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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Heart Wolf
Creature — Wolf
First strike
Tap: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Play this ability only during combat.
Byvci on Tribal Tech (Every Single Tribe in Magic! Part 1)
6 years ago
assassin: Scarblade Elite
assembly worker: Mishra's Factory Self-Assembler (only works with changelings and itself
atog: Atogatog
aurochs: Aurochs Herd Bull Aurochs Rimehorn Aurochs
bat: Skeletal Vampire
beast: Vitality Charm
cephalid: Aboshan, Cephalid Emperor
chimera: Brass-Talon Chimera Iron-Heart Chimera Lead-Belly Chimera Tin-Wing Chimera
druid: Gilt-Leaf Archdruid Seton, Krosan Protector
dwarf: Depala, Pilot Exemplar Dwarven Bloodboiler Dwarven Lieutenant Dwarven Pony Dwarven Recruiter Heart Wolf
eldrazi spawn: Brood Birthing
eye: Evil Eye of Orms-by-Gore Evil Eye of Urborg
giant: Hearthcage Giant
goat: Springjack Pasture
gorgon: Hythonia the Cruel
kavu: Coastal Drake Alpha Kavu Kavu Howler Kavu Mauler Kavu Monarch
kithkin: Goldmeadow Stalwart
knight: Knight of the Mists is sort of tribal. Also War Falcon
kobold: Kobold Drill Sergeant Kobold Overlord Kobold Taskmaster
minion: Balthor the Defiled
moonfolk: Patron of the Moon
nightstalker: Return of the Nightstalkers
ogre: (don't really work in an ogre deck, but I guess they sort of count?) Gutwrencher Oni Painwracker Oni Scourge of Numai Yukora, the Prisoner
orc: Raiding Party Orcish Captain
pegasus: Sacred Mesa
pentavite: Pentavus only card with pentavite, but sort of works with changelings
plant: Avenger of Zendikar
rigger: Steamflogger Boss
scarecrow: Scarecrone Reaper King
wall: Fortified Area Glyph of Life Rolling Stones Wall of Caltrops Animate Wall Total War Mob Mentality Glyph of Destruction Wall of Mulch Glyph of Reincarnation Glyph of Delusion Glyph of Doom
There's also the flagbearers: Coalition Flag Coalition Honor Guard Standard Bearer But they don't really have synergy with each other. You might be able to pull some shenanigans if you give a flagbearer hexproof or protection with a changeling out though.
Thelon of Havenwood, Fungal Bloom, Sporesower Thallid, Savage Thallid and Pallid Mycoderm are all listed as saprolings. I don't know if you merged fungus and saproling intentionally, but if you did it might make sense to change saproling tech to saproling/fungus tech.
KagrithKriege on Legacy of the Dwarf
7 years ago
SlappyBob Heart Wolf is pretty good when fighting other casual decks, it lets me keep them on a damage and tempo clock, which i love! A problem i run into frequently is that i dont get it onto the board early enough which has led me to mostly sideboarding it in when relevant but otherwise running extra copies of Blazing Salvo instead.
JacobAGrossman on Legacy of the Dwarf
8 years ago
How are you liking Heart Wolf? Also, stumbled across Dwarven Ruins. Actually not that bad of a land, and definitely fits in flavor-wise haha
JacobAGrossman on Legacy of the Dwarf
8 years ago
Great deck idea, I've always loved dwarves since odyssey. I just have two suggestions. I would definitely find a way to mainboard the 4 Lightning Bolts, because you have no interaction with the opponent's board other than their lands, and no other direct damage, just attacking. Also, I would suggest Heart Wolf instead of Balthor the Stout, because you don't seem to have any barbarians. But definite +1 for the deck, guy, well done :D