|Commander / EDH||Legal|
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|Shards of Alara (ALA)||Common|
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Enchantment — Aura
Enchanted land is a Mountain, Forest, and Plains.
Lush Growth Discussion
5 months ago
Speaker to the Winds
Creature - Human Shaman
At the beginning of your end step, if you cast two or more spells this turn, drift Speaker to the Winds. (Exile it, then return it to the battlefield transformed and attached to target land.)
"Look out into the world, young one, and see..."
Enchantment - Aura
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
Enchanted land is a Forest and Plains.
Whenever enchanted land taps for mana, its controller gains 2 life.
"...the world as I see it."
Hope you don't mind- I altered the verbiage of the effect a little bit. There was a lot going on there, but I think this works a little better.
Half-replacing the land with the 'harbor' would get confusing. It would be as if you had another land down there, but it wasn't a "real" land because it belonged to the enchantment land... I considered "sacrifice a land", but the flavor is supposed to be to "see the land through different eyes", right?
The land becoming a Forest and Plains works like Lush Growth , where the enchanted land loses all abilities. I based the riding effect on Contaminated Ground , so you could potentially put all your eggs in one basket and have one powerful land. I dropped the "you control" bit so maybe a black 'drifter' could slap the equivalent of a Contaminated Ground on top of your Windawoken Wilds.
Next: Wildcard, I suppose.
1 year ago
Flooremoji: Lush Growth and Song of the Dryads can force an opponent to have a forest. With Eladamri, Lord of Leaves or Elvish Champion my elves have forestwalk and are now unblockable. Combined with Ezuri, Renegade Leader's activated ability, usually wins the game.
1 year ago
I personally prefer Nylea's Presence over Lush Growth, since it nets you another card and can be bounced back to your hand with a Kor Skyfisher and replayed when you stall out. For one extra mana, it shapes the deck more towards resiliency over speed, which of course is to you discretion.
1 year ago
Is Fatal Push really that prevalent? In my area, most people go Path to Exile instead. Yes I just added to the whole point of your case, but Path is just sort of OP and not much lest Hexproof gets by that.
I usually forget about Fatal Push because, like I said, nobody really uses it in my area.
2 years ago
2 years ago
Have you thought about maybe Elvish Champion, which gives all your elves forestwalk and therefor probably another wincon?I remember running a deck like this back in my casual days in combination with Lush Growth to ensure Forestwalk
2 years ago
Regarding Door of Destinies, it has a great potential, but it's too slow. It has cero impact on the battlefield at the moment you play it, and since Wirewood Symbiote is not modern legal, you won't be able to add counters as quick as it might seem. I'd take it away if I were you. You've got plenty +1/+1 around the four Elvish Archdruid and the four Elvish Champion, but if you really think you need more buffing, maybe you could drop in some Imperious Perfect.
Immaculate Magistrate is another potentially awesome card, but too expensive and slow unless you've managed to play one of those Lightning Greaves before, but it's less probable. I guess you've got it there because it synergises pretty well with Joraga Warcaller, so instead of playing the Magistrate, you could play Bramblewood Paragon (since this elf also synergises with Joraga and also with the rest of your warriors. You've got plenty of elf warriors at your disposal: Imperious Perfect, Ezuri, Renegade Leader, Dwynen's Elite, Imperious Perfect (whose tokens will enter with a +1/+1 counter because they are also warriors, Nettle Sentinel (which combined with Heritage Druid gives you insane ammounts of mana per drop as they untap and can be tapped again for more mana; and you've got also cheap cost giant warriors as Talara's Battalion and Wren's Run Vanquisher if you want to quicky crush your enemies. If Bramblewood Paragon is on the battlefield all these elves will trample (helps a lot in case you don't have the forestwalk combo set yet).
Oran-Rief, the Vastwood is a land that also synergises with Joraga Warcaller and buffs pretty much everything you drop; it just slows you a little bit, but can be worth it.Another land you might be interested in is Pendelhaven, which does not enter the battlefield tapped, and can be very useful to save those Llanowar Elves in case you play against red or black decks.
Also, I'd move the Asceticism to the sideboard, since it will just slow you down against opponents that also play rampage/stomp/winnie (fast decks).
Hope this helps :)I've playing elves decks since Onslaught (14 years ago) and been upgrading the strategies upon every new block released.
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