Pollenbright Druid

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Pollenbright Druid

Creature — Elf Druid

When Pollenbright Druid enters the battlefield, choose one —

  • Put a +1/+1 counter on target creature.
  • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Barnie22 on "Take it and be grateful"

3 months ago

I'm very new to commander so I unfortunately have no suggestions that I feel confident are much help, I just wanted to say though that I really like this deck, a lot of the cards seem really fun! I love how some cards like Duskshell Crawler and Pollenbright Druid provide an extra kick in the teeth.

leovolt884_ on March of the Elfs

1 year ago

I don't see the point in adding black since you're not running great black removal or even card draw. I'm not sure that with what else you have in the deck Shaman of the Pack makes black worth it unless you want to start running better removal. Black kind of is driving up the price and Vein Ripper is not going to be cast often despite being powerful. A 6 drop with 3 off color pips that isn't in the decks tribe just doesn't feel great. I would recommend going up to 4 copies of Collected Company since it can hit almost every creature in your deck the value is pretty insane. I would lean into the +1/+1 counter theme and go up to 3 or 4 Kalonian Hydra and play 4 Metallic Mimic so everything can accumulate counters. 27 lands is also crazy without land payoffs. 27 lands + curving out at 3 cmc and running 12 mana dorks is going to keep you mana flooded almost all the time. Cut some mana dorks for more efficient low drop creatures and cut at least 6 lands, even as many as 8 or 9 if you plan on keeping 6+ mana dorks. Add more creatures instead, I would recommend a lord like Leaf-Crowned Visionary, Pelt Collector is great, Pollenbright Druid could be very versatile, and Rishkar, Peema Renegade is very powerful in a counters deck. If you keep black consider both Glissa Sunslayer and Glissa, Herald of Predation as quite frankly they are just busted cards. Consider adding board protection like Heroic Intervention and some removal. Soulless Jailer can be sideboarded if you play best of three matches but I think its a great choice since it can be hit with Collected Company. Those are just some recommendations but play it however you want, and take this from someone who knows nothing about pioneer meta and what decks you'll likely play against :>

Shazica on

2 years ago

I have a very similar deck with Reyhan, Last of the Abzan and Ishai, Ojutai Dragonspeaker as commanders. I was looking into having Atraxa as a commander instead, but Atraxa is infamous for being a very strong creature that amasses tons of scary, unpredictable value - it is a poison deck? Is it a +1/+1 counters deck? Is it a superfriends deck? Most often, you will find that the other players have Rule 0-ed you as the archenemy before the game begins.

There are two things you can do about this. You can either rise up to the challenge, or you can change commander.

If you want to take on the challenge of constant Archenemy because you want to keep Atraxa, then you have multiple cards that are too weak. Some of which are Arcus Acolyte, the three Myojins, Pollenbright Druid, Murder, Magistrate's Scepter, Chromatic Lantern, Vivisurgeon's Insight, and Expand the Sphere for starters. There are probably 10-20 more I would consider cutting, since these are too casual for the level of play you're signaling with Atraxa. Instead, run low-mana spells like Nature's Lore, Night's Whisper, Fierce Guardianship, Heroic Intervention, Flawless Maneuver, Deadly Rollick, Mystic Remora, Cyclonic Rift, Negate, Swan Song, the WUBG shock lands with their fetches, the list goes on... This won't make your deck cEDH, this will make it more reliable, reactive, and consistent in answering most of your opponents stuff.

If you want to change commanders, you can go for Falco Spara, Pactweaver for value, Anafenza, the Foremost for aggressive, Ghave, Guru of Spores for combo, or the partner pairings of Cazur, Ruthless Stalker  Flip + Ukkima, Stalking Shadow, or Nikara, Lair Scavenger + Yannik, Scavenging Sentinel. All of these will force you to abandon a fourth color, but restriction breeds creativity...?

Side note 1: You can still run Atraxa in the 99, that is a more commonly accepted usage.

Side note 2: You have two Ivy Lane Denizen.

Cheiromancer on Counters Party Pezzent! (10/12 Euro/$)

3 years ago

You have enough ETB creatures that Roaring Primadox might be worth trying. Imagine a bouncing Pollenbright Druid!

ClockworkSwordfish on All Rare or Valuable (to me) Magic Cards I own

3 years ago

A number of these quite liberally push the boundaries of what's considered "valuable"... Pollenbright Druid? Minimus Containment? Really?

Corrosive_Cat on Oozing with Potential (?)

3 years ago

In this kinda deck, lot of people really like Winding Constrictor, though maybe unnecessary with Hardened Scales. Pollenbright Druid and Karn's Bastion could be a good shout for multiplying counters, as could Solidarity of Heroes. Polukranos, Unchained would be cool, too, if you had the space - would probably recommend getting rid of the couple of two-ofs and making more three or four-ofs, for constistency's sake.

Degaine on GW Modular

4 years ago

not enough creatures to make Winding Way playable enough. Most of the time you are going to hit 1 or even 0.

Travel Preparations could be cool, Pollenbright Druid is just a lord or enabler, same as Bloom Hulk. Maybe Basri's Acolyte or Aquastrand Spider?

Ainok Survivalist could be nice sb card.

wallisface on mono-green-proliferate-need-help

4 years ago

CloudFrog if you’re wanting to go down the route of running a playset of Nissa, Who Shakes the World, then I would suggest the following changes:

  • ditch the other walkers, as well as all your enchants & artifacts.

  • go up to 24 lands, and run around 8 mana dorks to accelerate your mana base.

  • look to add 3-4 Rishkar, Peema Renegade as your primary way to add counters and bolster the team, while also providing you the ramp needed to get Nissa out early.

  • I like your existing creatures of Duskshell Crawler, Evolution Sage, Llanowar Elves and Pollenbright Druid. The other ones i’m unsure on (though they’re not bad). I think Arboreal Grazer could be good as early ramp, as well as a defender for keeping Nissa safe.

  • with all that ramp, 2-3 copies of Harmonize might be good. In any case, i wouldn’t bother with card draw outside of that card

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