Frenzied Arynx


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Common

Combos Browse all

Frenzied Arynx

Creature — Cat Beast

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)


: Frenzied Arynx gets +3/+0 until end of turn.

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Frenzied Arynx Discussion

legendofa on Ravnica Allegiance: Spoilers and Speculation

3 weeks ago

If I may vent about rarities and power level for a second (no new information , just losing another small bit of faith in WotC)...

Compare Frenzied Arynx to Gruul Spellbreaker. Both 3/3s with riot and trample.

The Arynx has ": Frenzied Arynx gets +3/+0 until end of turn." It costs and is common.

The Spellbreaker has "As long as it's your turn, you and Gruul Spellbreaker have hexproof." It costs and is rare.

Am I incorrect in thinking that part-time hexproof is worth a discount compared to overpriced lump-sum firebreathing? I seem to recall that rarity should be a determinant of complexity and draft utility, not of power. Neither additional ability is especially complex, so I don't believe that's a huge factor. Player hexproof can be a significant factor in drafts, so I'll accept that as affecting the rarity, but not the mana costs, especially since it's neither a red nor a green trait. If the mana costs were switched (Arynx at CMC 3 and Spellbreaker at CMC 4), the Arynx would be much more viable in Sealed, the home of commons, and the Spellbreaker wouldn't be so obviously superior. I don't think it's Constructed playabilty would be deeply affected, but I could be wrong.

Basically, why print these two cards together? Just switch the mana costs, and you have a viable common and a solid rare.

Boza on Ravnica Allegiance: Spoilers and Speculation

1 month ago

Frenzied Arynx's ability costs 6 because:

1/ It has some form of evasion (trample) that really benefits from extra power.

2/ It is a decent rate for the abilty.

3/ The initial creature has a lower cost than both dragons mentioned. Putting actual Firebreathing on that efficient of a midrange creature (4/4 for 4) is very dangerous in limited. It is in that sweet spot where it is already baseline powerful at its cost. Making the ability cost less, for example "GR:This gets +1/+0 until EOT." Would have made the creature incredibly more powerful.

hydrothermia on Ravnica Allegiance: Spoilers and Speculation

1 month ago


Frenzied Arynx is likely that way due to it being a common. It's still technically the same, you break it down it still equals two mana for each +1/+0. If it were a rare it would likely be a activation. Both examples you give are rares in comparison.