|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Common|
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Creature — Insect Scout
Undergrowth — When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard.
Kraul Foragers Discussion
1 month ago
If possible I'd consider swapping out the Crushing Canopy s plus the multani's or something for a couple copies of both Thrashing Brontodon and Kraul Harpooner . Just a way to cover the same bases while adding to your critical mass of chonkers. New Vivien, Champion of the Wilds might be a sweet include in this also when she becomes available.
That said I think the best avenue for improvement would be the sideboard. There aren't any popular decks that are gonna have consistent targets for Broken Bond or Plummet when it matters and I'm not sure what matchups Silhana Wayfinder and the twins are coming in against. Cards like Thrash / Threat , Sorcerous Spyglass , Shapers' Sanctuary and Find / Finality seem like decent sideboard options.
If wildcards are in short supply you might want to consider the following: - Atzocan Archer (decent against mono tempo+ weenie sometimes) - Colossal Majesty (winmoorish but fun) - Diamond Mare - Dryad Greenseeker (card advantage) - Kraul Foragers - Kraul Harpooner - Thrashing Brontodon
1 month ago
Ive been playing an undergrowth deck for a while now and I think i can offer some insight. Windgrace Acolyte is just too expensive for a 3\2 flier. Kraul Foragers is better in the sideboard to bring in against aggressive decks. Hatchery Spider is junk. Glowspore Shaman and Stitcher's Supplier are amazing and often enough to keep the gas going. Im on the fence about Molderhulk but hes a pretty sweet pay off for the deck espeically with memorial. Jadelight is also great but Ive been playing Charnel Troll as a 3 drop since hes easy to feed and you can get him back with Gruesome Menagerie . Hope that helps
2 months ago
nowadays, its gonna be hard to ignore the value of Stitcher's Supplier even if its in other colors.
Satyr Wayfinder feeds the yard and assures good opening hands/land drops.
There are a lot of good budget/value cards from Guilds of ravnica, the undergrowth mechanic might serve you well in capitalizing on your graveyard count. Kraul Foragers comes to mind over Gnaw to the Bone since its on a body/can pump your numbers
5 months ago
Thanks for your comment Argy. Sorry it took so long to get back to you.
It's not a pure aggro deck, but it's quite rapid. Those Pelt Collectors are a real pain to try and deal with. Turn one Pelt Collector, turn two Glowspore Shaman means I can swing for two damage on turn two, then playing any of the three drops means I can swing for a further six on turn three. I can reliably deal lethal damage in five turns this way.
If that doesn't work, the game then transposes into a mid-range grind, as you pointed out, and this deck is good in that regard, too. The Midnight Reapers, Vraska, Golgari Queens and Izoni, Thousand-Eyed all provide excellent card advantage. The Find half of Find / Finality and Gruesome Menagerie also grant excellent value - two or three creatures returned for one card can generally overpower spot removal. Gruesome Menagerie in particular, when it goes off, can win games. Control's best response to this deck is a board wipe on turn four or five, and after that they're left tapped out and unable to counter Gruesome Menagerie, which just laughs at board wipes. Even if my opponent plays a board wipe afterwards, I'm still trading one card for one card, plus I get those juicy ETB triggers so even in that scenario I'm ahead. It's a brilliant card, the only question is how many.
When I got back into magic recently I decided I wasn't going to spend a lot of money. Vraska's Contempt is definitely out, for that reason. Though tbh, I'll play Status / Statue in that spot anyway, should I need removal - it's rare I need to gain life, and if I do, Kraul Foragers is perfect. Wait, it's not in my sideboard. Oops. Anyway, Status / Statue for the most part kills a larger range of stuff than Vraska's Contempt.
I'll stick with Kraul Harpooner for now, since as a creature it has synergy with the other cards in the deck, although I haven't even played it yet since I normally just trample over flyers with my Charnel Trolls without really needing to sideboard.
I've been toying with Golgari Findbroker, but tbh it just for the most part seems worse than Gruesome Menagerie, except for fetching Vraska, Golgari Queen, of course. I don't really need it, though. We'll see.
I've updated with how it is now. See if that's aggro enough for you :P
7 months ago
@TheSilverZephyr Thanks for your feedback! Sideboarding is tough, there are a lot of good cards; and unfortunately I'm not currently able to play this deck competitively so my input here is unsubstantiated- but I'll take a crack at it.
7 months ago
This seems sort of slow and isn't building to a big enough endgame in my opinion, I would expect a lot of GW tokens and Red burn and this deck probably doesn't line up well against those. Kraul Foragers or something similar and Moment of Craving seem important against red and Golden Demise/more Find / Finality would help against tokens, to the point of maindeck consideration if you can't beat them game 1 otherwise. 4 Assassin's Trophy is probably too many also when you have access to other removal that won't put your opponent ahead a turn in the early game. I think either leaning more into control or going more aggressive is really what you'll end up needing to choose. I really want something Golgari to be a great pick for this standard season but goodstuff midrange doesn't seem like the optimal way to do it when the opponent makes 20 elf knights and has History of Benalia on its 3rd chapter or plays 10 burn spells a turn with Runaway Steam-Kin in play. Again, purely opinion and maybe those decks don't rule the format, I'm expecting at least a ton of red at my LGS and both decks topped the first SCG so they're probably going to be pretty popular for a while. Good luck!
7 months ago
Hey, I think you're trying to do too much here. You should consider simplifying the entire deck. Consider only Golgari? You have a good start with Reaper and Vraska for an aristocrat strategy. I suggest expanding on building the deck around these two cards.
I suggest this because Golgari lets you play more black. More black gives you access to black creatures who have good ETB abilities: Dusk Legion Zealot, Plaguecrafter, Ravenous Chupacabra and Golgari Findbroker. These creatures give you value before you sac them with Vraska. Other than Knight of Autumn, white doesn't provide enough good value cards for an aristocrat strategy and Autumn alone is not enough reason to include white. Black gives you many more options than white.
Reaper is a big reason to play an aristocrat strategy, but you don't get to draw when you sac a token this makes cards like Emmara, Witness and Warleader lackluster with sacrifice. These cards are by no means bad cards, they're all good cards, but not with an aristocrat strategy.
Consider this Golgari example:
- 4x Llanowar
- 4x Zealot
- 3x Glowspore Shaman or Merfolk Branchwalker
- 4x Midnight Reaper
- 2x Plaguecrafter
- 2x Ravenous
- 3x Findbroker
- 2x Doom Whisperer
- 4x Vraska Queen
- 3x Vicious Offering
- 3x Trophy
- 4x Tomb
- 4x Cemetery
- 8x Forest
- 6x Swamp
- 3x Golgari Guildgate
Another reason to play more black is Doom Whisperer and sideboard Ritual of Soot. These two cards can combine to shut down aggro and midrange, but require playing more black in the manabase. Vraska's Contempt, Dead Weight, Duress, Arguel's Blood Fast Flip and The Eldest Reborn are good black cards for the sideboard. Reclamation Sage, Find / Finality, Deathgorge Scavenger, Vraska, Relic Seeker and Kraul Foragers are good green cards for the sideboard.
If you're a fan of Emmara and Knight of Autumn then I suggest a midrange strategy with Selesnya, not aristocrats. More white, less black, good midrange cards: Knight of Grace, History of Benalia, Shalai, Voice of Plenty, Lyra Dawnbringer, Conclave Tribunal. The trifecta of Knight based cards (Grace, Autumn and History) is a strong midrange direction for Selesnya. More white lets you play sideboard Settle the Wreckage for against mono green with all the hexproof threats.
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