Howltooth Hollow

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Lorwyn (LRW) Rare

Combos Browse all

Howltooth Hollow

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.)

Tap: Add (Black) to your mana pool.

(Black), Tap: You may play the removed card without paying its mana cost if each player has no cards in hand.

Howltooth Hollow Discussion

austintayshus on Yarok loves lands

5 months ago

Blast Zone could also be fun? With Yarok out, it starts with two counters instead of one.

Ramunap Excavator doubles up on your crucible effect. Also pairs well with Strip Mine

Zhalfirin Void allows you to scry 1 twice with Yarok. Not as good as scry 2 in every instance. You could also include the right color temples for the same effect (see Temple of Mystery )

The Hideaway lands could also be a lot of fun in this deck. Mosswort Bridge is probably the only one that's really playable, but there's also Howltooth Hollow and Shelldock Isle

Also consider Mortuary Mire for some more recursion.

GoldenAgeBatman on Can Howltooth Hollow Play non-Instants ...

11 months ago

Would Howltooth Hollow allow for stashing a non-Instant speed card like, say, Damnation and be able to play it at Instant speed similar to Brain in a Jar?

xyr0s on Liliana Planeswalkers HELP!

1 year ago

Hi, welcome to modern, which is a faster format than you probably think.

You will get clobbered over the head by a 4/4 Hollow One by turn 2 on a regular basis. Having Lich's Caress as you removal spell of choice is then not very useful - the golem is just about done flattening you by the time you get to kill it. So... something much easier on the mana is needed. Fatal Push is the most popular, but for more budget-conscious deckbuilders, Victim of Night, Doom Blade, Hero's Downfall, and Go for the Throat are all possible alternatives (along with a bunch of other black removal spells - there are plenty to choose from).

You can also get removal with legs. Gatekeeper of Malakir is a decent enough card in a budget meta. Fleshbag Marauder is better if you are heavily into zombies (or other creatures), that can come back from the graveyard on their own.

Discard is more or less a necessity when playing black in modern. Thoughtseize is the better option, with Inquisition of Kozilek in the second place, and Duress as the very budget alternative. Don't bother discarding creatures out of your opponents hand with Despise - you're playing black, you'll have plenty of creature removal. You can get more powerful discard effects than these... but they also cost more mana. And the strength of 1-mana discard is that you trade your discard-card for the best card on your opponents opening hand, which you can't do the same extent with more mana-expensive cards. Also of note is Collective Brutality, both for the discard, but also because it can be used for set-up with your own graveyard. Technically speaking, Smallpox is also a discard spell - pretty strong, but takes a lot of set-up.

You can try to win on discard. Then you just have a look at an 8-rack deck somewhere, and try and make that. A card that sometimes shows up instead of expensive liliana, is Necrogen Mists. I guess you could use it in a budget monoblack control deck too - if you have a lot of recurring creatures. It could also be played with Howltooth Hollow (but that's not good if you want mana out of your Cabal Stronghold or if you can't get both players discarded to 0).

In terms of card draw, someone else already mentioned Phyrexian Arena and Dark Confidant (a.k.a. Bob). There are a bunch of bob look-a-likes too (all of which are much worse, though), and if you play in a budget meta, some of those might appeal to you. Personally, I like Asylum Visitor in my 8-rack deck, but I guess it would be good in any deck that tries to set the game into top-deck-mode.

Why all the different lilianas? Mostly, they aren't really good enough for modern, Liliana, the Last Hope being an exception (not good enough = too much mana for too little effect). Also, you've forgotten one of the better lillis: Liliana, Heretical Healer  Flip.

xyr0s on A empty hand is a dead one (Rework)

1 year ago

One or two Howltooth Hollow could help with those top-deck situations. And Dakmor Salvage has its uses too, either with Raven's Crime or to recover from your own Smallpox.

me2tal on Doran's Garden

2 years ago

you are welcome

If you like hideaway the white one is also decent Windbrisk HeightsThe black one is really bad Howltooth Hollow

Hybrow on Lands of Commander

2 years ago

I think you forgot the hideaway lands... Shelldock Isle, Windbrisk Heights, Mosswort Bridge, Howltooth Hollow, Spinerock Knoll

I love them. .. well, I love 3 of them, the Black and Blue ones I find harder to play.

xyr0s on 8 Rack Budget

2 years ago

Shrieking Affliction vs Quest for the Nihil Stone is determined by the conditions of quest. If you draw it early, it's no problem to get your opponent to discard twice. but if you draw it turn 5, having the game in topdeck mode and perhaps with Necrogen Mists on the table, it's really hard to get counters on it, as your opponent just keeps playing what he draws every turn, and doesn't stop and wait and discard anything. You don't have any instant speed discard, so that can go on for quite a while. Additionally, Lilana's Caress is caught by the same problem - opponent never discards, therefore it never triggers (really it's a card that belongs in another decktype - the type that makes you draw and discard like mad, with stuff like Reforge the Soul).

I do believe that a full set of Necrogen Mists are mecessary for this deck, as it's the budget-stand-in for Liliana of the Veil.

Blackmail is a bit too risky, in my opinion. I get it, I get it - it's unconditional, takes everything... but not on turn 1. On turn 1, you play it, and your opponent lets you choose the worst 3 cards in his opening hand. Against decks that use their graveyard, this is actually handing them an advantage (just imagine it: the dredge player giving you the choice of Golgari Thug, Stinkweed Imp, and Life from the Loam - and due to the wording of blackmail, you are not allowed to say no).

Duress is better, even if a bit boring-but-practical, especially since it handles quite a lot of the answers that can be played against you.

Smallpox is a much better card for you than either of the white token-makers. It stops your opponents plays early, both by discard, by loss of creature and by loss of mana. That should keep his cards from being played maybe one more turn, and as a discard deck, you have it a lot easier dealing with a card in hand, rather than on the table. shortversion: discard AND removal.

If you want to spice up your lands a bit, you could play 2 or 3 Howltooth Hollow.

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