Feral Abomination


Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Core Set 2020 (M20) Common
Dominaria (DOM) Common

Combos Browse all

Feral Abomination

Creature — Thrull

Deathtouch (Any amount of damage this dealt to a creature is enough to destroy it.)

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Feral Abomination Discussion

Brutal_B on Tide of Rot, A Tale of Lust for the Grave

4 months ago

ThallionDarkshine, so i swapped out Acid Web Spider for Manglehorn , Spontaneous Mutation for another island, and Mindeye Drake for Scapeshift . I'd also like to find a good replacement for Feral Abomination and Noxious Dragon . And I feel Seed Guardian under performs? Whats your take on Gray Merchant of Asphodel in this deck?

Ryjo on

8 months ago

Overall a very solid deck, though you might want to consider replacing Feral Abomination with Tetzimoc, Primal Death, and Skittering Heartstopper with Isareth the Awakener. Tetzimoc, Primal Death, while legendary, is stronger, and it's ability in your hand can be useful against any non-control deck. Isareth the Awakener can help in the grindier games by allowing you to return other creatures that have already died. Also for grindier games, Find / Finality and Golgari Findbroker are worth consideration in the sideboard. Also Golden Demise/Mephitic Vapors/Ritual of Soot in the sideboard for tokens would be pretty good.

As far as budget options, the Statue portion of Status / Statue takes care of most permanents. Cast Down/Walk the Plank will work pretty well against most decks, though Murder is a better creature catchall. And maybe sideboard Plaguecrafter or The Eldest Reborn for planeswalkers. Golgari Guildgate and Foul Orchard can replace Woodland Cemetery and Overgrown Tomb, but then your deck won't be very competitive.

legendofa on Lich Lords and cards as ...

10 months ago

I was poking around ideas for a theme deck when this subject caught my eye. What exactly is a lich lord, and how does somebody become one? I believe it's more than just being a powerful lich. It requires control of a ton of black mana to become a Lich, even a nefarious one, but all the lich lords depicted in cards require green or blue mana. Lich Lord of Unx, Kheru Lich Lord, Dralnu, Lich Lord, and Jarad, Golgari Lich Lord are all in Sultai-ish colors. Additionally, they represent this theme across four different planes. Zul Ashur, Lich Lord appears in a lot of flavor text, but doesn't really seem to have any story. Mister Lostspoons says that it's possible for multiple lich lords to coexist, in the flavor text for Feral Abomination. This is reinforced by two of the four lich lords being nonlegendary, although the one from that plane is legendary.

I don't have a comprehensive theory to tie this all together yet. Can anybody else shed some light on the topic, or at least throw in an entertaining guess?

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