Grafted Exoskeleton

Grafted Exoskeleton

Artifact — Equipment

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to player in the form of poison counters.)

Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.

Equip 2

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Grafted Exoskeleton Discussion

DERPLINGSUPREME on I'm Starting to get Bored ...

4 hours ago

TBH, the deck thats stayed around with me longest is Ashling the Pilgrim. its a red ramp/control deck with about 30 different ways of killing people, one of my favorites being Grafted Exoskeleton on ashling with lots of counters.

IDk, try out goblins. lots of things to do with them in many different ways. tribal is always fun.

and try spicing things up, for that matter! planechase, archenemy, vanguard, all great ways of enriching the experience!

TheDracogenius on Malignance

1 week ago

Cool deck !I always love it when people try other things with established generals ! I never thought about Prossh in that way. I once wanted to include Tainted Strike and Grafted Exoskeleton into my Prossh deck, but ultimately decided against it. I know that Infect is hated by many people, but I personally find it to be a very flavourful and interesting ability.Good job!

StevTheRenegade on 2016-01-26 update of I Can't ...

2 weeks ago

Gisela plus Savage Beating is game, unblockedGisela plus Grafted Exoskeleton is game, unblocked

Sunforger is a true must for any boros deck, it adds 8 damage with Gisela out and become an options powerhouse that lets you cast your uber awesome spells from your deck.

Tithe, Gift of Estates ,Knight of the White Orchid, Kor Cartographer, Solemn Simulacrum , Weathered Wayfarer, and maybe Burnished Hart. This is how you gain advantage in Boros, essentially your only ramp package. This is how you go fast, and not get screwed hands down. Running these cards ensure you properly mana fixed by fetching your duals, fetches and basics to the battlefield. This is also how you get more than one land down per turn, and have early game presence.

Ya won't need Boros Garrison or Boros Guildgate. I understand they are budget...but this is what slows you down. MOST lands that enter tapped will screw you. Plateau and Rugged Prairie are needed, along with Sacred Foundry. Cavern of Souls to protect you from counters, and Mistveil Plains to allows you to reuse spells cast from Sunforger. For this purpose, I also suggest Expedition Map, to get what you need- especially in those signature dead turns that boros so often gets.

Powerstone Minefield and Caltrops add redundancy to Lightmine Field. Mana Barbs , Repercussion also add pain. Light of Sanction adds redundancy to Personal Sanctuary, and is probably better. As is Mark of Asylum. Add Wheel of Fortune to your Reforge the Soul. Return to Dust.Bastion Protector. Chaos Warp...

If you want to get even more competitive let me know! Other than that Ill stop cluttering your page.

Babyfaceless on 2016-01-26 update of Zorgu Halmsmesher ...

2 weeks ago

Took me a while to get around to tweaking this deck, but I took your advice on Grafted Exoskeleton, Enslave, and Lightning Greaves.

I especially find Grafted Exoskeleton interesting. Should be very fun to play.

Unlife on Unbowed, Unbent, Unbroken

3 weeks ago

Grafted Exoskeleton, stick it on rubric thar and have him end opponents games even faster

heyguy on Alesha, Who Smiles while Infecting

1 month ago

Just to get the deck ready to play tomorrow, here's what I would do:

Cuts

  1. Aegis Angel

  2. Angel of Finality

  3. Archfiend of Depravity

  4. Bane of Bala Ged

  5. Blazing Hellhound

  6. Corpse Blockade

  7. Flamerush Rider

  8. Flamewake Phoenix

  9. Flickerwisp

  10. Grim Guardian

  11. Rotfeaster Maggot

  12. Silent Sentinel

  13. Stonecloaker

  14. Tyrant of Discord

  15. Wojek Halberdiers

  16. Channel Harm

  17. Collateral Damage

  18. Riot Control

  19. Unholy Hunger

  20. Dictate of the Twin Gods

  21. Havoc Festival

  22. Shadows of the Past

  23. Starfield of Nyx

  24. Armory of Iroas

  25. Grafted Exoskeleton

  26. Orbs of Warding

  27. Auramancer

  28. Totem-Guide Hartebeest

  29. Mizzix's Mastery

  30. Sheer Drop

  31. Tormented Thoughts

  32. Spiteful Blow

  33. Purge the Profane

  34. Nightsnare

  35. Dawn to Dusk

  36. Diplomacy of the Wastes

  37. War Priest of Thune

  38. Shadowfeed

  39. Hallowed Moonlight

Additions: 36 lands

Beyond that, here are things you need more of in the deck moving forward:

1) More ways to get creatures into your graveyard, i.e. Returned Centaur, Altar of Dementia, Moonlight Bargain, Faithless Looting, Buried Alive.

2) More sac outlets, i.e. Viscera Seer, Carrion Feeder, Attrition, Dimir House Guard, Goblin Bombardment, High Market.

3) More spot removal attached to creatures, i.e. Bone Shredder, Big Game Hunter, Faceless Butcher, Duplicant.

4) More ways to protect your commander, i.e. Palisade Giant, Lightning Greaves, Swiftfoot Boots, Darksteel Plate, Whispersilk Cloak, Mother of Runes.

5) More win cons, i.e. Master of Cruelties, Priest of the Blood Rite.

Other amazing cards you should find room for:

Agent of Erebos

Avalanche Riders

Leonin Relic-Warder

Liliana, Heretical Healer  Flip

Reveillark

Solemn Simulacrum

Stoneforge Mystic

Tidehollow Sculler

Skullclamp

Sunforger

Elspeth, Sun's Champion

General Suggestions:

Since you'll be playing against Meren, try to replace effects that remove one single thing the graveyard with graveyard hosers like the aformentioned Agent of Erebos or stuff like Relic of Progenitus, etc.

Try to replace your cards that get rid of just artifacts or just enchantments with cards that kill both artifacts and enchantments like the previously mentioned Leonin Relic-Warder or Return to Dust, Orim's Thunder or Fate Forgotten. Or better yet, replace them with things that just get rid of permanents like Utter End, Chaos Warp, Necrotic Sliver or Vindicate.

Don't play any creatures with power greater than 2 unless they are really good.

Get some more mana rocks in there. Chromatic Lantern and the signets (Orzhov Signet, Boros Signet, Rakdos Signet) are great.

If you want to protect your own graveyard, try Aegis of the Gods and/or True Believer.

Hope all this helps! I love playing with Alesha and I think you will too!

Kala on Is infect a thing?

1 month ago

I definitely think that the only use for infect is an instant win condition. Cards like Glistener Elf and Blighted Agent can only be in one deck, and that's Ezuri because he makes them into a win condition. Grafted Exoskeleton can be useful in voltron, and Blightsteel Colossus and Triumph of the Hordes are good cards in general. Skittles is debatable, but I agree with Digeridooda.

Didgeridooda on Is infect a thing?

1 month ago

Not good enough as a build around. Blightsteel Colossus, Triumph of the Hordes, and Grafted Exoskeleton can all do well as wincons depending on the decks.

Edit, skittles is good too like MindAblaze says, but don't make the whole deck infect.

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