Creature — Dinosaur
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.
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Imperial Aerosaur Discussion
1 day ago
One of the issues I'm seeing is not much a way to deal with flying creatures other than the 2 Atzocan Archers and possibly Dusk / Dawn. With a lot of faster decks in the meta I'm not so sure that turn 5 Belligerent Brontodon will be able to turn the tide of a game around (should be you be down a bit at that point). Might want to consider Imperial Aerosaur and / or Kinjalli's Sunwing !
3 days ago
Yeah, Imperial Aerosaur has a really nice effect but is pretty weak for 4 Mana and 3/3 stats, while Horncrest is a very risky card but it snowballs really hard when you go full aggro and most of the time you can attack the oppenent directly without a lot of blockers because the deck has a lot of flyers and cards which tap the oppenent's creatures like Kinjalli's Sunwing or Territorial Hammerskull.
3 days ago
Imperial Aerosaur is great at giving your other dinos evasion and is evasive himself. I like it over the Horncrest which has a more aggressive P/T but checks chump blocked all day.
5 days ago
1 week ago
Cool deck idea!
Have you considered swapping Imperial Aerosaur for Pterodon Knight? Also it seems like you have a lot of dinos-matter cards, so it seems like you could use some more of them. Maybe amp up your Rampaging Ferocidon, Kinjalli's Sunwing, Thrash of Raptors and/or look for other cool dinos.
2 weeks ago
I have an opinion, but it's seriously just an idea. Maybe try cutting white completely. Green/ Red Dino's seems like it would be much more effective. You could cut down the number of creatures to about 20 total first, then add in multiples of Blossoming Defense, Heroic Intervention, Lightning Strike, and Abrade. Access to removal is going to be key in Dinos because of their casting Cost. I would keep 23 lands in the build.
Dual Shot x2
This is all still relatively budget friendly changes, but it would make the deck synergize more efficiently. Gishath can also still be played with Unclaimed Territory.
Blossoming Defense and Heroic Intervention give you protection from burn and bounce. Shaper's Sanctuary rewards you with a draw card when something is targeted.
Let me know what ya think!