Combos Browse all Suggest
Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Metrognome
Artifact
When a spell or ability an opponent controls causes you to discard Metrognome, put four 1/1 Gnome artifact creature tokens into play.
(4), Tap: Put a 1/1 Gnome artifact creature token into play.
ChaosJester on Fblthp, the Lost and Found Coward
1 year ago
Thank you very much Reynan. Currently I am deciding to put Metrognome into this deck to create a lot of Gnomes that no one expect. :-D
Old_Man on Deck Help
7 years ago
Akroan Horse is ok but token might die.
Diamond Kaleidoscope is 2nd worst than any other suggestion but looks nice (At least for me).
Hornet Cannon is the worst for most part.
Metrognome can be really good!
Mortarpod or other living weapon cards if you can get them back in your hand every time.
Myr Matrix is nice for Myr tribal decks.
Myr Propagator can create infinite creatures with haste and infinite mana.