Destructor Dragon

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Frontier Legal

Printings View all

Set Rarity
Fate Reforged Uncommon

Combos Browse all

Destructor Dragon

Creature — Dragon

Flying

When Destructor Dragon dies, destroy target noncreature permanent.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.01 TIX $0.47 Foil

Ebay

Have (3) thekingpinBR , moonmonster , johnsongrantr
Want (0)

Recent Decks

Load more

Destructor Dragon Discussion

Tropicalkings on Dromoka of Incremental Growth

2 weeks ago

Low impact cards:

Abzan Advantage Giving an opponent the choice is always bad

Ainok Guide 2 Mana does nothing

Shields of Velis Vel If you play more dragons then you don't have to turn everything into dragons

Dromoka Captain 3 Mana for a 1/1 that doesn't help the board

Joraga Auxiliary Bad mana sink is bad

Longshot Squad Should have enough fliers


Mana acceleration:

Sol Ring Should have put a ring on it

Talisman of Unity Painland knockoff

Selesnya Signet Getting the fix

Mind Stone Draw never hurt anyone(except black)

Hedron Archive Go bigger

Everflowing Chalice Sometimes big isn't enough

Fellwar Stone Someone should have what you need

Dromoka Monument At least it can dragon

Llanowar Elves The Classic

Fyndhorn Elves The Sequel

Elvish Mystic The Remake

Avacyn's Pilgrim The easy fix

Rishkar, Peema Renegade Everything is a mana dork

Gyre Sage Lots of mana


Possible upgrades:

Hardened Scales Add ASAP

Sunscorch Regent Value town counters

Destructor Dragon Bad Acidic Slime

Eternal Dragon Good early and late game

Jugan, the Rising Star More counters

Steel Hellkite Removal on a stick

Gavony Township Pump the team

Frontier Siege Free mana or fights

Encroaching Wastes Bad wasteland is better than no wasteland

Mosswort Bridge Building bridges

Command Tower The EDH land

Sea Gate Wreckage Comeback king

Llanowar Reborn Some value

Oran-Rief, the Vastwood Lots of value

Firebones675 on Super Smash & Burn

1 month ago

Before I answer that, Id want to hear from you what kind of deck do you want to be. You have a lot of cards like Traitorous Blood or Sparkmage's Gambit that are at their decks that win quickly and tend to be aggressive with creatures, whereas some of your cards like Destructor Dragon tend to be slower and not have much of an impact early and only show up in longer matches where you grind out the game until you start casting high cmc spells. To over simplify, do you want to try to make a deck designed to pressure your opponent and win before they can mount a defense, or would you rather stop all their threats, and slow the game down enough that you can start casting splashy spells? Somewhere in the middle? There isnt a right or wrong answer, but figuring it out might help figure out what kinds of cards youd want in the deck.

libraryjoy on Getting Back In (Deck Help)

2 months ago

Ramp: Karametra's Acolyte. Yeah. also Gyre Sage can ramp pretty efficiently, as can Somberwald Sage. And she's expensive, but Selvala, Heart of the Wilds is insane. Seeker of Skybreak can get you a second activation of any of them. Land search can be accomplished with Frontier Guide, Journeyer's Kite, Sword of the Animist, or Burnished Hart. Or Nissa's Renewal, Cultivate, Kodama's Reach and the like.

Card draw: Besides Selvala, you can also get Garruk's Packleader, Soul of the Harvest, Primordial Sage & Elemental Bond.

For big creatures, I'm partial to Hydra Broodmaster. Heroes' Bane can also get out of hand quickly. For giggles, I also play Mossbridge Troll, Spearbreaker Behemoth, Paleoloth, & Archetype of Endurance. Craterhoof Behemoth is really good - and pricey.

Mass buff: Dragon Throne of Tarkir. Beastmaster Ascension. Also, possibly Fangren Firstborn. And Triumph of the Hordes if your group doesn't mind the infect.

I like Quest for Renewal / Awakening in mono-green for shenanigans on other peoples' turns. Yeva, Nature's Herald gives your creatures flash. And don't forget about fliers - you probably want Spidersilk Armor and maybe Destructor Dragon. Champion of Lambholt can get your damage through, especially if you've got something to produce tokens (nuts with Animation Module). If you have a lot of +1/+1 counters, like in a Hydra build, I've been using Longshot Squad and Tuskguard Captain to add to the fun. Bow of Nylea also has a lot of utility, and Hardened Scales is a must in a counter-heavy build.

Hope that gives you some ideas!

Izu_Korasu on draguns innit

3 months ago

but Draconic Roar is both thematically better and will (almost always) hit a creature and your opponent BECAUSE ITS A DRAGON DECK. and Foul-Tongue Invocation is equally as powerful.

okay so the deck has a higher top end then the decks mentioned (well most of them) and accelerated to that top end much faster, but at its core its an big aggro/ramp deck. so the best way to win games is to pick a goal and only play cards that achieve or Synergize with that goal. the rest should be removed.

if you want specific answers for specific decks with limited uses like Tainted Remedy, Hoard-Smelter Dragon, or Destructor Dragon thats what the SIDEBOARD is for ... but they arnt cards you want mainboard, (and arguably aren't cards you want at all, but are good examples)

however the way you phrase your sentences and the types of cards you want to push make me feel you want to play less of a dragon ramp deck ... and more of a dragon control deck. (card draw, counterspells and removal, with only 5-10 creatures) maybe drop green and play grixis dragon control?

Izu_Korasu on draguns innit

3 months ago

Mirrorwing Dragon deters an opponent from targeting it, increasing the removal aimed at your other creatures. (and sees non-existant standard play)

Thunderbreak Regent adds its target=bolt ability to every dragon you control, luring your opponents to target it rather then your bigger more costly dragons .. and the damage stacks up fast (especially in a deck that wants to attack) (and saw heavy standard play, and id suggest atleast 2)

decks (reguardless of budget) tend to be greatly improved by multiple copies of the same card (even legendarys) for consistency.

Hellkite Charger is best when you can combo it with cards like Savage Ventmaw or Nature's Will to attack more then once, and just like with Flameblast Dragon (probably the first dragon i played) its ability comes at the cost of playing more dragons.

Destructor Dragon is interesting, but also for its cost almost any dragon is better, it dying will usually just be Naturalize and otherwise is a basic dragon.... Steel Hellkite is a bit more useful as it can hit multiple things (including creatures) multiple times but requires mana investment.

Sepulchral Primordial is still an odd choice as it only grabs an opponents creature, and without much removal and mainly creatures with evasion, its rarely going to hit anything of value ... maybe play Bladewing the Risen so you can revive your dragons instead.

also with the normal (non-dragonlord) versions of slimugar, kolighan etc their ability stacks for each dragon that attacks so Kolaghan, the Storm's Fury has the potential to haste in an double or triple the power of all your creatures.

TheDuggernaught on draguns innit

3 months ago

Well you need to decide on 3 colors. 4 is usually doing too much. If you are playing ramp, you need to cut the small creatures that do not help you ramp. Dragon Egg, Dragon Hatchling, and Magus of the Library need to go and be replaced by creatures and enchantments that help you ramp. I would also look ti cut some of the dragons in the middle of your curve. I do not think Boltwing Marauder is good in this deck. He would maybe fit in more of a mid range shell -- but he does not do much in a list that wants to count to 8-9 mana asap and slap down a big dragon. That Boltwing Marauder will not impact the board state much in comparison and could be better replaced by further support. You also have some cards in here that feel awkward in a dragon list -- mainly the elementals. They aren't bad cards in a ramp deck -- but they could be better utilized in a shell that would better abuse their abilities. There also also some dragons that might be better sideboard material than mainboard (Destructor Dragon, and Hoard-Smelter Dragon).

Load more