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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Parallax Nexus
Enchantment
Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Nexus: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery.
When Parallax Nexus leaves the battlefield, each player returns to his or her hand all cards he or she owns exiled with Parallax Nexus.
king-saproling on The tale of Ghen the Bard
2 years ago
Cool deck! You might like these: Demonic Pact, Liliana's Contract, Delaying Shield, Force Bubble, Burning Earth, Manabarbs, Smoke, Blood Moon, Oblivion Ring (check this out: if you respond to O-Ring's ETB trigger by sacking O-Ring, you exile the target permanently! Works with Journey to Nowhere too), Parallax Nexus (like O-Ring, activate the first ability 5 times and before the abilities resolve, sac the Nexus. Those cards are gone forever!), Parallax Wave, Parallax Dementia
Mortlocke on The Song of Phyresis
3 years ago
1empyrean, I totally feel that Parallax Nexus could have been a good card if it wasn't for the short sighted-ness of the card's designers. Thinking back on that Specter tribal Bolas deck - I was given one heck of a whallop. It was a 1v1 game, and I was way too greedy on the opening hand - which was primarily mana rocks that produced colorless mana. My deck at the time was a different list, as I didn't acquire most of the very pricey lands on the list. No excuse for a pilot who kept a bad hand though.
S1ayerMonkey, appreciate the +1! Thank you for being honest - i've put alot of effort into this decklist (and page) hoping to perfect my own vision for Atraxa. I recall Grip of Phyresis, I found it adorable that the germ token was wielding the Sword of Body and Mind - such a shame that sword is hot trash though. I feel that Sword of Truth and Justice should have been the previously mentioned card. Oh well. At one point Praetor's Grasp was in the deck, but it didn't feel cohesive to the strategy I was beginning to implement in the deck. At the time I was running cards like Ghostly Prison - playing to the strategy of "Get counters on players, lock them out of resources/make it impossible for them to get damage on me and proliferate the poison counters on opponents". Honestly, I never enjoyed playing that way so I adjusted to what you see before you now.
Mortlocke on The Song of Phyresis
3 years ago
1empyrean, ah yes - I did consider Parallax Nexus at one point, but your words sum up the spell perfectly: "Its not as good as the other 2 fading enchantments". Early game, I think it can really put in some work but unfortunately it can only fire off at Sorcery speed. That's what really holds it back - if it was structured at instant speed then you can bet your bottom dollar it'd be in this deck alongside it's White and Blue Siblings.
1empyrean on The Song of Phyresis
3 years ago
This comment is specifically about the double masters art. I despise both of the new arts and I agree that a lot of the new stuff is too comic-book-y. A few of the alternate arts from ikoria make it work, but not these 2.
I know its not as good as the other 2 fading enchantments, but did Parallax Nexus just not make the cut? I can see it overlapping a bit with Jin-Gitaxias, Core Augur, but covering the early game.
Mortlocke on Deciding on a Card - …
4 years ago
Hello all,
I'm still tweaking and experimenting with my latest creation:
The Song of Phyresis
Commander / EDH
SCORE: 93 | 60 COMMENTS | 7674 VIEWS | IN 32 FOLDERS
It's a Phyrexian themed Atraxa led Infect deck that uses Stax and counters (+1/+1, -1/-1, and Fading) to enable the Infect wincon. I'm considering swapping out one particular card - Hadana's Climb Flip for one of the following:
What I want for the card slot is to have a card that can protect me from taking too much combat damage - and enable Infect.
king-saproling on Big ol Proliferate
4 years ago
This is beautiful. Myojin of Life's Web and Myojin of Seeing Winds could be fun! You might like these too: As Foretold , Pentad Prism , Crystalline Crawler , Gemstone Array , Iceberg , Fathom Mage , Parallax Tide , Parallax Nexus , Saproling Burst , Jolting Merfolk , Gutter Grime , Oracle's Vault , Orochi Hatchery
greatdevourer on This Machine Kills Tyrants
5 years ago
Phyresis seems weak, unless we look at some other options. Consider creatures with great abilities that would work with Phyresis and be great without it.
Here's something to consider, instead of Glorious Anthem effects what about more tools to make the deck more aggressive. Yes, +1/+1 for your creatures does help with the combat phase, but consider that you only need to attack for 10 points of 'damage'.
Here's some thing to look at:
Glory
Genesis
Brawn
Valor
Wonder
Fauna Shaman
True-Name Nemesis
Triskelion
Aven Mindcensor
Parallax Tide
Parallax Nexus
Gemstone Mine
Ash Barrens
Inkmoth Nexus
Reflecting Pool
Cascading Cataracts
Contagion Engine
Another attack vector:
Crucible of Worlds
Strip Mine
Exploration
Pretty expensive but worth it:
Prismatic Omen
Noble Hierarch
Bloom Tender
Mox Diamond
Survival of the Fittest
Kilrane on Aminatou: Social Distancing 101
5 years ago
Parallax Nexus, Parallax Tide, Parallax Wave all have great interaction with Aminatou, the Fateshifter
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