Keymaster Rogue

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Common

Combos Browse all

Keymaster Rogue

Creature — Human Rogue

Keymaster Rogue is unblockable. When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.

Keymaster Rogue Discussion

wereotter on Ninja poof ball thieves guild

5 months ago

I went rogues as my backup tribe for Yuriko as well. There are a bunch of amazing rogues that work really well with her you might consider:

Marang River Prowler is handy since if you control your commander, you can cast him from your graveyard. Additionally he can't be blocked, which lets you ninjutsu out other creatures.

Whirler Rogue comes out with two thopters you can tap to make her unable to be blocked, then pop her back into your hand to get out Yuriko. Once you cast her a second time, you get two more thopters, and now you can prevent two creatures from being blocked.

Quickling , Keymaster Rogue , and Faerie Impostor all work REALLY well with ninjas. They all have built in evasion, and they all require you to put a creature back in hand when they ETB. This means that you can put a ninja already in play back into your hand so you can ninjutsu them back at a later point.

Flitterstep Eidolon is good value in this type of deck. Bestow it onto Yuriko to make her permanently unable to be blocked, then if she dies or is exiled, you get an unblockable creature, attack with it, ninjutsu your commander back into play, then bestow it onto her again.

Also you can't go wrong with some sac outlets for Yuriko. You can let her die over and over and keep getting her back into play easily as long as you have an evasive creature. If you can afford it, Phyrexian Tower is a great way to use her to get more mana. High Market is another nice one to have around.

Lastly, Exquisite Blood is a stupidly powerful enchantment for Yuriko since it will turn every time a ninja connects for damage into massive lifegain for you. Every opponent will lose life equal to your top deck CMC, so it only gets stronger as an enchantment in this deck the more opponents you have.

If it helps, you can also check out my decklist for her at Yuriko EDH for other ideas. Hope this helps :)

ShikiTen on

1 year ago

@alucardvanguard: Hey, thanks for taking time to look at the deck!

I agree on some of your recommendations about getting in some better creatures. I cut Deathcult Rogue & Keymaster Rogue for Ornithopter & Spellstutter Sprite respectively. Hell, the sprite reminded me of another card to add that I put in the maybeboard until I can find a spot: Familiar's Ruse. Also, I do like Dimir Infiltrator as well but I am not sure what to cut just yet.

Regarding the delve cards Dig Through Time, Temporal Trespass, & Treasure Cruise. I have a soft spot for these cards and would love to use them. My issue with them is they are costly if I have no graveyard yet, resulting in a dead card in my hand early game. Also, the game plan is to mainly secure the Maralen of the Mornsong + Mindlock Orb lock before winning with damage (if they don't forfeit). With that in mind, high damage cards like that would paint a bigger target on my head.

Thanks again for the suggestions.

Mave on Simic Blastoderm

1 year ago

Blastoderm has Shroud. Meaning it can't be the target of Man-o'-War's ability. Wormfang Drake doesn't target any card but forces you to exil a card just like other effects forces players to sacrifice creatures which is why it's the only card that allows you to reset your Blastoderm. But you have a problem if Wormfang Drake is killed while its first ability is on the stack. That way you won't get the creature it exiles back. Altough you still have the option to say I rather sacrifice it and nothing happens because it already left the battlefield -> Meaning if it get killed while its ability on the stack you shouldn't use it on your Blastoderm.

Cards that forces a cost upon you and doesn't use the word target can be used to flicker Blastoderm like:Keymaster Rogue, Storm Sculptor , Veil of Secrecy (if you have other arcane spells)Also some others but I wouldn't suggest them: Havengul Skaab, Horned Kavu (not in your color identity).I hope this helps. Maybe you want blue or green Arcane spells to use Veil of Secrecy more often while making a non-Blastoderm unblockable.

charmandenator on Night of the ninja

2 years ago

How about Cavern Harpy and Doomsday Specter for some sweet synergy. Upon entry they let you bounce a ninja, and they have evasion, so you can more easily ninjitsu using them. Keymaster Rogue is good for the same reasons.

ticked-off-squirrel on Jeskai Human Commander

2 years ago

rockergage I do have a R/W commander but it is being used in a soon to be R/W token deck. but if I can find a R/G/W legendary I will change it around. and my friend playtested this it works out great. the CoP's are in there to protect yourself with so your creatures can attack. and having that splash blue helps out more than you want to give credit for. like the Invisible Stalker and the Keymaster Rogue. and my friend uses the Clone to copy either his Hamletback Goliath or his Stun Sniper. this deck was meant to be a human deck so Cavalry Pegasus could be of use. now I do not know but I think the Legions are human but if not they still help out in allot of ways. so having the splash blue supports this deck allot.

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