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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Pharagax Giant
Creature — Giant
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put 2 +1/+1 counter on it.) When Pharagax Giant enters the battlefield, if its tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.
wallisface on
1 year ago
9-lives I'd start by ditching the Pharagax Giant and Surtland Flinger, both are a LOT of mana and basically do nothing (the Pharagax Giant is literally just a vanilla 5/5, and Surtland Flinger is too slow to do anything reliably). After that I'd ditch the Electropotence (it requires waaay too much mana to activate, has a poor payoff, and does nothing on its own), and some number of Open the Armory (you already have a ton of ways to grab Colossus Hammer)
drohack on Count from 5
6 years ago
Updated "7 by 9" list with the cards changed out.
5 Countdown numbers (13)
- Archfiend of Ifnir
- Ember Swallower
- Everythingamajig A
- Goblin Tutor
- Nirkana Cutthroat
- Pharagax Giant
- Spark Fiend
- Strategy, Schmategy
- Stormcrag Elemental
- Undead Leotau
- Urza's Science Fair Project
- Wildfire Cerberus
- Zulaport Enforcer
4 Countdown numbers (14)
- Afflicted Deserter Flip
- Ashcloud Phoenix
- Brimstone Mage
- Conduit of Storms Flip
- Demonlord of Ashmouth
- Dusk Urchins
- Ensouled Scimitar
- Guul Draz Assassin
- Inhumaniac
- Kolaghan, the Storm's Fury
- Koth of the Hammer
- Null Champion
- Plague Belcher
- Slayer's Plate
1-3 Countdown numbers (5)
Recusion (6)
- Disturbed Burial
- Kurkesh, Onakke Ancient
- Lava Zombie
- Mizzix's Mastery
- Strionic Resonator
- Sunbird's Invocation
Protection (7)
- Champion's Helm
- Darksteel Plate
- Lightning Greaves
- Oblivion Stone
- Silent Arbiter
- Swiftfoot Boots
- Without Weakness
Destruction (7)
- Blast from the Past
- Dismember
- Heart-Piercer Manticore
- Mizzium Mortars
- Rising Miasma
- Shriekmaw
- Vindictive Lich
Card draw (8)
- Arguel's Blood Fast Flip
- Bloodgift Demon
- Crystal Ball
- Erebos, God of the Dead
- Greed
- Reforge the Soul
- Sensei's Divining Top
- Tamiyo's Journal
Mana rocks (6)
drohack on Count from 5
6 years ago
Going by the "7 by 9" rule is a bit hard for this deck as most of it relies on the numbers of the cards. But here's a breakdown as close as I could get for it. There's only really 5 categories of effects. While the other 3 just break down the number of countdown numbers of random cards.
5 Countdown numbers (13)
- Archfiend of Ifnir
- Ember Swallower
- Everythingamajig A
- Goblin Tutor
- Nirkana Cutthroat
- Pharagax Giant
- Spark Fiend
- Strategy, Schmategy
- Stormcrag Elemental
- Undead Leotau
- Urza's Science Fair Project
- Wildfire Cerberus
- Zulaport Enforcer
4 Countdown numbers (13)
- Ashcloud Phoenix
- Brimstone Mage
- Conduit of Storms Flip
- Demonlord of Ashmouth
- Dusk Urchins
- Ensouled Scimitar
- Guul Draz Assassin
- Inhumaniac
- Kalitas, Traitor of Ghet
- Kolaghan, the Storm's Fury
- Koth of the Hammer
- Null Champion
- Slayer's Plate
1-3 Countdown numbers (6)
- Dragonmaster Outcast
- Ghost-Lit Stalker
- Screamreach Brawler
- Shadows of the Past
- Vaultbreaker
- Wolfhunter's Quiver
Recusion (6)
- Disturbed Burial
- Kurkesh, Onakke Ancient
- Lava Zombie
- Mizzix's Mastery
- Strionic Resonator
- Sunbird's Invocation
Protection (8)
- Champion's Helm
- Darksteel Plate
- Lightning Greaves
- Oblivion Stone
- Renegade's Getaway
- Silent Arbiter
- Swiftfoot Boots
- Without Weakness
Destruction (6)
Card draw (8)
- Arguel's Blood Fast Flip
- Bloodgift Demon
- Crystal Ball
- Erebos, God of the Dead
- Greed
- Reforge the Soul
- Sensei's Divining Top
- Tamiyo's Journal
Mana rocks (6)
Hybrow on The Fat Red Line - Purphoros EDH
7 years ago
user:ay.lobo ... I saw Grinning Ignus in your deck. I am going to add it and remove Lightning Bolt. As much as I like it, its only 3 damage and only once.
Ruby Medallion is a maybe.. I dont find i am mana dead very often with this deck.. and late game, i could still play Grinning a bunch in one turn.
Faithless Looting is not a terrible option either.. Pharagax Giant is also on the fence for me, so might be one I can trade out.
MRDOOM3 on R/W Giants
7 years ago
Personally, after seeing the Wade Into Battle Commander 2015 deck, I lost all confidence in Giant Tribal. Then again, that's mainly because of the fact that my friends think that it is trash, and they have been playing longer than me, so I trust them.
Anyway, there's always Borderland Behemoth and Thundercloud Shaman, both of which are good additions to a Giant Tribal deck.
You can possibly try out Bearer of the Heavens, Pharagax Giant, Stoneshock Giant, Bloodfire Colossus, Impelled Giant, and Boldwyr Intimidator.
GodsRightBoot on
7 years ago
This deck has the potential to be pretty devastating. With the commander you have I would go a bit more tribal than you have it right now. More giants more fun.
Boldwyr Intimidator For 1 red mana target creature cant block him, so he is a free hit if your opponent has only one creature out.
Giant Harbinger Giant creature that is a giant tutor, go grab Stinkdrinker Daredevil and your giants are cheaper.
Hammerfist Giant 4 damage is great for getting rid of a lot of opponents creatures, very good for going against token decks. However you would need to equip him with something that raises his toughness or he would kill himself.
Pharagax Giant Either he comes into the battlefield as a 5/5 or he does 5 damage to each opponent, its a win win for you.
Sentinel of the Eternal Watch Tough creature with vigilance with a control element.
Bearer of the Heavens A little more costly to get out but when you do he is a 10/10 that people dont want to get rid of.
I would also suggest things to make your giants attack more or do more damage.
Fury of the Horde Extra attack phase and cheap if you have 2 red cards in your hand you dont want to use.
Warstorm Surge Any creature coming in under your control deals damage to your opponent.
Relentless Assault Again an extra attack phase for relatively cheap.
Savage Beating 5 mana to give your creatures double strike or have an extra combat phase OR 7 mana to do both effectively making your giants do quadruple the amount of damage. This card is a late game winner.
Seize the Day Another card to give you an extra combat phase.
Waves of Aggression Extra combat phase that you can play again from the graveyard with the extra cost of discarding a land.
World at War Extra combat phase that you can use again next turn without paying its mana cost.
Berserkers' Onslaught Gives your giants double strike.
Rage Reflection Gives double strike.
Fireshrieker Equipment that gives a creature double strike.
Tribal cards are good if you want to go this route as well.
Feudkiller's Verdict Gain 10 life and get a 5/5 giant token if you have more life than your opponent.
Crush Underfoot A good way of having your big giants do more damage.
Giant's Ire Deals damage and as long as you have a giant out you draw a card.
Cards I would take out.
Godo, Bandit Warlord While it is a good card, youre not getting its benefit. If you attack and use his ability you cant untap anything because you have no samurai, and Stonehewer Giant takes care of getting equipment.
Magus of the Wheel You should be able to use anything in your hand so discarding your hand isnt all that great.
Oreskos Explorer With the amount of ramp you already have I cant see you being able to use this much.
Apostle's Blessing Gods Willing Shelter You dont need all the protection and replacing it with damage amplifiers will help win.
Raging_Squiggle on Tainted Sigil in a 2HG …
8 years ago
If each opponent lost 5 life at the same time, i.e. Pharagax Giant's tribute was not paid, they would each lose 5 life, then that would immediately be calculated into the shared life total. So the total life lost would be 10.
Also, for nit pickers out there, myself being one, I know loss of life does not equal damage. All my examples are damage resolutions, which result in loss of life. Hence my usage of "loss of life" in examples.
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