Resplendent Mentor

Resplendent Mentor

Creature — Kithkin Cleric

White creatures you control have "Tap: You gain 1 life."

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Printings View all

Set Rarity
Shadowmoor (SHM) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Resplendent Mentor Discussion

Azeworai on Karlov to Annihilation

1 month ago

Ah, what is there to dislike about life gain? The deck looks sweet, however, I do have some suggestions.

Whilst Exstort is a lovely mechanic, I feel as if many of these creatures are lacking. Basilica Guards, Kingpin's Pet, Knight of Obligation, Thrull Parasite, and Syndicate Enforcer all just have egregious stats. Similarly, Resplendent Mentor is a five Mana 2/2 that doesn't do something immediately unless you have a board state.

Armillary Sphere doesn't do much. You probably prefer to cast your commander than paying four and finding two basics.

Endless Scream is far too much Mana for what it does in my opinion. Same with Howl from Beyond.

Linden, the Steadfast Queen just seems awesome in here, as does Shadowspear and Loxodon Warhammer. Ivory Tower and Revenge of Ravens could be interesting.

You have quite a bit of creature based removal, thus you may wish for dealing with other permanents. Despark, Generous Gift, and Disenchant are all great.

That's all from me. Good luck!

vasarto77 on Heliod, Sun crowned idea mill

2 months ago

I have decided to put my Korvold deck I wanted to make recently to the side which "due to big debt from previous card purchases" made it look like it might be too expensive for what I wanted. So, I was looking around for a new commander of some kind and despite the fact of how much I absolutely hated the original Theros block and how apathetic towards this one I was I saw the new heliod and really gave it a look over for the first time and realized she would be a really fun and NON super ultra instinct level commander. I tried a mono green as my very first commander which was the locust of mana so I think having a new mono color commander could be fun for my deck rotation. So, help me brainstorm for ideas for what to put in this deck. I already know all about EDHREC and I looked it over and I think we could do a bit better than the list of stuff that is given there.

I already have the showcase version of heliod - Not foil unfortunately- and I was thinking of adding this combo in the deck.

Famished Paladin + Resplendent Mentor I also was thinking maybe doing a slight "aura" theme with the deck-but I don't think there is enough good mono white auras to make use of creatures like Hero of Iroas I could go with tokens as a secondary theme which cards I was thinking of using like Honor of the Pure Benalish Marshal and Storm Herd could be good. But then I might run into the problem of overdoing it with Tokens which I would have to decide WHICH kind of white tokens I would want to aim for that would still let me get in the "lifelink" theme that the deck would run on. I also have things like Sun Titan Archetype of Courage Dawn Charm Loyal Unicorn Idyllic Tutor and Three Dreams in addition to some of the staples from edhrecs' list. I know this can potentially be a really great mid power white aggro life gain-Possibly aura and tokens deck. But I don't normally play white-ever. I have probably have ever had possibly 2 mono white decks "both standard at the time" during the entire time I have ever played magic the gathering. It will also be a challenge since statistics show that having any white in your deck what so ever, even a single card gives you a -1% chance at winning games LOL. Not lying, so to beat someone with a mono white deck would be highly satisfying, especially if they are playing a higher power commander with the higher powered colors like blue green and black or heck, maybe even all three.

Anyone else can brain storm up some ideas? Possibly combos that are infinite or just a singular combo that is fun or strong or possibly what kinds of auras or creature base I should shoot for? Should I go soldier or humans for my lifelink or simply just fill out my deck with creatures with lifelink with no thought to what else they are or do?

Ziabo01 on Trostani, Selesnya, Combo

4 months ago

Devoted Druid + Vizier of Remedies = Infinite Green mana. Devoted taps for G then Vizier takes the -1 minus 1 = 0 -1's. redo for infinite mana. Famished Paladin + Resplendent Mentor = infinite life. Enchant Paladin with Mentor. You tap Paladin for life / you gain life so he untaps - So on and so forth.

Enjoy!

DrukenReaps on

1 year ago

I didn't want to comment on the deck because it is out of my wheelhouse and looks pretty solid to me. I'll try to give you a few things to work with though.

One of the strongest white cards I've seen printed recently is Smothering Tithe . This thing gets nutty. I only see 1 way to remove an artifact/enchantment so maybe Return to Dust ? Winter Orb is a staple of these sorts of decks. Hushwing Gryff or Torpor Orb will turn off some decks, might be worth having one of them. Depends on your meta. Aven Mindcensor pisses me off. Every. Single. Time. Definitely worth thinking about.

Resplendent Mentor seems like the most obvious thing to remove. Maybe you have a neat idea with it though? Card draw is great but I don't see a lot of lifegain so using Well of Lost Dreams will be difficult at best.

Hope I've given you something worth while to think about.

BMHKain on

1 year ago

@hkhssweiss: All right. I suppose I can deal w/ those two; at least they're better than (Insert Boros Partner Duo from Battlebond.). That said; It'll be nuts if I can switch the 99 to 98. If Aurelia is to be removed from the equation, I wonder how these two can be useful for a Value Town/Stax/Prison Deck. Oh, and more questions; should you choose to accept them:

  1. How useful/not useful as a Wincon is Barren Glory + Oblivion Ring + Apocalypse? Does Grand Abolisher improve on this even somewhat?

  2. As I'm using Rule of Law/Eidolon of Rhetoric, what cards do you think would work well w/ them in a cEDH environment? I currently have Possibility Storm + Knowledge Pool, but I believe I can think of better while lowering CMC.

  3. Fiend Hunter + Sun Titan is a great combo here; even after Mass Land Destruction. Should these stay for their use of Mass Recursion?

  4. Tamiyo's Journal + Thraben Inspector seems Sketchy for a combo; though Inspector seems useful on his own; but what card to use if Tamiyo's Journal is too much? I mean ALL the Artifact Tutors seem too hefty; & nobody likes them in the slightest, even in Boros...

  5. What do you think of the following?: Panharmonicon/Strionic Resonator (Doubling ETB/CIP effects seems great here...), Prototype Portal + Ugin's Nexus/Lotus Petal (Infinite Turns is rarely thought about, but I dunno about Petal on its own...), Aegis of the Gods (I probably am the only one here who thinks this is good...), Paradox Engine (What? I don't even run Isochron Scepter for something Ugin's Nexus can do better.), Farrelite Priest (Err... Better than Gold Myr? At least has a Dork...), Priest of Urabrask (ETB w/ Red's idea of Dark Ritual is always a good thing.), Spirit of the Labyrinth (IMO, the only thing Boros has to the Chains of "What the Hell is your name you friggen n00b! God..."), Palace Sentinels (Monarch is great, but I want to ask: Does Flickering or even Recurring them automatically make another, currently the Monarch give the role to me again? If not, this is a cut.), Goblin Chainwhirler (Damaging foes is great & all; all while NOT targeting them, but is this still worth it?), Grafdigger's Cage/Ashes of the Abhorrent (Some of the best of this deck. But it also locksdown Fiend Hunter + Sun Titan in some ways. Chop it?), Resplendent Mentor (Most o the creatures here are anyway, but since you Mentioned Treasonous Ogre, why would one think he's better than Priest of Urabrask? Gaining life will only make you a primary target for Dethroned...), Elesh Norn, Grand Cenobite (7 Drop, & powerful as a staple. Is she worth keeping though?), &... that's it I guess... I wonder what your thoughts on this is; as I need to drop to less than CMC 2 anyway... Now if you don't mind, I'm Switching Commanders (Again...). Now I have 98 problems to deal with...

BMHKain on

1 year ago

@hkhssweiss: I see... Well, I don't want to get close to Voltron in any way. Although that Art for Aurelia #1 looks epic. Just know I'm not just aiming for Infinite Aggro; My initial Plan is Value Town/Stax/Prison. What are your thoughts on Kismet? Should I add something like Winter Orb/Static Orb, or even Icy Manipulator? As for Treasonous Ogre, I guess there are ways around this... Lone Missionary can gain more life than lose from the Ogre; given he is flickered by Eldrazi Displacer, not sold on Resplendent Mentor, though it gives infinite life...

That said, FOUR Themes is overkill, & I dunno how to add in Aurelia into this... I don't want Equipment/Auras here, & I certainly don't want an overamount of stuff in such a way... I hope you Understand, sir. I'll be cutting some stuff for now if you want to find a way to add a 4th theme into all this...

...BTW, does Prison technically count as Stax? Just Wondering...

Kjartan on Famished Wand!

1 year ago

Resplendent Mentor can make a 3 card combo a 2 card combo. It's clunky though.

JohnnyBoyG on So I Heard You Like Elves

1 year ago

I don't think the combo is good enough for the following reasons:

  1. It requires 4 pieces to work. Even with tutoring, the odds of you finding all 4 are quite low.

  2. Some of the pieces are useless/weak outside of the combo. In particular, Cloudstone Curio does almost nothing. Doubling Season/Parallel Lives only synergize with a few cards, and the only good synergy is with Elvish Promenade.

  3. It requires a lot of setup. You need to play 7 or 8 mana worth of cards that don't imeadiately help you. That's a lot of mana, even for an elves deck.

  4. It's easy to disrupt. One removal spell takes out your Heritage Druid, your entire combo falls apart.

  5. It doesn't even win you the game immeadiately. You have to wait until the next turn to attack, and all your elves are tapped, so your opponent can kill you the next turn or wrath your board.

Keep in mind that there are much better combos in modern that don't see any play. Duskmantle Guildmage and Mindcrank requires only two cards and 8 mana (or 3 cards and 5 mana with Gut Shot), and wins you the game right away. Resplendent Mentor and Famished Paladin requires only 2 cards and 7 mana, and while it doesn't win you the game, it does prevent most opponents from winning. Neither of these combos is good enough, and yours is far worse.

Anyway, you're running 70 cards, so you should find 10 to cut. I know 9 that I'd cut.

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