Goblin Glory Chaser
Creature — Goblin Warrior
Renown 1 (Whenever this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Goblin Glory Chased is renowned, it has menace. (It can't be blocked except by two or more creatures.)
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Goblin Glory Chaser Discussion
4 weeks ago
2 months ago
For a haircut deck, looks pretty good! I think you might be able to find a better 1-drop warrior than Goblin Glory Chaser. Maybe Mardu Woe-Reaper or Zurgo Bellstriker. I'd also be remiss to leave out Spoils of War for the flavor.
8 months ago
Hey, just a few suggestions for budget boros weenie that I think are worth having a think about.
Doomed Traveler isn't a bit hitter, but is removal and wrath protection, and can teach about card value. Dragon Hunter, one mana 2/1 with a slight upside, can't complain about that really, basically an Elite Vanguard. Goblin Glory Chaser is a one mana 2/2 menace (in theory), a different mechanic to play with, and can hit hard. Another new mechanic for the deck, and another lesson in value are Nyxborn Rollicker, and Nyxborn Shieldmate. Another 2 power for one mana is Rakdos Cackler, not very thematic but fits for power and colour. Then there is the boss of weenie, the awesome top man himself, the Selfless Cathar! So much love for him. He's a great card for new players to play and learn with.
When building a deck that is going wide then Akroan Hoplite can get big. Not all that exciting but Cerodon Yearling is fast at least. Teaching about value and the dangers of going wide, you can have cards that go tall such as Sunhome Guildmage, and Truefire Paladin a bit as well.
I'm not excited by the enchantments you have, I'd rather individual ones that can boost them over cards that have little effect, or are defensive such as Brave the Sands. Just go aggressive with things such as Ordeal of Purphoros, and Madcap Skills. Swap the three mana Fervor for the awesome Expedite. It does what you need by not slowing you down later on, it allows you to run fewer lands (curving at two or with a few three drops I'd be happy with 20 lands), and it doesn't cost you a card. If you were spending more on it then Legion's Initiative is all sorts of awesome.
Just a few things to think about.
11 months ago
Thank you so much for the suggestion! I have noticed the card seems a bit dead. While I am not ready to shell out for a playset of Goblin Guide, I do have a few Mardu Scout and Goblin Glory Chaser sitting around.
11 months ago
Goblin Freerunner seems real bad. 3/2 menace for 4 isn't great and even after you surge it, it still seems like it falls short. I would Suggest any number of better goblins including but not limited to: Mardu Scout, Goblin Wardriver, Mogg Flunkies, Mudbrawler Cohort, Goblin Guide, Goblin Glory Chaser, and more.
Freerunner was just a waste of space in the deck. you should easily find a replacement.
11 months ago
Also I think you are lacking in the goblin power department. Alot of 1/1 for 1 that just dont have EDH staying power. Turn 5+ you are not going to be happy to draw and play: Goblin Glory Chaser, Goblin Mountaineer, Mogg Fanatic, Mogg Sentry, Foundry Street Denizen or Mudbrawler Cohort and Goblin Striker.
I would recommend replacements like: Goblin Matron, Goblin Recruiter, Goblin Sharpshooter, Goblin Welder, Kiki-Jiki, Mirror Breaker, Mogg War Marshal, Rabble-Rouser, Reckless Bushwhacker, Spikeshot Elder, Taurean Mauler, Caterwauling Boggart, Goblin Assassin, Goblin Heelcutter, Beetleback Chief, Sensation Gorger, and maybe Moggcatcher.
I know there are alot of choices there, but there are muuuuuch better goblins than the ones on your list right now, and with EDH you want long term power, not turn 3 kills.
11 months ago
1 year ago
Warren Instigator doesn't fit well in this version of goblins since he would be better utilized getting out larger creatures or lords, at least in my opinion.