puts it back onto the battlefield.

Thoughtscour - this is realistically just a draw card.

Ultimate Price - that monocolor restriction holds this card back so much. Doom Blade would be better if you want it to be a low price.

Ashiok, Nightmare Weaver - I dont know how to feel about this, the exile feature kinda messes with your use from the graveyard style but you can use the second effect to get some of the creatures. It puts all of those exiled cards into a world only he can interact with which makes him good and useful, but limits your decks synergy.

Animate Dead - theres a lot of revive from graveyard cards in this deck is all im gonna say. maybe too many.

Curse of the Bloody Tome - this is helpful and makes sure someones getting milled which is good, but two an upkeep isnt very strong.

Sands of Delirium - not bad and gives you ability to mill every turn, but this is only usable when you can't do anything since you need to have disposable mana.

Cards that should be abused more:

Sphinx's Tutelage - if you make your deck able to draw more this card can be ridiculously op.

Broken Cards you can add (may be Expensive):

Lich Lord of Unx and Undead Alchemist - are both great but you'd have to turn your deck into a zombie deck and it would make you rely less on other graveyards. I dont think relying on other graveyards is good. this could also add a sacrifice element and you could use cards like Altar of Dementia. - overhauling to a zombie deck would be expensive but i think it'd be really effective.

Tunnel Vision - this could be dumb busted, i saw a combo of if you have a card that lets you put on the bottom of someones library then use this you immediately mill them out. That's gay tho dont do that.

Trepanation Blade - this is some nice mill and adds damage and attack to a possibility of your deck.

Extractor Demon - you'd need to run zombies.

Dralnu, Lich Lord - i hate to say it but zombies is looking like the way to go. get more effectiveness out of your spells.

Phenax, God of Deception - if you want your deck to be less based around mill and more just blue black interactions this dude's good. can make a defender deck worthwhile. probably the best consistent mill card I've seen.

Havengul Lich - cast creatures from ALL graveyards. shit i might buy this guy.

Sewer Nemesis - good

Decree of Pain - boardwipes are op

Jagd_Tallgeese on Oona is Love, Oona is Life.....

6 years ago

A number of changes to report for the deck! I added a potential infinite combo involving three pieces. Deepfathom Skulker has been removed for Paradise Mantle. The mantle is used for Knacksaw Clique which has replaced Monastery Flock to continuously pay for its own ability. Heartstone is used to make the cost cheaper. Returned Centaur is removed in favor of Rhystic Study.

Force_of_Willb on

6 years ago

Are only two curses enough to win? I think you might need more mill support:

How about Psychic Strike, Broken Ambitions, Countermand, Induce Paranoia as counter spells that also mill

Grisly Spectacle as a kill mill spell

Pilfered Plans, Thought Scour as draw and mill

Returned Reveler, Returned Centaur, Vedalken Entrancer as mill creatures with larger toughnesses

toadrage8907 on Help (U/B Zombie Mill)

6 years ago

Maybe swap out Mind Grind and Mind Sculpt for Glimpse the Unthinkable, and up the Tome Scour to four. If you're sold on zombies, Returned Centaur might run well. If your goal is to mill them out, consider dropping the Duskmantle Guildmage in favor of something like Nemesis of Reason or Sewer Nemesis.

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