Howltooth Hollow

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Lorwyn Rare

Combos Browse all

Howltooth Hollow

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.)

Tap: Add (Black) to your mana pool.

(Black), Tap: You may play the removed card without paying its mana cost if each player has no cards in hand.

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Howltooth Hollow Discussion

AndWelcomeToTheJam on Discard and Extirpate, what possibly can go wrong?

3 months ago

I don't think Damnable Pact works very well here. If you need draw power, Sign in Blood does the job better; you don't seem to consistently get enough lands to make the Pact worth it. Read the Bones is another option that helps with topdecks. Also, consider Howltooth Hollow; the Hideaway check is fairly easy to get.

CommieLlama on Jailbreak the Mind (Help Please!)

1 year ago

If you're trying to focus on Grenzo, I've found it best to forgo most of the scry effects in favor of just running a critical mass of creatures (pushing up to 54 creatures in my build) and playing the odds. If you're running stacking effects, they're best on creatures or lands. You already have Temple of Malice in here; try out Spinerock Knoll and Howltooth Hollow.

Tribal is a fine way to go if you're trying to be more midrange/aggro than combo. The discard theme is a little more out-of-place here, since most of these effects don't synergize with Grenzo very well. I'd recommend attaching these effects to creatures where possible: examples include Magus of the Wheel, Sadistic Hypnotist, etc.

You can check out my build (Grenzu), but it's more focused on the combo kill than the mix of beatdown/disruption you have here.

AndWelcomeToTheJam on H8te Rack

1 year ago

Dakmor Salvage + Raven's Crime soft-locks the opponent out of a hand.

Howltooth Hollow it pretty easy to trigger in 8-Rack.

AndWelcomeToTheJam on H8te Rack

1 year ago

Dakmor Salvage + Raven's Crime soft-locks the opponent out of a hand.

Howltooth Hollow is pretty easy to trigger in 8-Rack.

TheDevicer on None

1 year ago

Hmmmm.... Ok.

Well, for starters, 42 is a really high land count. EDH decks generally run between 32 and 40 lands. I'd suggest going 36 to 38 when in doubt. You should basically never run Temple of the False God. Howltooth Hollow will never activate in EDH. Ever. Run a basic plains over New Benalia.

Of your artifacts, the only ones I'd keep would be Orzhov Signet, Sol Ring, and Thought Vessel. Good rocks include Mind Stone, Everflowing Chalice, and Darksteel Ingot. Those are all super budget.

Aurora Eidolon is terrible. Faithful Squire requires you to jump though hoops for it to be decent. Nantuko Husk is super limited. Never run defenders in EDH. You want to be more proactive. That means Souls of the Faultless is a no no. Baleful Eidolon, Celestial Archon, Dreadbringer Lampads, Ghostblade Eidolon, Crawling Filth, He Who Hungers, and Moonlit Strider are not really good enough for EDH. Daxos's Torment and Genju of the Fens require you to jump through hoops. Quarantine Field, Seance, Beckon Apparition, Dawn to Dusk, Planar Outburst, Seize the Soul, Dark Dabbling, Gravepurge, Macabre Waltz, March of the Returned, Midnight Recovery, Morbid Plunder, Belfry Spirit, Doomed Traveler, Elgaud Inquisitor, Mausoleum Guard, and Sandsteppe Outcast all deserve to be cut.

Good cards that fit with your theme and your general:

lemmingllama on Pick a card, any card!

1 year ago

Howltooth Hollow. I've always wanted to make a deck that is all discard effects and Emrakul, the Aeons Torns, but it doesn't work both with and without Ensnaring Bridge