Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Gain .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.
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|Commander / EDH||Legal|
Latest Decks as Commander
Howltooth Hollow Discussion
1 month ago
Howltooth Hollow is an interesting card that wasn't on my radar honestly. I'm not thrilled that it comes into play tapped but that upside is just great (and I think quite achievable).
Haha yeah we'll see about the ramp. This definitely isn't a final version.
1 month ago
Good points all. As far as utility lands go, there are some that work quite well (dare I say better) with the synergy of the deck. Howltooth Hollow will quite often be active with all the forced-discarding in the deck, so it'd be essentially a free card into play.
I'd be interested to play the deck and see about the ramp strategy, you do seem to have practically a cEDH curve so maybe you're fine... I just have a hard time believing it as a Green player ;)
11 months ago
Thanks Twist35 some good input! I was definitely thinking about adding some Bojuka Bog I will probably replace the Howltooth Hollow 's. I agree some Explore type cards would be good since I don't have any ramp. The problem is I don't want to cut too many lands I want to have mostly lands and a few non lands. I might cut the Nissa's Triumph + Nissa, Voice of Zendikar package because it seems too slow and unlikely. I do think I don't need as many cycling lands. do you think Courser of Kruphix and Tireless Tracker would be good against aggro?
11 months ago
I really like this idea for a deck, I have always wanted to play some sort of grindy lands deck like this, but I didn't know realms uncharted existed! I have a few suggestions though, I think you could really benefit from some acceleration, like Explore or maybe some cards with literally the mechanic explore like Ixalli's Diviner You could probably add some removal in there, as like you said, you have a very weak aggro matchup, I would suggest Fatal Push or maybe something more versatile like Abrupt Decay I could see an argument for mainboard smallpox as well. As far as the lands go I would cut Howltooth Hollow It doesn't seem that consistent when it comes to getting its ability to go off. I think Khalni Garden word work pretty well in its place. I think you would do well cutting some of the cycling lands and putting in at least one Bojuka Bog and maybe a Hissing Quagmire anyways I hope you enjoy playing your deck, it looks super sweet!
1 year ago
Blast Zone could also be fun? With Yarok out, it starts with two counters instead of one.
Also consider Mortuary Mire for some more recursion.
1 year ago
2 years ago
Hi, welcome to modern, which is a faster format than you probably think.
You will get clobbered over the head by a 4/4 Hollow One by turn 2 on a regular basis. Having Lich's Caress as you removal spell of choice is then not very useful - the golem is just about done flattening you by the time you get to kill it. So... something much easier on the mana is needed. Fatal Push is the most popular, but for more budget-conscious deckbuilders, Victim of Night, Doom Blade, Hero's Downfall, and Go for the Throat are all possible alternatives (along with a bunch of other black removal spells - there are plenty to choose from).
You can also get removal with legs. Gatekeeper of Malakir is a decent enough card in a budget meta. Fleshbag Marauder is better if you are heavily into zombies (or other creatures), that can come back from the graveyard on their own.
Discard is more or less a necessity when playing black in modern. Thoughtseize is the better option, with Inquisition of Kozilek in the second place, and Duress as the very budget alternative. Don't bother discarding creatures out of your opponents hand with Despise - you're playing black, you'll have plenty of creature removal. You can get more powerful discard effects than these... but they also cost more mana. And the strength of 1-mana discard is that you trade your discard-card for the best card on your opponents opening hand, which you can't do the same extent with more mana-expensive cards. Also of note is Collective Brutality, both for the discard, but also because it can be used for set-up with your own graveyard. Technically speaking, Smallpox is also a discard spell - pretty strong, but takes a lot of set-up.
You can try to win on discard. Then you just have a look at an 8-rack deck somewhere, and try and make that. A card that sometimes shows up instead of expensive liliana, is Necrogen Mists. I guess you could use it in a budget monoblack control deck too - if you have a lot of recurring creatures. It could also be played with Howltooth Hollow (but that's not good if you want mana out of your Cabal Stronghold or if you can't get both players discarded to 0).
In terms of card draw, someone else already mentioned Phyrexian Arena and Dark Confidant (a.k.a. Bob). There are a bunch of bob look-a-likes too (all of which are much worse, though), and if you play in a budget meta, some of those might appeal to you. Personally, I like Asylum Visitor in my 8-rack deck, but I guess it would be good in any deck that tries to set the game into top-deck-mode.
Why all the different lilianas? Mostly, they aren't really good enough for modern, Liliana, the Last Hope being an exception (not good enough = too much mana for too little effect). Also, you've forgotten one of the better lillis: Liliana, Heretical Healer Flip.