Fanatic of Xenagos

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Fanatic of Xenagos

Creature — Centaur Warrior

Trample

Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counter on it.)

When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.

Fanatic of Xenagos Discussion

AvengerOfDorubah on SAVAGES! SAVAGES! Barely even human!

5 months ago

That's the difficult part. I'm thinking in including 3 of. I would replace one Mosswort Bridge and one Fanatic of Xenagos.

It is a 3-drop so it makes sense to replace something else in that spot, just not sure what until testing it fairly.

seshiro_of_the_orochi on Ravnica Allegiance: Spoilers and Speculation

5 months ago

DemonDragonJ compared adapt to monstrous. Looking at the "creatures with +1/+1 counters gain...", parallels to outlast could be drawn as well.

Seen this way, riot seems like they took the best card with tribute (Fanatic of Xenagos) and made a gruul mechanic out of it. Pretty awesome.

Thephelddagrif on Budget Red/Green Aggro

10 months ago

Nice budget deck but a few cards seem weak in an aggro deck even on budget standards. Perhaps they are not but just in case I figured I could suggest some other budget alternatives. Hope these help.

Banefire seems weak/situational for an aggro deck

Lightning Mauler doesn't fit well because it is a nonbo with both Fanatic of Xenagos and Flinthoof Boar. Lightning Mauler is something that needs a follow up and the two cards which would be most impactful with haste already have haste. This results in soulbinding with a one drop (one of which is Experiment One which is better when it evolves over multiple turns and not just charging in as a 1/1 or 2/2). It could be good but seems awkward in the list.

Magma Jet seems too mana intensive for such little damage. Scry 2 doesn't seem to make up for it's lack of impact.

Other:

TheMadRocketeer on Ruric Thar, May I?

10 months ago

Updated Deck - Version 1.2
The goals of this change are to speed up the casting of my best creatures by a turn or two, improve the reliability of finding the payload creatures,and decrease the mana curve a bit.

Added
3x Orcish Lumberjack - Fast mana in this deck's colors
3x Fierce Empath - Tutors the critical pieces
1x Forest - Small increase, as the Lumberjacks both help color balancing and consume Forests. May end up swapping 1 more Mountain for another Forest.

Removed
1x Wickerbough Elder - May add to sideboard
1x Embermaw Hellion
2x Fanatic of Xenagos
2x Deadly Recluse
1x Mountain

TheMadRocketeer on Ruric Thar, May I?

11 months ago

Looking at this one again lately for possible upgrades. I'm considering the following changes.

Out:
1x Wickerbough Elder
1x Embermaw Hellion
2x Fanatic of Xenagos
Two additional cards from the following list:

  • Forgestoker Dragon (keeping at least one)
  • Inferno Titan (keeping at least one)
  • Deadly Recluse
  • Tangle Angler
  • In:
    3x Orcish Lumberjack
    3x Fierce Empath

    The point of the changes is to get the most important elements of the deck out more quickly and reliably.

    Darth_Savage on aggro deck

    1 year ago

    Hi mlyq1234,

    I'm not sure I would describe your deck as slow, but it does seem to be lacking card draw and must answer threats outside of Steel Leaf Champion and the obvious Bloodbraid Elf. So here is my suggestions to try and improve your draw and answers:

    Note this is just what I'd do, good luck and have fun brewing your deck.

    Chill_Casual on Super Stonebrothers

    1 year ago

    There are not nearly enough draw engines, too many trample enablers. Arlinn Kord  Flip is strong, but unnecessary. Her +1/+1 trample anthem takes two turns to go off and the rest of her abilities (aside from her ult) have zero synergy. Gruul War Chant is less expensive and gives a better pay off immediately. You don't need a trample static buff, when everyone already has trample. Hazoret's Monument gives a reduction in CMC for cast spells, but the discard/draw effect is a gamble and unnecessary compared to a simple draw engine, which actually gives you card advantage (i.e. Soul of the Harvest). Tana, the Bloodsower may have trample, but at 4 CMC for a 4/4 (post swing) is not really that much kick. Something Faster could be put in it's place. Mina and Denn, Wildborn is just a 4 cost Azusa, Lost but Seeking, and the trample effect is redundant. For 7 CMC Pelakka Wurm is weak in value, compared to other high CMC cards that could be ran. Fanatic of Xenagos is cheap, but aside from being a fatty (with or without haste) it's kind of a one note card, there's already enough big creatures on the field, he doesnt bring anything to the table aside from strength. Skarrg Guildmage is redundant as is Khenra Charioteer. Atarka, World Render is not worth the seven, sure she hit's hard but is not as strong as double damage cards that buff ALL your creatures. Deus of Calamity has to be blocked by a creature with 2 or less toughness, otherwise he's not doing anything. Ghor-Clan Rampager is just a titanic growth. Slith Predator is boring, a +1/+1 counter is not much. There is not nearly enough draw in here, too many trample enablers, too few value cards, not enough bombs. Why have so much ramp, when there is too little draw, and not enough high CMC value cards? You removed gold cards from my schematics like Genesis Wave, Rage Reflection, Insult, Gruul War Chant, Elemental Bond, Soul of the Harvest, Rapacious One, Moldgraf Monstrosity, Lurking Predators, Garruk's Horde, Hunter's Prowess, Veilstone Amulet, and Harvest Season. The utter lack of value, draw power, and game ending cards is my only skepticism. That being said, I think Gruul Keyrune, One with Nature, Destructive Urge, and Hellkite Tyrant would be great additions. Also, why 37 lands?

    FriedR8tOnTime on RG Aggro

    1 year ago

    I pulled the 3x Tireless Tracker and Im currently running 3x Strangleroot Geist. But Im very interested in testing Fanatic of Xenagos. It seems like a very strong card and I would like to know if anyone remembers playing with it or is currently running it in their build. Thanks for comments so far.

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