Headhunter

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Headhunter

Creature — Human Cleric

Whenever Headhunter deals combat damage to a player, that player discards a card.

Morph (Black) (You may play this face down as a 2/2 creature for (3). Turn it face up any time for its morph cost.)

Chutney_Shining on Top of the Deck To Ya

2 years ago

Hello stranger, whom I have never met! Awesome concept! Some ideas that come to mind for refining this:

I think your mana curve is super high compared to the number of lands you're running. Since mono-black doesn't access to a lot of ramp, I'd suggest switching out some of your higher costs sorceries, such as Gruesome Discovery , with something like Duress . Similarly, I think that life gain cards like Increasing Ambition are too high costed, and don't really support your overall strategy. I'd suggest replacing with things like Raven's Crime , which you can retrace, or Dying Wail which offer better timing and utility.

Similarly, I think Headhunter and Hypnotic Specter probably have better synergies than your rogues. I really like [card:Black Cat], but think we could do more to trigger it on our terms. Carrion Feeder could be a cool addition, as could Legion Vanguard or Malevolent Noble .

Fiend Artisan is spendy, but would be such a powerful tutor and likely game ender in this build. Hell's Caretaker and Golgari Guildmage are significantly less powerful, but still allow you to exploit repeated triggers of your cats and Sangromancers. If you preferr an enchantment approach, Malevolent Awakening also works well.

I would definitely suggest upping the number of Painful Quandary , and definitely increasing the number of lands you're running to 20-22. I also think 4-8 removal spells, such as Murder , Doom Blade , or Poison the Cup would help respond to enemy threats and interruptions. I'd reduce the number of sorceries to make room - the looping creature threats have more of a long term board presence.

If budget weren't a consideration, a couple of copies of either Massacre Wurm or Sheoldred, Whispering One would make great finishers.

I hope this helps!

Kyle_Winter on Zagras and the Dethtouch Party

3 years ago

This Commander looks dope! Personally, my favorite part about him is his ability that makes all your other creatures have Deathtouch. My take-away is now, your opponents never get to have creatures or yours get through their defenses unblocked! I looked in to some cards that fit the new 'party' mechanic in Zendikar to help your Commander come out.

Rogues:

Oona's Blackguard

Relic Robber

Clerics:

Ebonblade Reaper

Headhunter

Mikaeus, the Unhallowed

Warriors:

Azra Oddsmaker

Bloodshot Trainee

Fireblade Charger

Goblin Chainwhirler

Godo's Irregulars

Jeska, Warrior Adept

Kolaghan Aspirant

Ornery Goblin

Pashalik Mons

Somberwald Vigilante

Viashino Fangtail

Wizards:

Blood Cultist

Fireslinger

Grim Lavamancer

Reckless Embermage

Spark Mage

magicthe on Cabal Clerics

6 years ago

Hi Zeviander

This is a really cool deck and I appreciate your concept of old border cards. Because I wasn't totally familier with the old-border cards myself, i've had to look a bunch of cards. Below you'll find list of cards, you might consider. Regarding the "nightmare" level these cards will give your opponent, thats for you to decide.

Suggestions of likewise cards to your currect configuration:Skeletal Scrying -- Card draw by exiling cards in your graveyard. It can also function as mana dumb.Greed -- Serves the same function as Skeletal Scrying. Instead, you pay 2 life and to draw a card.Gangrenous Goliath -- Another way of utilizing Clerics able to tap for an effect.Headhunter -- Another Cleric with a discard trigger and morph.Restless Dreams -- Allows you to get rid of unwanted cards or cards you want in your graveyard and could return the cheaper or needed Clerics to your hand.

Other lands you might consider:Pine Barrens -- Slow pain-land.Tainted Wood -- Can make both and , as long you have a Swamp.Ebon Stronghold/Peat Bog -- Can sacrifices for . Peat Bog will do this twice, before its sacrificed.Cabal Coffers -- Will ramp your into Scion of Darkness faster.

I hope some of these cards, will make your decks more nightmare-ish for your opponents.

Regardsmagicthe

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