Peace Talks

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Visions Uncommon

Combos Browse all

Peace Talks

Sorcery

This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.01 TIX $0.02 Foil

Isle of Cards

$0.2 Paper

Ebay

Have (1) Splashy
Want (0)

Recent Decks

Load more

Peace Talks Discussion

wjohnson936 on Hate for maelstrom wanderer and ...

6 months ago

Maybe stuff like Curse of Exhaustion, Arcane Laboratory, Eidolon of Rhetoric, or Rule of Law. Derevi's ability jumps around the global effects nicely. Erayo, Soratami Ascendant and Jace, Unraveler of Secrets might work as well. Should frustrate the Maelstrom player a little bit when they can't cast the spells off of the double cascade.

Assuming the Niv-Mizzet is built as a combo, give it shroud with stuff like Alexi's Cloak, Aspect of Mongoose, Diplomatic Immunity, Favorable Destiny, Mystic Veil, or Robe of Mirrors. (Hexproof might be better actually.) Alternatively, lock-out it's activated ability or give yourself hexproof with Abeyance,Aegis of the Gods, Arrest, Azorius Guildmage, Bind, Detainment Spell, Encrust, Faith's Fetters, Gelid Shackles, Ice Cage, Interdict, Ivory Mask, Katabatic Winds, Krasis Incubation, Leyline of Sanctity, Linvala, Keeper of Silence, Lost in Thought, Orbs of Warding, Peace Talks, Phyrexian Revoker, Pithing Needle, Serra Bestiary, Squelch, Stifle, Stupefying Touch, Suppression Bonds, Trickbind, Voidstone Gargoyle, or Volrath's Curse. I feel like throwing a Pemmin's Aura on it could lead to some interesting politics.

Obviously some of these cards are better than others, but that's everything I've got.

RamaLama on Quick...Kill The Hippo!!

10 months ago

Thanks for the upvote and suggestions, Cyberninja16.

There are lots of cards that would fit into certain kinds of group hug decks, and people should customize their decks to suit them. I decided fairly early on that I would avoid using any negative effects on fellow players unless that player took an aggressive action toward me. Passive/aggressive, I guess you could say. Therefore, you see a card like Aurification in the deck, just as a gentle nudge to remind players that they might want to move along, nothing to see here. Peace Talks sort of crosses the line from protecting myself, to controlling what others can do.

Sylvan Offering is a controlling card too, in a different way. Forcing me to choose certain players to help and not others. Again, something I try to avoid doing.

Another decision I made, not too long after I started playing this deck, was to not include cards which have to die in order to give other players goodies. That includes cards like Veteran Explorer or Noble Benefactor. Great cards, but enticing people to attack me is not really in the game plan.

Archangel of Strife is a monster of a card. At 7 mana, you're mostly paying for the 6/6 body, which seems pretty aggressive, and I don't really want anyway. That leaves the text effects, which aren't really worth the cost. I could use that 7 mana to better effect elsewhere.

Vernal Equinox eh? Hmm, now there's a card I could get behind, thanks for that suggestion. I think I may make a slot for that one, although it is getting harder and harder to take anything out.

Cyberninja16 on Quick...Kill The Hippo!!

10 months ago

You should look at HUGS 1001 - Selvala EDH. I think you guys will be besties. Taking some inspiration from that, I think you should look at:

Archangel of Strife
Veteran Explorer
Peace Talks
Sylvan Offering
Vernal Equinox

Oh and I totally disagree with metalevolence. If I saw you at my table, just sitting there helping everyone, I would give you all of my friendliness pellets the very second I could! ;P