Forsake the Wordly

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Amonkhet Common

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Forsake the Wordly

Instant

Exile target artifact or enchantment.

Cycling 2 (2, Discard this card: Draw a card.)

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Forsake the Wordly Discussion

Vaan on U/W Standard Control

4 weeks ago

I would try swapping Forsake the Wordly for Cast Out, it's a cheaper cycler and can deal with a wider array of threats, maybe run 2 Cast Out mainboard and 2 Forsake the Wordly on the sideboard.

I believe running Glimmer of Genius instead of Pull from Tomorrow would improve the deck quite a bit. I also believe you're a bit heavy on threats, Thalia, Heretic Cathar is at her best when buying you time to push damage in so she feels kinda out of place to me and the Bruna, the Fading Light/Gisela, the Broken Blade Meld dream is cool and all but not the optimal way of doing things. I would cut those extra threats and put in more spot removal and draw spells.

Argy on Bant Tempo

2 months ago

If you want to make this competitive you will need to have more 3 ofs and 4 ofs, to get more consistency.

For a start I would drop Collective Effort and Nissa's Judgment for two more Declaration in Stone.

As you play, think about which cards you hope to draw next, and which cards you are most glad to see in your hand.

Those are the cards you need a few more of.


You will also need a Sideboard.

To start with I would try something like this:

3x Archangel Avacyn  Flip (move one out of your Mainboard). This protects against board wipes.

4x Disallow - you have in your deck, so make use of the best Counter spell.

3x Cataclysmic Gearhulk - lets you board wipe, even Superfriends decks, without losing all your stuff.

3x Cast Out - Exiles just about anything that is a problem.

2x Forsake the Wordly - takes care of Heart of Kiran or Scrapheap Scrounger permanently. Also lets you hit Enchantments.

You will need to adjust your SB based on which cards prove problematic for you, in your local meta.

Argy on Blue Waffle with berries and cream

2 months ago

I love Sexxy Shellz Fan Grrrl. She's my Commander for Artifacts.

I would do something like this for your Sideboard:

3x Cast Out - great against Planeswalkers and Ulamog

3x Chandra, Flamecaller - board wipes Zombies, or other Creatures, no matter how big their toughness

4x Declaration in Stone - wipes away Tokens, Exiles Ulamog or Scrapheap Scrounger

2x Disallow - extra Counters

3x Forsake the Wordly - gets rid of Artifacts/Enchantments, Exiles Scrapheap Scrounger

Argy on Win on Turn 4/5 Consistently? Yessir

2 months ago

Once you attach Siege Modification to a Vehicle you lose the one big advantage that Vehicles have, which is they are difficult to remove with Sorceries.

As mentioned above, Fatal Push will kill them, but with the Modification Declaration in Stone will Exile them.

There are also spells that are problems for Artifacts now. Chiefly Dissenter's Deliverance, and Forsake the Wordly. A lot of Sideboards pack these against the Temur Marvel decks.

Fling would get around some of these problems but you would want at least four copies.

I think there is a deck that can win with Consulate Dreadnought, but I think it is a deck that packs counter spells.

Oh, and as pointed out above, Toolcraft Exemplar would allow you much more chance of Crewing your big Creature, as opposed to Thraben Inspector. The one draw it gives you is not really a good enough trade off.

N4kk1 on Praise the Sun

2 months ago

Uhh... Very nice looking deck you have there, but i have few suggestions. Remember that these are only my opinions and i understand if you don't agree with them. But lets start.

Do you need Metallurgic Summonings in maindeck with Approach of the Second Sun. I think that you don't need both wincons. So i would cut summonings and add maybe more Essence Scatters, Void Shatters or Negates in some combinations. Buuut Metallurgic Summonings would be very funny sideboard strategy. When you win first game off the sun, in second game you'r opponent have prepared to see sun and does not maybe have enchantment removal in. Just funny idea :D.

I would also maybe replace 2x Cast Out with artifact/enchantment removal like Forsake the Wordly, mostly because of you want to get rid of that d*mn Aetherworks Marvel forever as Cast Out is open to enchantment removal and + to that you don't have to waste counterspells to protect Cast Out in that case.

I assume that sideboard isn't quite ready yet? 3x Planar Outburst seems weird with 3x Fumigate in main deck.

Otherwise, i love the deck if you go to Fnm or something post how it goes :D Also if you want ideas for you'r deck you can check my Jeskai control -----> Jeskai Tower Control

LeaPlath on AKH / AKH / AKH - 2017-05-23

2 months ago

I would play the crab over Anointer Priest as 5 toughness is a bit of a sweet spot. Also wouldn't play Forsake the Wordly without more cycling pay off cards.