Primordial Wurm

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
War of the Spark (WAR) Common
Dominaria (DOM) Common

Combos Browse all

Primordial Wurm

Creature — Wurm

Browse Alters

Primordial Wurm Discussion

Gabichu on Goreclaw Stompy

9 months ago

I know some of these are expensive but I mean you figure out if you want them or not ;)

You can look at a deck I have with other big creatures in case you're wondering: https://tappedout.net/mtg-decks/a-green-mans-deck/

I'm new to this whole feedback thing but one general thing I would try to do in your position is look at big creatures (specifically 6 drops) that have abilities unlike Primordial Wurm, Wild Ceratok, Tusked Colossodon, Alpine Grizzly and Colossal Dreadmaw. I know you can find better cards than all of those for the same mana cost... Just a question of doing a bit of research.

David_H18 on Deck Advice Needed

10 months ago

Hey Gloomy-Butt, if you're looking for advice, you have to get your mana curve down. A one drop like Pelt Collector will help you do that and get off to more fast starts. This deck is also screaming for Steel Leaf Champion. I would cut Vigorspore Wurm and Primordial Wurm for that. If you can, Nullhide Ferox will give opponents fits, especially if you can get him out turn 3. Chromatic Lantern and Manalith are way to slow for what you are trying to do. Ghalta, Primal Hunger as a three of would be great. I'd also pull Traveler's Amulet. With no card draw, you are looking for a turn 5 or 6 win. Otherwise, your opponent is going to out-value you. Your instants and sorceries are also not helping you here. Thrashing Brontodon is going to help you curve out, and it will take the place of Naturalize, while still helping you swing. Kraul Harpooner will do the exact same for Pierce the Sky.

Overall, right now your deck will get outpaced by aggro, and waits to drop relevant creatures until control already has answers. I think that's why your deck is unplayable right now. Keep fighting and making changes though! I have a green red stompy deck that is very similar to this that wins quite a bit. And as always, have fun!

Dragonman39 on Garruk, Etali and Grunn (G/R)

1 year ago

Aside from that, though... Your deck has a lot of 1-of's. It will be hard to get it to run very reliably. You should figure out which cards are the best for your deck and swap out the ones that don't work so well for more copies of the ones that do! That will give you a more consistent play. Since you're running a lot of bigger creatures, I would suggest that you get a full set of Llanowar Elves to help speed your deck up. Another good card would be Goreclaw, Terror of Qal Sisma. She effectively reduces the cost of your larger creatures and gives them a boost in combat. If your budget allows it, you could also replace Primordial Wurm with Carnage Tyrant. It's the same CMC and stats, but it can't be countered and has hexproof. Ancient Brontodon is huge, but you could replace it with Ghalta, Primal Hunger which is even more huge and can potentially be cost for a lot less mana. I hope my suggestions are helpful! Good luck refining your list!

qwertyking on Chandra Kicker

1 year ago

Untamed Kavu is a solid card, and I would definitely cut the Primordial Wurm for a card like Territorial Allosaurus.

stikmn33 on Green Ramp

1 year ago

There's a lot of changes which need to be made. First drop all the Primordial Wurms, switch them for Pelakka Wurm or more Aggressive Mammoth, not having trample on a six drop is so important. Also you need more land you should play at least 23 forest in a deck like this. Ditch Bitterbow Sharpshooters, Ridgescale Tusker, Wall of Vines and Wild Wanderer. There are much better drops at that slot. Take a look at some of the other mono green list in here and see what they are playing, they usually have budget alternatives to some more expensive cards, Vine Mare is a good example of this.

chox on Hallar , the Fireflethcer

1 year ago

Looks interesting... Maybe your collection is growing and you've yet to have acquired all the cards, but I'd definitely start with playing all the cards with kicker in the colors of Hallar. Consider a saproling sub-theme to stay cost-effective and create more synergy.

Here are some "Remove" suggestions Aesthir GliderGaea's ProtectorAdventurous ImpulseGhitu LavarunnerLlanowar EnvoyLlanowar ScoutMammoth SpiderPrimordial WurmYavimaya SapherdRun Amok

Here are some "Add" suggestions (DEFINITELY start with adding all the kicker and kicker-related cards!!) :Verix BladewingFight with Fire!!Goblin BarrageBloodstone Goblin

It seems like you are working with a budget, so I'll avoid suggesting things like Carnage Tyrant, because I think there are still cheap includes that increase the power/speed of this deck.

You might consider adding these SUPER budget cards. These will be better filler and combo with your +1/+1 counter theme:Arbor ArmamentCultivator's CaravanDurable HandicraftEnter the UnknownGrand Warlord RadhaLifecrafter's GiftMaulfist RevolutionaryNew HorizonsPath of DiscoveryRidgescale Tusker

Nethereon on Samut's Manhunt

1 year ago

Cards to remove: Icy Manipulator, Zhalfirin Void, Baloth Gorger, Primordial Wurm, Llanowar Scout, Blessed Light, Tendershoot Dryad, Lightning Bolt, Splinter Twin, and Kavu Climber.

These cards are bad and make zero sense to add, especially a vanilla creature like Primordial Wurm.

There are far too few lands with too many high end creatures, along with very little ramp - hard ramp or soft ramp - along with very little removal for threats to your game plan. This deck needs Selesnya Signet and Gruul Signet. It also needs cards like Farseek and Kodama's Reach. You can also use Hour of Promise too. You should also find something like Blasphemous Act, Bonfire of the Damned, or maybe the new legendary out of Dominaria. At worst, it can burn all three of your opponents or the three biggest threats. Finally, Krosan Grip should be in just about every green deck, along with Decimate these are important because they fight through counters or remove multiple threats all at once.

As far as creatures, there are far superior choices to many of the cards here. Druid of the Anima is better than both Llanowars, any ramp spell is better, such as Burgeoning being better than scout, and will net you more land drops or better mana quality. If you can't afford a Birds of Paradise, consider Sylvan Caryatid. It does the same thing and is harder to remove.

Samut needs creatures that matter. Creatures that will impact the board in some meaningful way. I get this feeling that you're leaning too heavily on the power of Piper to cheat the big guys out there. I hate to say it but those types of creatures or effects, i.e. Quicksilver Amulet, draw a lot of hate very quickly.

Her untap ability works well with some of the exert creatures like Champion of Rhonas, and being able to attack multiple times in a turn is always a good thing. So look at Aurelia, the Warleader, Relentless Assault and World at War.

Finally, have any "I win" button. Sometimes large creature beats won't get the job done. I am not opposed to Infect as a last resort so look into Triumph of the Hordes and Grafted Exoskeleton. Actually, look into more equipment in general and Mirri, Weatherlight Duelist is a great card in an aggro deck.

I hope these suggestions help and look forward to the second draft. Best regards.

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