Deadbridge Shaman


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Common
Magic Origins (ORI) Common

Combos Browse all

Deadbridge Shaman

Creature — Elf Shaman

When Deadbridge Shaman dies, target opponent discards a card.

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Deadbridge Shaman Discussion

AidanMcNay on Corrupted by Nature

2 months ago

You want much more discard, as that'll help you generate as many elves as possible with Nath of the Gilt-Leaf. Certainly include Deadbridge Shaman, as it synergizes with both, but I think you want to include many more cheap, early-game discard spells, as otherwise, you're not really getting as much value out of Nath as you could be.

Tays234 on

10 months ago

GROSS! Love it!

I recommend adding Deadbridge Shaman and Demonic Pact

LeaPlath on Nath of the Gilt-Leaf

1 year ago

Heritage Druid, Elvish Archdruid, Birchlore Rangers, Priest of Titania, Joraga Treespeaker let you turn your tokens into mana etc.

Nature's Lore, Assassinate, Bone Splinters, Death Stroke, Despise, Distress, Explore, Gruesome Discovery, Journey of Discovery, Mind Rot, Appetite for the Unnatural, Doom Blade, Druid's Deliverance, Gilt-Leaf Ambush, Naturalize, Seedling Charm, Spring Cleaning, Strength in Numbers, Vitalize, Prowess of the Fair, Wayfarer's Bauble, Deadbridge Shaman, Silhana Starfletcher can all be cut in my opinion. These cards are all low impact or just a bit eh, compared to what you can do.

Unnerve should be Syphon Mind.

Nullmage Shepherd lets to turn a swarm of tokens into repeatable removal.

If you want to go in hard on tokens, you also have Primal Vigor as another token doubler, Second Harvest as a single use doubler, Sylvan Offering as a massive token producer/political card you can take advantage of especially. Voice of the Woods turns tokens into yet more tokens.

Damnable Pact is a good draw x spell, which can be political, or can be used to burn someone to death. Weird Harvest is an interesting political option, that can let you win on the spot with enough ramp.

The_Traitor on Accursed Witch Pauper EDH

1 year ago

First of all: If you want to play Pauper, all youre Cards have to be Commons not uncommons. But beside this, I am really liking the Idea, +1. Here just some Cards you could play:Merciless Executioner, Fleshbag Marauder, Mind Rot, Contaminated Ground, Typhoid Rats, Shadow Alley Denizen, Gatekeeper of Malakir, Read the Bones , Defiant Salvager, Shadow Slice, Gifted Aetherborn, Vampire Nighthawk, Pulse Tracker, Murderous Compulsion, Bone Splinters, Stab Wound, Deadbridge Shaman, Boon of Erebos, Polluted Delta and Gray Merchant of Asphodel to call some. This are the first cards coming to my mind, I can look for other cards the next days.

NotSquishedYet on

1 year ago

No idea how it would do in an actual game... :/ But yes, it would be fun to play with on a casual day. I feel like it might need more stalling, something like Eternal Scourge, perhaps.

Soul Separator could be particularly funny if they managed to get rid of your Tree of Perdition, as you can get a 0/13 for blocking and a flying 1/1 with defender and Tap: Target opponent's life total becomes 1.

On a more practical run, Infinite Obliteration and its post-rotation replacement, and some 1-mana targeted discard might help you out. If you decide to run more creatures, Deadbridge Shaman or Weaponcraft Enthusiast respectively cause problems and stall, and they curve beautifully into Distended Mindbender which just ruins everyone else's day.

Kurremkarmerruk on Comfortably Numb

1 year ago


That's exactly the card I was thinking of adding. I took out Deadbridge Shaman and I was wondering what other midrange creature I could add. I think I'll take out Duress on rotation.

HairyManBack on Run'em Over [Sultai Eldrazi]

1 year ago

Yeah, I do sack Sifter more times than I'd like. Frankly, I couldn't think of someone else that would have the impact at 3CC. So by playing him I naturally went spread the aristocrat board. Did it with Decimator of the Provinces in mind. But unfortunately it hasn't worked right. And Scion Summoner is a bumb. Felt something of a necessary evil. Deadbridge Shaman is coming in...

The reason I haven't gone into blue since the beginning the 4x Sanctum of Ugin MB and the lack of standard dual-lands. In your build it made sense as you were running more copies of Pilgrim's Eye and Seek the Wilds. Then finishing with more Eldrazi Bombs. Haven't been a fan of the Blue bombs except Elder Deep-Fiend. Haven't played them but I did against them with my U/B emerge deck. They were annoying, slowed me down for a turn, then the opponent lost. Both games same thing.

On a similar note I have been trying out a Cryptolith Rite version tonight. Of course, the deck can off like Rite decks do. In the end I'd say each build are about equally powered. Personally, I don't like Rite cuz Standard has dookie for 1CC mana dorks... or much of anything. But it still is great. Elvish Visionary feels like a must in my listed build. Somehow I fear clogging the 2CC spot will back-fire more than cantripping a 1/1.

NotSquishedYet on Run'em Over [Sultai Eldrazi]

1 year ago

I often found myself sacrificing a Catacomb Sifter turn four because it was the only emerge option, or found Scion Summoner weak for its position when not used as an emerge target - I think that the latter could be removed for 1x Pilgrim's Eye and one of something else.

This build looks good enough to practically copy-paste to mine as an update, to test branching into blue. I still think that blue is a sweet option for this if it can be fit in, with a nice array of powerful cards. Did Deadbridge Shaman sneak its way out from under the list? (It's happened to me more times than I can count.)

In my own testing, the removal has felt more clunky than not, either wanting a bomb in hand or spare mana to kill something, or both... when the deck really just wants to win by forwarding its board state faster and more evasively than it can be dealt with. Perhaps it could be traded for other things, or has it performed differently for you?

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