Obelisk of Bant
Tap: Add (Green), (White), or (Blue) to your mana pool.
Printings View all
|Shards of Alara (ALA)||Common|
Combos Browse all
|Commander / EDH||Legal|
Obelisk of Bant Discussion
2 months ago
Nice deck! Obelisk of Bant sure adds to the flavor, but what about Commander's Sphere? Sometimes mass destruction of artifacts happens, with this you can draw a card! Other choices could also be Darksteel Ingot or Mana Geode..!
1 year ago
The cards I would take out are:
- kruphix’s insight
- Daxos of meletis
- Ajani unyielding
- bant charm
- eel umbra
- sandwurm convergence
- rapid hybridization
The cards I would put in are:
- Simic Signet
- Selesnya Signet
- Azorius Signet
- Obelisk of Bant
- Talisman of Progress
- Talisman of Unity
- Plea for Guidance
- Lost Auramancers
Also consider taking out maybe 5 enchantments and change them out for 5 enchantment creatures.
1 year ago
About your ramp: Farseek, Rampant Growth and Fellwar Stone are better than Obelisk of Bant and Obelisk of Esper, because they enable a turn 3 Atraxa if you drop them at turn 2. I would recommend cutting these cards to put the lands I suggested before: Festercreep, Bitter Ordeal, Retribution of the Ancients, Grim Affliction, Pistus Strike. You may consider Swords to Plowshares, Utter End. You can also check my Atraxa decklist. I organize it by role (draw, ramp, removal, win condition, etc) so I can figure out what I have and what I need. Have fun!
2 years ago
Here's an initial potential cutlist of cards I don't think synergize well with your goal, or have direct better upgrades: Elgaud Shieldmate Essence Warden Phantom Nantuko Phytohydra Fade into Antiquity Mouth / Feed Revoke Existence Lifecrafter's Gift Frozen AEther Primal Rage Lightmine Field Azorius Keyrune Obelisk of Bant Selesnya Keyrune. There are some others I'm not sure on but those will have to be chosen on based on what direction you choose to go with this.
2 years ago
First of all if your ramping into door to nothingness you either want duel lands or tri lands and Mana rocks such as the various border posts or signets. Secondly you want a secondary win condition, and my advice is (staying in colourless theme) Darksteel Reactor. Although slow, many people will try to work out ways to eliminate it because it appears to be a threat. Finally you need more blockers to help protect your plan. Keeping theme, Etched Champion and Myr Servitor fit nicely here.
3 years ago
Counterspell nao tem nada a ver com o deck, quase tudo seu "sorcery speed" e vai ser um pouco difcil manter aberto.
O deck tem muitos efeitos que do +1/+1 para todas as criaturas, o problema que isso bom quando voce tem varios tokens ou esta espamando o campo com criaturas, o que no exatamente o seu caso, eu cortaria metade deles facilmente. Mas se voce quiser mais um Obelisk of Urd uma boa opo.
Por fim, eu colocaria mais algumas coisas para gerar "card advantage"; algumas bombas que so impactantes que custem 6 ou 7 manas; e pelo menos um Wrath of God ou coisa similar como boto de escape.
4 years ago
It's cool to see this coming together, michael921!
Please note that though I'll highlight any card over $5, I'm not necessarily aiming for budget rec's here. Also, it seems to me Rubinia would want Creatures (for sure) or Enchantments (maybe, just 'cause she's a Faerie) much more than Artifacts (though you could call them 'shiny baubles' and probably get away with it) and other spells, so I kind of focused in that order.
First, with an activated ability, I think Rubinia might want more haste effects (OK, in Bant it's mostly flash, but whatever). You've got the Greaves and Boots of course, but here's some other cards for your consideration: Prophet of Kruphix, Surrak, the Hunt Caller, Teferi, Mage of Zhalfir (>$5), and Yeva, Nature's Herald. Unfortunately, Concordant Crossroads is the only Enchantment I know of, and I don't think much of it's group hug aspect. Maybe a Leyline of Anticipation (>$5) or Vedalken Orrery? Land options include Alchemist's Refuge, Hall of the Bandit Lord (>$5), and Winding Canyons (>$5), which are great if you've got enough mana fixing, because they don't take a spell slot.
For card draw, I like Mulldrifter, Future Sight, Mystic Remora, and Rhystic Study for Rubinia. Some other good options are Brainstorm, Fact or Fiction, Sphinx of Uthuun (FoF on a stick), Foresee, Ponder, Recurring Insight, and Windfall. Some of the aggro draw-spells might be a really good fit too: Bident of Thassa, Coastal Piracy, Curiosity, Keep Watch, Last Thoughts, Military Intelligence, Ophidian Eye and Tandem Lookout. TOO MANY OPTIONS!!!
In other news, maybe some more untap effects? You've got Murkfiend Liege, but Prophet of Kruphix and Seedborn Muse (>$5) are both great. Not sure there are any land options besides Minamo, School at Water's Edge (much >$5) :-(
Looks like you've got a bunch of sac' effects, but more blink engines might be even better. Nephalia Smuggler for sure, but maybe Cold Storage,Conjurer's Closet, or Synod Sanctum too? And since she's in-between sac' and blink, I think Adarkar Valkyrie is going to be awesome with Rubinia.
Some miscellaneous thoughts:
- For utilities, how about Aura Shards and Aura Mutation?
- Another sac' engine for your consideration: Claws of Gix.
- For fixing, maybe an Obelisk of Bant?
- I see you've got a Mycoloth, so though it won't give you any synergy, it almost automatically makes me want to recommend a Forgotten Ancient too.
- Finally, I've seen a lot of Exalted creatures in Bant decks. If you go that route, maybe a Finest Hour?
Sorry about the wall of text, and thanks for reading this far!