Destructor Dragon

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Frontier Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Fate Reforged Uncommon

Combos Browse all

Destructor Dragon

Creature — Dragon

Flying

When Destructor Dragon dies, destroy target noncreature permanent.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.01 TIX $0.47 Foil

Ebay

Have (3) thekingpinBR , ironax , johnsongrantr
Want (0)

Recent Decks

Load more

Destructor Dragon Discussion

gravitydefyinghair on Surrak Dragonclaw EDH

1 day ago

Torrent Elemental is not a legal card with Surrak as the commander. Both colors of the hybrid mana in either the casting cost or ability activation cost must exist in the commander's color identity. So, for example, you could play Giant Solifuge in this deck (not that I would, but it is legal to do so) but it would be illegal to play Nightveil Specter.

I would replace Destructor Dragon with Trygon Predator.

I would take out Frost Walker, Cyclone Sire, Torrent Elemental, Gruul Turf, Gruul Charm, Lightning Strike. Seer's Lantern, Nissa's Renewal, Devour in Flames, and Izzet Boilerworks.

Here's why:

  • Frost walker and Cyclone sire are more 60-card format cards.

  • Torrent elemental is illegal.

  • Gruul turf and Izzet boilerworks seem good, but they're really just strip mine/wasteland bait.

  • Gruul charm is bad. Be greener and invest in trample.

  • Lifecrafter's Bestiary or Thassa, God of the Sea are upgrades from Seer's Lantern.

  • Nissa's Renewal is late game ramp. That's bad. Early game ramp is better.

  • Burn is bad in EDH.

I would suggest (these are all just good cards for your consideration, I know there are probably more than I suggested taking out):

For a 3 color deck, the landbase would also be improved by taking out basics and putting in things like:

Ideally, for a landbase you'd have shock lands such as Steam Vents, fetch lands such as Scalding Tarn, and regular dual lands such as Volcanic Island, but those things are expensive and this is a game.

a-sir on Scion of Ur Dragon x ...

4 days ago

To me it sounds like you are asking if Destructor Dragon is put into the graveyard due to Scion of the Ur-Dragon's abillity, you get to destroy a noncreature permanent.

If this is the case then the answer is no!

To cite the Comprehensive rules:

700.4. The term dies means “is put into a graveyard from the battlefield.”

Seeing as Destructor Dragon goes straight from the library to the graveyard, according to the rules, it did not die.

hyperlocke on Scion of Ur Dragon x ...

5 days ago

BUT: If Scion of the Ur-Dragon is you commander and you put it into the command zone instead of the graveyard, the ability will NOT trigger, because it didn't die.

And because it kinda sounds like you read Destructor Dragon as an enter-the-battlefield ability: If you make Scion of the Ur-Dragon into a copy of dragon with an etb ability (eg Bogardan Hellkite), this ability will not trigger, because the Ur-Dragon never changed zones.

chosenone124 on Scion of Ur Dragon x ...

5 days ago

Please link to cards in your question.

Scion of the Ur-Dragon

Destructor Dragon

If Scion becomes a copy of Destructor Dragon, and it dies, you may destroy target noncreature permanent.

Octrate on No Denyin' Ur Scion

1 month ago

If we're upgrading the land package soon, here's what we gonna do. Firstly, shocklands will be important, but you can start with prioritizing red and black ones. Blood Crypt, Steam Vents, Sacred Foundry, Stomping Ground, Watery Grave, Godless Shrine, Overgrown Tomb... Then you can pick up Hallowed Fountain, Temple Garden, and Breeding Pool later. You'll also want to consider dropping the guildgates/Maze's End. From here, the Khans fetchlands will be worthy of inclusion: Wooded Foothills, Bloodstained Mire, Polluted Delta, Flooded Strand, and Windswept Heath. These are the cheaper fetchlands. Sidenote: Cascading Cataracts, Cavern of Souls... They're probably good inclusions. This will be a start for your mana base.

The transformation from Scion to Ur will also lessen the power of the following dragons: Dragon Mage, Dragon Tyrant, Nicol Bolas, Quicksilver Dragon, Scourge of Kher Ridges, Skithiryx, the Blight Dragon.

From here, you can try out Keiga, the Tide Star, Kokusho, the Evening Star, Thundermaw Hellkite, maybe Scourge of Valkas, Deathbringer Regent, Destructor Dragon, Dragonlord Silumgar, Glorybringer, Ojutai, Soul of Winter, Thunderbreak Regent... Those are just a start. Lots of potential there. Also, Crucible of Fire, Dragonspeaker Shaman, Dragonstorm lol, Dragonlord's Servant...

Tropicalkings on Dromoka of Incremental Growth

2 months ago

Low impact cards:

Abzan Advantage Giving an opponent the choice is always bad

Ainok Guide 2 Mana does nothing

Shields of Velis Vel If you play more dragons then you don't have to turn everything into dragons

Dromoka Captain 3 Mana for a 1/1 that doesn't help the board

Joraga Auxiliary Bad mana sink is bad

Longshot Squad Should have enough fliers


Mana acceleration:

Sol Ring Should have put a ring on it

Talisman of Unity Painland knockoff

Selesnya Signet Getting the fix

Mind Stone Draw never hurt anyone(except black)

Hedron Archive Go bigger

Everflowing Chalice Sometimes big isn't enough

Fellwar Stone Someone should have what you need

Dromoka Monument At least it can dragon

Llanowar Elves The Classic

Fyndhorn Elves The Sequel

Elvish Mystic The Remake

Avacyn's Pilgrim The easy fix

Rishkar, Peema Renegade Everything is a mana dork

Gyre Sage Lots of mana


Possible upgrades:

Hardened Scales Add ASAP

Sunscorch Regent Value town counters

Destructor Dragon Bad Acidic Slime

Eternal Dragon Good early and late game

Jugan, the Rising Star More counters

Steel Hellkite Removal on a stick

Gavony Township Pump the team

Frontier Siege Free mana or fights

Encroaching Wastes Bad wasteland is better than no wasteland

Mosswort Bridge Building bridges

Command Tower The EDH land

Sea Gate Wreckage Comeback king

Llanowar Reborn Some value

Oran-Rief, the Vastwood Lots of value

Firebones675 on Super Smash & Burn

3 months ago

Before I answer that, Id want to hear from you what kind of deck do you want to be. You have a lot of cards like Traitorous Blood or Sparkmage's Gambit that are at their decks that win quickly and tend to be aggressive with creatures, whereas some of your cards like Destructor Dragon tend to be slower and not have much of an impact early and only show up in longer matches where you grind out the game until you start casting high cmc spells. To over simplify, do you want to try to make a deck designed to pressure your opponent and win before they can mount a defense, or would you rather stop all their threats, and slow the game down enough that you can start casting splashy spells? Somewhere in the middle? There isnt a right or wrong answer, but figuring it out might help figure out what kinds of cards youd want in the deck.

Load more