Endless Swarm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Saviors of Kamigawa (SOK) Rare

Combos Browse all

Tokens

Endless Swarm

Sorcery

Put a 1/1 green Snake creature token into play for each card in your hand.

Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Endless Swarm Discussion

Kingtalk on You wanna fight? I'm just wurming up

1 year ago

ChefSandman Thanks for the suggestion! Definitely an interesting interaction. I'll consider it, but having a large hand size is one of my main win-cons with Endless Swarm in the playesting I've done.

Caerwyn on Snake Bite

1 year ago

You need to cut Coat of Arms from this deck if you are going to be playing against other tribes. Coat of Arms will benefit your opponents as well. Consider instead Vanquisher's Banner. The power bonus is less significant, but it nets you some card draw.

Endless Swarm is pretty mediocre. At 8 mana, it comes out a tad late in the game, when you are likely going to be low on spells. It is going to take a while before your natural card draw results in significant token generation.

Personally, I think every blue and green commander deck should run Imprisoned in the Moon and Song of the Dryads. These spells (along with White's Darksteel Mutation, are my favourite removal spells in all of Commander. Because the targets remain on the battlefield, your opponents do not have the option of returning enemy commanders to the command zone--these auras effectively remove an enemy commander without the option for recasting.

Defense of the Heart is a great card in green, and I think you have enough high-costed creatures to justify its inclusion.

Since you are playing tribal, your enemies are likely to go wide. An overloaded Cyclonic Rift will help you greatly.

You probably want to run more aggressive ramp so you can more fully make use of Kaseto's ability.

Funkydiscogod on Legendary Instant / Sorcery

1 year ago

Making "Legendary" synonymous with "Restricted" is unlikely to be a good idea. I'd support it, since it'd be a simplification over the current Legendary rule, but that'd change the game way too much.

Though, I'm sure if they needed change the Legend rule to make a new Jace planeswalker work correctly, they'd probably do it.

Anyway...wizards tried legendary sorceries before: the result was the Epic mechanic.

Enduring Ideal, Eternal Dominion, Neverending Torment, Undying Flames, Endless Swarm.

Byuante on Snakes & Spirits (budget flavor)

1 year ago

Cultivate - More Ramp, like Kodama's Reach

Sol Ring - Iconic EDH ramp, I don't know how you don't run it

Rogue's Passage - Get in some extra damage

Whispersilk Cloak - Shroud your commander, or make something big unblockable

Lightning Greaves - Give a big guy haste, or shroud something important

Harmonize/Treasure Cruise - Card Draw

I think you can cut some snakes, and you might wanna lose Endless Swarm, that epic won't do much for ya, since your deck isn't card-draw based

Last second idea, Sakura-Tribe Elder, how you don't run this card already will forever be a mystery!

savagetrooper on The three best words in Magic

2 years ago

Love the deck! You've inspired me to want to build Zegana. How do you feel about Endless Swarm and Eternal Dominion? They would be great win cons. Swarm is nasty because if planned correctly you will have many many cards in hand. Dominion is another win con since you take the best cards from your opponent.

the_earl_0f_grey on I got you under my skin

2 years ago

Seshiro is one of my favorites. Here are some considerations that might fill gaps:

Avoid Fate, Raking Canopy, Seedborn Muse, Snake Umbra, Bear Umbra, Frontier Siege, Stonehoof Chieftain, Hall of Gemstone, Skullwinder, Praetor's Counsel, Seed the Land, Endless Swarm, Zendikar Resurgent, Shamanic Revelation, Snake Pit, Rhonas's monument, Nylea, God of the Hunt and/or Rhonas the Indomitable.

Mana Reflection, Sylvan Library, Earthcraft, and Gaea's Cradle if you got em.

Forests are a risky Gauntlet to give out, maybe downgrade to Caged Sun if meta is heavy green.

Haven't used Mouth / Feed yet but probably a decent source of cards.

Quinnagin27 on Enter the infinite and library ...

2 years ago

Daedalus19876 I think I figured it out using Enter the Infinite and Upwelling I will be able to afford both Enter the Infinite and Endless Swarm. When before I have casted Endless Swarm i will then cast Quicksilver Amulet since I won't be able to cast anymore and creatures I need I will just use quicksilver since it isn't casting then using ulomag I will then discard it thus shuffling my graveyard into my library not decking myself

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