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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Greenhilt Trainee
Creature — Elf Warrior
{T}: Target creatures gets +4/+4 until end of turn. Activate this ability only if Greenhilt Trainee's power is 4 or greater.
lagotripha on The Inferno Counts to 20: Budget + Sideboard Swap
2 years ago
This is a cool concept deck.
Simple tweaks - Rush of Blood is extra copies of Unleash Fury, Wine of Blood and Iron also works.
I feel like the easist method would be to get to 18 and boost twice - the simplest would be +3/+0 from the ability and then double power, costing 13 mana total, or 6 1 turn and 7 the next. Alternatively, ifninite red mana instant wins with the dragon or a way to search for it.
Shuko points to Golem-Skin Gauntlets/Cranial Plating/Nettlecyst. By pairing it with p/t boosts you could have a more reliable threat that happens to combo off if you get it perfect, but it doesn't feel as efficient even if its more reliable. The artifacts theme might be sweet if its paired with treasure tokens or Pentad Prism type effects to power the combo, but it would need some sacrifice effects to make sure you could get back under 20 power in a pinch.
Speaking personally, I'd go for a casual G/R list, with Xenagos, God of Revels/Exponential Growth/Soul's Might and a +1/+1 counters theme with Death's Presence and 'sac for red' creatures like Satyr Hedonist. Its a cool idea for a casual table. Drumhunter is neat.
A second creature that has a cool 'hit big power' ability would be nice - Mossbridge Troll is neat - I might theme around Bloodshot Trainee and Greenhilt Trainee. Minion of the Mighty is a cute intended synergy.
Toopah on
8 years ago
I would put in a lot of blue instants and counters and stuff. keep it an elf deck make it tokeny so you can get experience counters. Urza's Incubator and cards like it will be good so then you can cast elves for cheap. lots of ramp so then you can keep casting your commander. and maybe even more draw cards. or even Elixir of Immortality so you can replay cards.
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