Pyramids

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Oldschool 93/94 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Arabian Nights (ARN) Rare

Combos Browse all

Pyramids

Artifact

(2): Destroy target Aura attached to a land.

(2): Regenerate target land.

Pyramids Discussion

RazortoothMtg on Pattern Recognition #30 - Regeneration

2 years ago

Pyramids still stops Stone Rain from happening, in the oracle text the key word is "Instead", making the effect of removing all damage from the land a replacement effect that replaces the destruction of the land. So Pyramids still stops Demolish, Sinkhole, Creeping Mold, Armageddon, Erosion, Ark of Blight, or Strip Mine. Also, speaking of which, maybe do an article on Land Destruction? How it started off as Black and White, then shifted into Red and Green, with blue randomly getting Erosion and Annex.

Tyrant-Thanatos on Pattern Recognition #30 - Regeneration

2 years ago

I'm preeeeeetty sure Pyramids still stops Stone Rain. The Oracle text on Pyramids has only made it stronger, if anything.

berryjon on Pattern Recognition #8 - Bears

2 years ago

TheRedGoat: Just be glad that you live in an era where Wizards no longer deliberately prints bad cards to put into packs. Pyramids, Shahrazad, Obelisk of Undoing...

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