Creature — Cyclops
5R: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Printings View all
|Mystery Booster (MYS1)||Common|
|Conspiracy: Take the Crown (CN2)||Common|
Combos Browse all
|Commander / EDH||Legal|
Ill-Tempered Cyclops Discussion
3 years ago
I'm thinking about cards like Satyr Hedonist, Voyaging Satyr, Zhur-Taa Druid, Ghor-Clan Rampager, Rubblebelt Maaka, Nemesis of Mortals, Titan's Strength, and Ill-Tempered Cyclops, to give some specific examples.
4 years ago
Theros today, and it was a really solid pack. Seriously, we think every card was playable.
We were excited to see Vaporkin, for some solid evasion-style value. And the flavor text of Stymied Hopes made a good card even better. The Centaur tribe was laying down some whup, with Centaur Battlemaster and Chronicler of Heroes, green was doing their fight-style removal hing with Time to Feed, and our monstrous trampling Ill-Tempered Cyclops (also with great flavor text) looked decent as well. Cards with the Bestow mechanic were looking really good though, with Baleful Eidolon, Leafcrown Dryad, and our #1 Pick, Thassa's Emissary.
Our rare was fine too (just not a high pick for draft):