Gearshift Ace

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Gearshift Ace

Creature — Dwarf Artificer

Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.

Joe_Ken_ on 2 is better then 1

4 years ago

I’d suggest cutting some creatures. It seems like you could mostly be doing a Knight build for the most part so getting rid of creatures like Gearshift Ace and others that are only in there because they have first strike will probably be your first ones to cut for any of the cards I listed. Always bet one games dragging into the late game some Agro decks need to take out 3 people each with 40 life, meaning you will probably make some enemies in the early game with all of your attacks. Just think about how important a 2/2 double strike creature will be in the later parts of the game if someone gets something like a Craterhoof Behemoth out or if someone is playing a pillowfort deck and only 1 or 2 of your creatures can attack at a time because of a Ghostly Prison or Propaganda not to mention the fact nearly every deck that plays red tends to run a Blasphemous Act which will easily kill all your creatures. Agro is good and all, but you should never expect the game to end early since you’ll be made into an enemy early on for all the early attacks.

Brutal_B on Pattern Recognition #132 - Vehicles

4 years ago

I was hooked on vehicles from the get go. Here's my vehicle edh deck. Shameless plug I know but why not show it off in the light of this article. Creatures with the Inspired mechanic work great for vehicles. King Macar, the Gold-Cursed , Sphinx's Disciple , Oreskos Sun Guide and others are great additions to vehicle centric decks. Like mentioned in the above article, some of the pilots of Kaladesh: Gearshift Ace , Ovalchase Daredevil , Speedway Fanatic ... Not to mention some of the artificers in the same block. They all mesh to create a cohesive deck that's a blast to "pilot" ; ) Some other creatures worth mentioning are as follows: Hateflayer , Golem Artisan , Night Market Lookout , Mishra's Self-Replicator , Throne of the God-Pharaoh . And Mirrorworks cuz why not, right? Of course these are for the commander or modern minded players.

I don't mean to steal the spotlight berryjon but I just couldn't hold back. The potential that vehicles hold is fun to witness unfold and I can't wait to see what WotC has in store for future releases. Keep up the Pattern Recognition articles..I always look forward to them.

VEHICLES ARE AWESOME!

magicsheep on Can a detained creature crew …

5 years ago

Fine, I won't make any drivers license jokes. :D

Here are the rules of Crewing: 702.121. Crew
702.121a Crew is an activated ability of Vehicle cards. “Crew N” means “Tap any number of untapped creatures you control with total power N or greater: This permanent becomes an artifact creature until end of turn.”
702.121b A creature “crews a Vehicle” when it’s tapped to pay the cost to activate a Vehicle’s crew ability.
702.121c If an effect states that a creature “can’t crew Vehicles,” that creature can’t be tapped to pay the crew cost of a Vehicle.
According to 702.121a, "Crew is an activated ability of Vehicle cards." So, as has been said before, crewing is not an ability of the Gearshift Ace and is an activated ability of Heart of Kiran.

Hope this further answers your questions.

lil_cheez on Can a detained creature crew …

5 years ago

So, this may sound a little weird, but my friends play with thematic decks and we stucked with this question.

Azorius player used a Martial Law to detain a Gearshift Ace, then attacked with a flying creature.
Vehicles player then used the Ace and some other creature to crew a Heart of Kiran, being able to block, but then the Azorius player came with that question, "the Ace can crew while being detained?"

We figured that yes it can crew, because crew is an ability of the vehicle not the creature, but I would like to be sure.

Also, no jokes about the detained creature being without a driver's license please, I've heard that a lot already lol

babushkasara on Mono-White Weak-Creature Tribal, using M19

5 years ago

You could use Gearshift Ace or Martyr of Dusk in place of the cavalry master to at least get the mana curve to display appropriately.

Snivy__ on

5 years ago

Wow this deck is great! I personally love what you did with Gearshift Ace and Kwende giving your Vehicles double strike. I would add in some removal, particularly Cast Down and/or Seal Away.

yodazach on depala vehicle

5 years ago

Heart of KiranDecent coz u have a bit of planeswalkersPeacewalker ColossusReally decent coz it gets rid of crew basicallyFleetwheel Cruiser pretty decentGearshift AceIts okConqueror's Galleon  FlipFlips into a decent card drawFairgrounds WardenGood RemovalMaster TrinketeerCreates tokens to pilotDwarven BlastminerGets rid of those pesky non-basics Dwarven Miner Does the SameJor Kadeen, the PrevailerPumps all ur shitChief of the FoundryGood budget pumpMine LayerGood old land destruction goodness!Metalwork ColossusEasy to get out, reks faceGuardian IdolCan be a creature and taps for manaScourglassGood one sided board wipeThunder TotemCreature and ManaAura of SilenceStops the group from playing dem noice artifactsMishra's FactoryTurns into creature to crew ur freakin vehiclesMask of MemoryGood Card Draw!

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