Frenzied Arynx


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Common

Combos Browse all

Frenzied Arynx

Creature — Cat Beast

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)


: Frenzied Arynx gets +3/+0 until end of turn.

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Frenzied Arynx Discussion

legendofa on Cards From Recent Sets that ...

4 months ago

DemonDragonJ Sure, but that doesn't seems to be the case for Frenzied Arynx , which is on-color, more expensive, and a common. These two cards side-by-side annoys me. The message I'm getting is that a card can have an off-color ability at a discount as long as it's rare or mythic rare. I'm not up on Mark Rosewater's Tumblr, but I remember articles essentially saying that quality would not be affected by rarity and that they try not to make multicolor cards that could be made as a single color. Seeing Frenzied Arynx and Gruul Spellbreaker side by side, and keeping this information in mind, what I see is that granting hexproof to a creature's controller is becoming a red ability.

I tried not to turn this into an all-out rant.

TheSimikBOat on Standard Jund Midrange

5 months ago

Hey stateofcomatose,

1 month ago, with the firsts spoilers, I have a similar idea (TRY JUND!) and I have a few suggestions: Frenzied Arynx is very slow, and you may cut it to add some Legion Warboss , Rekindling Phoenix ; I think that you may cut 1 Pestilent Spirit because you only have 6 instants-sorcey spells to use his ability, and 1 Rhythm of the Wild to add 2 copies of some planeswalkers like Vraska, Relic Seeker , Vraska, Golgari Queen or Domri, Chaos Bringer .

Apart from this, the idea of add 4 copies of Spawn of Mayhem is good and funny, but the ability of lose life can be dangerous to you aganist aggro or burn decks (which I think is a playable archetype).

One question: You nt have any sideboard??


TheSimikBOat :)

legendofa on Ravnica Allegiance: Spoilers and Speculation

5 months ago

If I may vent about rarities and power level for a second (no new information , just losing another small bit of faith in WotC)...

Compare Frenzied Arynx to Gruul Spellbreaker. Both 3/3s with riot and trample.

The Arynx has ": Frenzied Arynx gets +3/+0 until end of turn." It costs and is common.

The Spellbreaker has "As long as it's your turn, you and Gruul Spellbreaker have hexproof." It costs and is rare.

Am I incorrect in thinking that part-time hexproof is worth a discount compared to overpriced lump-sum firebreathing? I seem to recall that rarity should be a determinant of complexity and draft utility, not of power. Neither additional ability is especially complex, so I don't believe that's a huge factor. Player hexproof can be a significant factor in drafts, so I'll accept that as affecting the rarity, but not the mana costs, especially since it's neither a red nor a green trait. If the mana costs were switched (Arynx at CMC 3 and Spellbreaker at CMC 4), the Arynx would be much more viable in Sealed, the home of commons, and the Spellbreaker wouldn't be so obviously superior. I don't think it's Constructed playabilty would be deeply affected, but I could be wrong.

Basically, why print these two cards together? Just switch the mana costs, and you have a viable common and a solid rare.

Boza on Ravnica Allegiance: Spoilers and Speculation

6 months ago

Frenzied Arynx's ability costs 6 because:

1/ It has some form of evasion (trample) that really benefits from extra power.

2/ It is a decent rate for the abilty.

3/ The initial creature has a lower cost than both dragons mentioned. Putting actual Firebreathing on that efficient of a midrange creature (4/4 for 4) is very dangerous in limited. It is in that sweet spot where it is already baseline powerful at its cost. Making the ability cost less, for example "GR:This gets +1/+0 until EOT." Would have made the creature incredibly more powerful.

hydrothermia on Ravnica Allegiance: Spoilers and Speculation

6 months ago


Frenzied Arynx is likely that way due to it being a common. It's still technically the same, you break it down it still equals two mana for each +1/+0. If it were a rare it would likely be a activation. Both examples you give are rares in comparison.

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