|Commander / EDH||Legal|
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|Magic Origins (ORI)||Uncommon|
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Goblin Glory Chaser
Creature — Goblin Warrior
Renown 1 (Whenever this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Goblin Glory Chased is renowned, it has menace. (It can't be blocked except by two or more creatures.)
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Goblin Glory Chaser Discussion
2 months ago
I love goblin decks!
3 months ago
JoeBob21, I really appreciate your input! I don't think I will add most of those cards any time soon for one reason, They don't really get me closer to winning. One very big weakness I see in fast commander decks is that if they don't win fast, they run out of steam. My goal is to do the opposite with my board state, my damage output, or maybe even both growing exponentially every turn. Adding one use cards like Goblin Grenade are a step in the wrong direction since I only get 5 damage out of it, where Mob Justice can give me infinite damage if used at the right time. If a one use card doesn't either save my life, kill someone, or set me up to win very soon, I wouldn't add it. Goblin Lookout is a nice card but I can get so much more power out of Coat of Arms and other cards that tapping for +2/+0 is a little underwhelming. I used to run Dragon Fodder but I decided that two mana could have so much more potential in this deck. For the exact same price I can castImpact Tremors, and Tremors is going to do much more than two 1/1s. I may end up adding Goblin Glory Chaser, as it's a one drop that can be relevant for multiple turns which can help ensure I'm one of the first players in a game to have a blocker.
3 months ago
Love your deck! I used to run a Krenko EDH too. Here are some cards I had in mine (i totally get it if you don't want some of them, my deck was all about attacking)
Goblin Lookout is an attack-oriented card but its still good. Dragon Fodder is just quick and easy. Goblin Grenade is very big damage for a very small price. Goblin Glory Chaser is a pretty good one-drop.All in all +1 good job building.
6 months ago
IlGuale Thank you so much :)
So there's not much room in the deck for goblins without haste because of loyalist and how I plan to punish decks with less early plays. Like you mentioned raid is anti synergy with FSD and bushwhacker. Also +1/1 isn't super impressive, and 1st strike is a made redundant by loyalist. I think if I'd play a goblin without haste Goblin Glory Chaser is the one I'd play.
11 months ago
1 year ago
For a haircut deck, looks pretty good! I think you might be able to find a better 1-drop warrior than Goblin Glory Chaser. Maybe Mardu Woe-Reaper or Zurgo Bellstriker. I'd also be remiss to leave out Spoils of War for the flavor.
1 year ago
Hey, just a few suggestions for budget boros weenie that I think are worth having a think about.
Doomed Traveler isn't a bit hitter, but is removal and wrath protection, and can teach about card value. Dragon Hunter, one mana 2/1 with a slight upside, can't complain about that really, basically an Elite Vanguard. Goblin Glory Chaser is a one mana 2/2 menace (in theory), a different mechanic to play with, and can hit hard. Another new mechanic for the deck, and another lesson in value are Nyxborn Rollicker, and Nyxborn Shieldmate. Another 2 power for one mana is Rakdos Cackler, not very thematic but fits for power and colour. Then there is the boss of weenie, the awesome top man himself, the Selfless Cathar! So much love for him. He's a great card for new players to play and learn with.
When building a deck that is going wide then Akroan Hoplite can get big. Not all that exciting but Cerodon Yearling is fast at least. Teaching about value and the dangers of going wide, you can have cards that go tall such as Sunhome Guildmage, and Truefire Paladin a bit as well.
I'm not excited by the enchantments you have, I'd rather individual ones that can boost them over cards that have little effect, or are defensive such as Brave the Sands. Just go aggressive with things such as Ordeal of Purphoros, and Madcap Skills. Swap the three mana Fervor for the awesome Expedite. It does what you need by not slowing you down later on, it allows you to run fewer lands (curving at two or with a few three drops I'd be happy with 20 lands), and it doesn't cost you a card. If you were spending more on it then Legion's Initiative is all sorts of awesome.
Just a few things to think about.
1 year ago
Thank you so much for the suggestion! I have noticed the card seems a bit dead. While I am not ready to shell out for a playset of Goblin Guide, I do have a few Mardu Scout and Goblin Glory Chaser sitting around.