Forked-Branch Garami

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Forked-Branch Garami

Creature — Spirit

Soulshift 4, soulshift 4 (When this is put into a graveyard from play, you may return up to two target Spirit cards with converted mana cost 4 or less from your graveyard to your hand.)

Darth_Savage on Spirits UWG

5 years ago

Both Warden of the First Tree and Figure of Destiny are removal magnets and since neither of them start as spirits, instant speed removal will likely hit them before you are able to sink mana into them. The established spirit tribal deck in modern would tend to be UW and have Mausoleum Wanderer and Rattlechains as early plays. If you wanted to splash green then Strangleroot Geist, Permeating Mass, Carven Caryatid and the already included Loam Dweller might be worth it. As for the 9 cards which cast 5+ mana, the odds are against you getting to cast them without some major ramp...

Promised Kannushi and Forked-Branch Garami might also be useful for the soulshift ability... Anyway good luck with your brew and I hope this comment is of some help.

Austin_Smith_of_Cards on Green/Black Spirits

7 years ago

Behind the Scenes and Unburial Rites aren't legal cards in this decklist; they have white mana symbols in their text boxes that technically means they are outside your commander's color identity.

Permeating Mass seems like an interesting 1-drop Spirit to include. Shuts down indestructible and other annoying creatures your opponents might choose to attack with.

Rend Flesh is on-theme and is far more effective removal than something like Tar Snare or Demon's Grasp.

Bounteous Kirin can really buffer your life total in conjunction with Iname as One's high mana cost and the slew of Spirits you're playing.

Forked-Branch Garami seems like powerful tribal recursion.

Petalmane Baku can fix your colors and ramp mana, which is important when you want to cast your 12-cmc commander.

Besides the fact that it is a staple mana fixer for EDH, Kodama's Reach is an Arcane spell, which has synergy with some of your effects, plus it's a flavor win.

He Who Hungers is a powerful counter to control decks, and provides an outlet for your weaker Spirits.

Soulless Revival is a superior Raise Dead because of the Splice onto Arcane ability.

Arashi, the Sky Asunder gives you repeatable flying removal, or one-shot flying board clear.

Death Denied provides even more recursion; plus it's an Arcane spell.

Haru-Onna is a pretty generous card advantage engine for Spirits.

Kyoki, Sanity's Eclipse hits opponents' hands hard by exiling their cards.

Myojin of Night's Reach is another hard-hitting card disadvantaging Spirit.

Hana Kami is cheap and can be used to recur an Arcane spell for more Splicing shenanigans.

Wear Away is the Naturalize variant this deck can make the most use out of.

Great decklist! Very flavorful, and I love how these Kamigawa cards are being utilized!

legendofa on Modern Bant Spirits

7 years ago

What are your thoughts on Forked-Branch Garami? I have a casual Bant spirits decks, and the Garami has saved me after multiple board wipes. I don't know if it's good enough for higher level play, though.

rguilbault on

7 years ago

Keen Sense is cheaper than Snake Umbra. Mask of Memory would stick around longer than either (should a dude die) and you can use something like Creeping Renaissance to get all the discarded cards back (if that's a concern).

Elder Pine of Jukai could be interesting if you had more spirits or arcane spells (looks like you have 3 total so probably not a great fit). There could be some other spirits or arcane spells worth swapping in...a couple that seem kinda cool or would otherwise fit your theme: Arashi, the Sky Asunder, Carven Caryatid, Eidolon of Blossoms, Forked-Branch Garami, Haru-Onna, Iname, Life Aspect, Nourishing Shoal, Permeating Mass, Primordial Sage, Rending Vines, Strength of Cedars, Wear Away. Not trying to change up the vibe, just saying...

Other straight up draw cards to consider: Abundant Growth, Elemental Bond, Fecundity, Fa'adiyah Seer, Fruit of the First Tree, Garruk's Packleader, Glimpse of Nature, Hunter's Insight, Hunter's Prowess, Kavu Lair, Krosan Tusker (just to cycle it), Life's Legacy, Nature's Resurgence, Nissa's Revelation, Ohran Viper, Sylvan Library, Zendikar Resurgent.

Viridian Revel could be interesting given you seem to like artifact hate. And then there are all the Enchantresses, if you want to start loading up on enchantments, e.g. Verduran Enchantress. I think there are 4-5 available, which could become some serious card draw off simple cantrips like Abundant Growth.

This looks like a fun deck...might try my hand at a build if I have enough of the cards ;-)

conraddave29 on PD Spirits

7 years ago

This inability to splice onto arcane is why I moved Horobi's Whisper to the side. I think Rend Flesh Does a good enough job at killing things. Between it and Nameless Inversion, there are a ton of things you can take down.

Forked-Branch Garami I think is strong enough on his own, and I tend to not like Reclaim much, since it eats up your next draw. I think if I wanted this route I'd rather look at something like Nyx Weaver or Treasured Find. It's also possible we could go bigger and add Baloth Null as another big draw spell, despite him not being a Spirit, or Endless Obedience since the board tends to bloat out while this deck locks the board down.

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