Eddytrail Hawk

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Eddytrail Hawk

Creature — Bird

Flying

When Eddytrail Hawk enters the battlefield, you get (two energy counters).

Whenever Eddytrail Hawk attacks, you may pay . If you do, another target attacking creature gains flying until end of turn.

stensiagamekeeper on Mono White Servo

6 years ago

Some other cards you could use are Sram's Expertise, Anointed Procession also Angel of Invention but from memory that's a little pricy. Shefet Dunes and Desert of the True seem fine in the land base as well. I think Aether Inspector, Eddytrail Hawk, Foundry Inspector and Propeller Pioneer are reasonable cuts as they don't really do enough.Also the module plan isn't that reliable. Assuming no mulligan, removal, draw or scry, the chance of drawing all three modules is: in first hand 2.7%, turn 4 9.7%, turn 8 20%, turn 12 31% etc. (http://stattrek.com/online-calculator/hypergeometric.aspx). Speaking of combo's however, you may not have noticed that Aethergeode Miner goes infinite with two Decoction Modules and some way of benefiting from the loop e.g. Ninth Bridge Patrol or Fabrication Module. However even with a playset of each it's like 17% just to get the loop going by turn 8 with or without a payoff.If you're willing to spend a little $ Metallic Mimic choosing servo goes pseudo infinite with fabrication module and is already a powerful card being effectively a lord in the two drop slot.If you're playing standard you'll probably want a sideboard. An unhealthy amount of Gideon's Intervention is probably in order as it's the only way of protecting against wrath in your colors. Also Anointer Priest for aggro, Ixalan's Binding for The Scarab God and Treasure Map  Flip or Sunset Pyramid for control.Anyways good luck with this next time.

Lowenstein on Battle of Wins!

6 years ago

Eddytrail Hawk as a one of and a single Plains could work as a another win con. Such great odds...

Chocomycocoa on RW Energy Combat

7 years ago

Reckless Bushwhacker maybe? Also, I'd switch the Aethergeode Miner with Eddytrail Hawk. Give another attacking creature flying can be very fun.

saralach on First deck Black White

7 years ago

The best place to start is with a question- what are you trying to do with the deck?

Let's start with the mana base: Forsaken Sanctuary is a good card for this. Concealed Courtyard is better, but more expensive. Same with Shambling Vent. You have a lot of 4 and 5 drops... With 21 lands, you may have trouble getting what you need. If you go an energy route, consider Aether Hub.

Now for the critters: I see a lot of flying. Olivia's Bloodsworn would make a nice addition, maybe cut Aetherborn Marauder for it. Good card, just not for what it looks like you're doing. I see one creature with energy. Would you like to expand on that? White has Eddytrail Hawk and Aetherstorm Roc for flyers. The hawk can even make other creatures (or vehicles) fly for a turn.

Spells and artifacts: Vehicles work best when you hove low cost, high power creatures. Or things with tap triggers like Night Market Lookout. Low cost removal is going to be your friend. Fatal Push if you pull them, Grasp of Darkness is great. Fragmentize gets most artifacts. Things to consider for the sideboard, at least.

Argy on Could this be a thing? …

7 years ago

is very good for with Aetherstorm Roc, Eddytrail Hawk, and access to Authority of the Consuls, which just wrecks at Commander.

StuBi on Engineered Energy

7 years ago

Sorry but that's a No on both counts, HairyManBack.

Both Eddytrail Hawk and Servant of the Conduit were in an earlier version of this deck and they weakened it.

Can't see myself making any more changes at the moment because it's playing so strongly.

HairyManBack on Engineered Energy

7 years ago

Don't think anyone has mentioned Eddytrail Hawk. Not a big fan of him but it looks like 1-2 MB over 1-2 Sage of Shaila's Claim. But is needed? I don't know. Sage's 2/1 body and is great. But flying over with a huge Hydra or Cub looks tempting.

Your whole deck is built to push through the damage. Did think, however, if a couple Eddys where here it potentially could loosen up other spells. Especially games 2-3

gearturner27 on Green Red White EnergyFUNFUNTIME!!

7 years ago

The displacer is good, but I feel like it is not necessary considering you only need 9 energy to make pummeler lethal with larger than life. I think the hydra is a good card, but if you're looking to win by turn 5 or 6, I think something cheaper for early game board presence might be better, perhaps Eddytrail Hawk. Imagine:

Turn 1: Attune, get 2 energyTurn 2: Aether Hub, get 1 energy. Use 1 energy to play Hawk or Brawler, get 2 energy, use if open board Turn 3: Renegade, get 4 energyTurn 4: Hawk or Brawler, get 2 energyTurn 5: Hellion, get 2 energyTurn 6: Pummeler, get 3 energy. Use Battlements to give it haste, attack with Pummeler, Hawk, and Hellion giving Pummeler flying and after blockers are declared cast Blossoming Defense/Built to Smash, pay a bunch of energy, double power to 6/8, double to 12/16, double to 24/32, double to 48/64, game.

And if you lost to a life gain deck that swung wide, maybe some fumigates in a side board might be worth while since you are already splashing white.

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