|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Uncommon|
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Pride of Conquerors
Ascend (If you control ten or more permanents, you get the city's blessing for the rest fo the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.
Pride of Conquerors Discussion
3 months ago
Hey there. I got to say, I really like your take on this tribe in standard. I tried to make it work back in the day when Rivals came out, was rather casual fun but still fun. ;) (Before that I used the vampire tribe shell with Crested Sunmare shenanigans. Great times.)
There are only a few things I'd like to point out I might do differently here. Probably things you already considered but nontheless here you go.
I very much like the idea of somehow draining the opponent out with Cruel Celebrant but adding it as a four-of seems kinda odd in a aggro deck to me. In this slot I personally would prefere the good ol' Adanto Vanguard . Yeah, I'm aware of the hate she is facing, but still. In a aggro build absolutely mandatory. ;)
Second thing I noticed is that I might play a mix of Icon of Ancestry and Radiant Destiny . Because former seems more like a lategame card and you surely don't want to end up there with an aggro build. HEHE. Maybe I'm just wrong here but maybe even Unbreakable Formation would be an option for this spot. (Or even Pride of Conquerors ?)
Besides that I might cut one plains for an additional Isolated Chapel .
I hope this was of some help to you. I'm seriously considering to go back to full scale vamps for this season. If only the playset of the new Sorin, Imperious Bloodlord wasn't like at least 50 bucks.
Have a good one.
4 months ago
I might switch out Vampire's Zeal , with Pride of Conquerors , it pumps your creatures making them all bigger threats and if you have Sorin they will all gain lifelink, and Legion Lieutenant just pumps them even further giving all other creatures a total of +3/+3! (+2/+2 from Pride of Conquerors) then proceed to attack with everyone for a possible win. I would also switch out Queen's Commission , with Call to the Feast you get more Vampires that way.
Hope this helps!
6 months ago
8 months ago
Hey, you're welcome. I like the changes.
The main deck and the sideboard lack draw options. Draw is important to give you more fuel for Hero, Judith and Priest; these cards require a lot of fuel. Consider main deck Midnight Reaper and sideboard Theater of Horrors ? They are both in the maybeboard. I like Reaper a lot with Gutterbones. This interaction has much more impact here then a lot of other cards because of all the sac outlets (Pontiff and Priest). Out of all the four drops you can be playing Teysa has the least impact for four mana :( I'm sorry to say, but Teysa other than being multicolored for Hero and giving tokens lifelink she doesn't do much. The afterlife interactions with her ability are few and far between, so much so that you'll rarely get that bonus. Like Panharmonicon she's not a card for Standard, she's for Commander.
Consider main deck 2-3x Reaper and sideboard 2x Theater. Cards to consider cutting for these additions are Teysa, Seraph, Wrath, Audience.
Some good interactions to keep in mind are:
- Pride of Conquerors against Cry of the Carnarium and Goblin Chainwhirler .
- Angrath, the Flame-Chained + Theater of Horrors for midrange/control matchups. Angrath's +1 is a repeatable no mana cost spectacle enabler. In midrange matchups steal your opponent's creature, attack with it and then sac it for more value.
9 months ago
You may also want to consider a few charge effects like Pride of Conquerors or Make a Stand - they can tip the balance of combat in your favor as a surprise when you're using a "go wide" strategy. With cheaper cards, Mentor of the Meek can be an option, and for removal, I recommend Cast Down in place of Fatal Push and Conclave Tribunal or Ixalan's Binding in place of Return to Dust .
9 months ago
9 months ago
Luminous Bonds is a relatively cheap spell (moneywise and manawise) that you can maindeck to deal with powerful attackers and blockers, I think it will pay off in a deck with many small creatures where a strong blocker could become a problem.
However, it also deals with creatures that have triggers on block/attacks like Etrata, the Silencer (the RVN one), Star-Crowned Stag (albeit, I'll admit, I made 2 poor examples as those cards are seldom seen in the current metagame).
Slaughter the Strong can be useful in those same istances, but you usually want to save it for board clear against things like a kicked Verix Bladewing.
Seal Away In particular is really strong when you want to answer something during your opponent turn, as white usually lacks instant removal.
You should definitely keep Pride of Conquerors, I think, as a +2/+2 to all your creatures in a deck such as yours can easily be a game breaker.
10 months ago
Scattered Groves is indeed a better option.
I agree that I need more removal. Maybe cut some of the Pride of Conquerors to make room?
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