Glen Elendra Pranksters

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Lorwyn (LRW) Uncommon

Combos Browse all

Glen Elendra Pranksters

Creature — Faerie Wizard

Flying

Whenever you play a spell during an opponent's turn, you may return target creature you control to its owner's hand.

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Glen Elendra Pranksters Discussion

lagotripha on Wizard Games

2 days ago

I actully like this setup. I agree that its a little unfocussed. I reccomned one change- A transformative sideboard rather than an 'answers' sideboard.

'Side 15' sounds like a bad joke, but 15 cards is enough to completely transform from tempo to control, and can transform bad matchups by drastically moving your critical turns. Even against matchups that 'demand' specific answers (dredge, tron), a lot can be done just by shifting the kind of deck that you are- tron has issues if you just combo out, dredge has issues if you run more bounce effects etc.

Even if you're siding in the same 15 cards each game, if you're removing 'dead' cards from your deck you are creating a big advantage. It really helps maintain that 'diverse' feeling with less performance impact.

Getting used to switching out different cards for different gameplans in that way will also help further refine your mainboard, by identifying cards you're always removing (or never enjoying) and spotting cards you're always reintroducing.

In terms of how that transformative board is structured, I'd hide a set of Geist of Saint Traft in there, (as a clock against high-interaction decks, which the wizard tribe is unfortunately lacking), and run spells that you're plainly considering maindeck- your wraths, extra bounce tools, and wizards. I'd even go so far as to hide a Teferi, Mage of Zhalfir/Knowledge Pool lock as a 2-of, or run Vedalken AEthermage for wizardcycling to fetch a similar low-key combo. Augur of Bolas is also well worth a look,while less efficient that snappy, and sorcery speed, works wonders as extra functional copies.

Also, for fun, flavour-filled cards with various viability; (with some synergy!) check out Fatespinner, Glen Elendra Pranksters, Jace's Archivist Lullmage Mentor Meddling Mage Mistbind Clique Mistmeadow Witch Mizzium Meddler, Naban, Dean of Iteration Sage of Fables Sigil Tracer Simic Manipulator Spellstutter Sprite Talrand, Sky Summoner Timestream Navigator Treasure Mage Venser, Shaper Savant and Voidmage Prodigy.

CaptSillva on Tiny Faeries and Scary Monsters

2 years ago

I assume Bitterblossom is not in here for budge reasons but it really would be a fantastic card in the deck. With that said your fairies are a bit lacking. The quality of the creatures is quite low and I know that fairies don't have a large pool to pull from but there are options you haven't considered. Here are some suggestions. Adaptive Automaton, Door of Destinies, Cairn Wanderer, Shapesharer, Amoeboid Changeling, Cloud of Faeries, Quickling, Spellstutter Sprite, Glen Elendra Pranksters, and Inspired Sprite.

Andrew6Gardiner on Momir Vig Wizards, please proceed to scoop phase.

2 years ago

Have you ever thought of running Glen Elendra Pranksters? It's useful as a utility creature on it's own, but if you were willing to also add in Mistbind Clique, it means your opponents NEVER get to use their lands as long as you have an additional faerie/shapeshifter on the battlefield for the champion a faerie ability. I just know from experience that the pranksters are amazing in any deck that likes flash and etbs. You don't have a ton of etb creatures but your deck does enjoy playing shit on other people's turns, and locks, so I figured it was worth suggesting. At the very least the pranksters could help you get more value from Eternal Witness, Mystic Snake and Glen Elendra Archmage.