Order / Chaos


Format Legality
Pre-release Legal
Noble Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Uncommon
Planechase (HOP) None

Combos Browse all

Order / Chaos


Exile target attacking creature.

Creatures can't block this turn.

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Order / Chaos Discussion

Romer on Official missing/incorrect card/token thread

2 weeks ago

Thanks yeaGO!

Hey Daf, I submitted those four missing ARC reprints and that HOP Order / Chaos for you.

Daf on Official missing/incorrect card/token thread

4 weeks ago

Oh, also, Order / Chaos is missing from HOP.


filkinsmark on

4 months ago

Hey! Fellow lover of tribal builds! Cool list, I didn't realize how much power the Knight tribe has lol! Few suggestions for you, as a traditionally Saskia the Unyielding tribal player... Perhaps instead of Mentor of the Meek (which only hits 19% of your cards, and costs extra mana) maybe you run things like Outpost Siege or Chandra, Torch of Defiance? I have a Iroas Boros EDH deck which might give you some direction with your Enchantment and Artifact package? He doesn't exactly fit, but Hero of Bladehold and Hanweir Garrison both combine well with Breath of Fury to make for nearly infinite combat phases .... especially combined with Order / Chaos lol

Darthagnon on Rules Change for Amonkhet

1 year ago

Annoyed and disappointed. Not that I abused any split card combos, really, just happened to run Sunforger and Order / Chaos in an EDH deck. Well, house rules, here I come. We still use some old EDH mulligan, rather than the new freescry mulligan, so hopefully will be okay?

shaistyone on Righteous Justice

1 year ago

Alright, some cards to consider.

More extra combats: Aggravated Assault, Savage Beating, Waves of Aggression, etc..

More defensive cards to keep your army around: Legion's Initiative, Ghostway, Eerie Interlude, Faith's Reward, etc..

Since almost every creature you have is white, some cards for that: Brave the Elements, Mass Calcify

Vandalblast - sweet asymmetrical value
Crackdown / Blind Obedience - excellent synergy, but both strong on their own
Order // Chaos - both sides relevant and great at the right moment
Path of Bravery - anthem + lifegain
War Cadence - not difficult to arrange alpha strikes or just slows opponents
Leonin Sun Standard - like a repeatable white Overrun
Master Warcraft - for the alpha strikes / removal of key creatures
Reconnaissance - by far, the best enhancement possible to your gameplan - I can't count how many times the ability to swing with every creature on every combat step has helped me out