Monsoon

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Monsoon

Enchantment

At the end of each player's turn, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.

gavriel1136 on Mana Burn 2.7

3 years ago

War's Toll, Mana Cache, Monsoon, Stoneshaker Shaman, Tectonic Instability, Price of Glory, Pretender's Claim,Burning Earth.

I would consider swapping out most of your Ramp for "Enchant Land" ramp, such as Fertile Ground, Overgrowth, and Wolfwillow Haven. You can use this as regular ramp for yourself, but late game these can debilitate your opponents. If they aren't running green, they can't even use the mana provided.

Daedalus19876 on

8 years ago

I play EDH exclusively, so here's my two cents...

The optimal strategy for such a deck depends heavily upon the amount of money you're willing to sink into it. Blightsteel Colossus is a must for this deck, if you can afford it (21 trampling infect damage, anyone?).

Impromptu Raid is cheap and hilarious here. Monsoon solves any control problems. Overabundance can ramp you very fast into your beaters if you play it at good times. Signal the Clans isn't a bad tutor here.

Don't forget to include removal. Switching from WR to RG loses powerful white removal, so you'll have to go with some sub-par options. It's worth mentioning that Beast Within is one of the best removal spells ever printed. I'd also suggest Artifact Mutation over Naturalize, the addition of Decimate,

Dragonlair Spider and Ruric Thar, the Unbowed are amazing beatsticks in this color, and help deal with control.

It's also worth mentioning that with the Gods, it's often worth KEEPING them as non-creatures, since there's VERY little removal to exile enchantments, but a good amount to exile creatures. However, with Xenagod, it's nearly impossible. Just something to keep in mind...