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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Dazzling Ramparts
Creature — Wall
Defender
, : Tap target creature.
HaagenDazs on Arcades, Booty Smasher
3 years ago
Vlasiax on Para Bellum | Arcades, The Strategist
5 years ago
Have you considered adding some protection/flicker effects here?
Heroic Intervention
for protection and
Eerie Interlude
with
Ghostway
not only save your board state but with Arcades give ton of cards after comeback.
I think that this deck has too high curve so I'd cut cards like
Azor, the Lawbringer
,
Dazzling Ramparts
and Collossus of Akros to make some room for low-cost cards. Especially that
Wall of Mulch
and
Portcullis Vine
can give you some more cards (I like to use them with
Wall of Kelp
tokens) and
Resolute Watchdog
can protect the general.
For another low-cost replacement I'd suggest going for
Brave the Sands
instead of
Oathsworn Giant
and maybe
Serra's Blessing
for more Vigilance effects. If you want more oomph then
Tower Defense
is an amazing combat trick that can finish games with unblocked defenders out of nowhere.
Also for ramp and manabase I'd highly recommend adding a few basic Forests and
Rampant Growth
,
Nature's Lore
and
Farseek
might speed up your gameplan by a ton. For defenders
Overgrown Battlement
and
Vine Trellis
add some but main objective to use them is to ramp into Arcades ASAP and after he's present then draw some cards + that mana can easily be dumped into
Assault Formation
for boost.
Hope this helps :)
TheMillKid on My Kung-Fu is Stronger Than Your Kung-Fu
5 years ago
First and foremost, a typical EDH deck wants around 37 lands (ish), so you can trim down some of those (I'd suggest the deserts, unless you think those might fit your final theme).
I think Day of Destiny is good in a dedicated Legendary Creature deck, which this certainly isn't (you've got a mix of archetypes, and it might be possible to support a little bit of each of them).
Is Ring of Three Wishes on theme? If not, I don't think you need it here. Honor's Reward doesn't do too much, and has an abzan symbol. Psychic Sprial is a niche card that probably doesn't accomplish much here. Rally the Ancestors has flavor text from an abzan dude, and Youthful Scholar has a sultai watermark, the Dazzling Ramparts has an abzan watermark, and Shockmaw Dragon has a Kolaghan one. I'd say all of those are cuts.
I know that's not much, but keep cycling it as you narrow down what you want your deck to do!
Happy brewing!
semsandberg on Para Bellum | Arcades, The Strategist
5 years ago
Well, you already know, I think Azor, the Lawbringer is not the greatest pick here, but I didnt test it.
But the most I think you should replace Colossus of Akros , I think this card does not a enough for his cmc, same about Dazzling Ramparts , in multiplayer she doesn't perform that good, in my opinion. :)
Also maybe Castle or Assault Formation , but I know, we could quarrel about it. :>
Godiie on
5 years ago
würde use neh(usser me hets thema das knights in burge läbe ^^): Dazzling Ramparts Fortified Rampart schüsch gits no (Castle , Battering Ram , Jousting Lance, Waylay)
wĂĽrd empfehle(aus idee): Sigiled Sword of Valeron Gallant Cavalry Kinsbaile Cavalier Josu Vess, Lich Knight Fiendslayer Paladin History of Benalia Eastern Paladin Western Paladin Northern Paladin Southern Paladin Knight of Dawn Door of Destinies Stoneforge Masterwork Sword of the Animist Gideon, Ally of Zendikar Retribution of the Meek
villech no chli me card draw: Pursuit of Knowledge Dark Prophecy Phyrexian Arena Sign in Blood Necropotence Decree of Pain Mind's Eye Hoarder's Greed Painful Truths Ambition's Cost
Santorus23 on
5 years ago
My question in regards to this deck is why Arcades, the Strategist instead of another bant commander such as Derevi, Empyrial Tactician? Arcades synergizes with defender cards. Of which you have only 1, which is Dragon Throne of Tarkir.
If you want to use Arcades, I recommend more defender cards such as: Tree of Redemption, Ageless Sentinels, Wall of Blossoms, Colossus of Akros, Golden Guardian Flip, Hornet Nest, Opal-Eye, Konda's Yojimbo, Thing in the Ice Flip, Sylvan Caryatid, Wall of Reverence, Amaranthine Wall, Assault Formation, Carven Caryatid, Dazzling Ramparts, Gomazoa, Guard Gomazoa, Hover Barrier, Just to name a few.
I also recommend as many cards that prevent your opponents from attacking you as possible: Windborn Muse, Norn's Annex, etc.
As well as cards like Shalai, Voice of Plenty, Empyrial Archangel, Tamiyo, Field Researcher, Sidar Kondo of Jamuraa
Good luck to you!
K4m4r0 on Nobody has the intention of building a Wall
5 years ago
Bxbx Thank you for your suggestions. I haven't had the feeling that I may have too many lands on my hand, yet. But I will definitely pay more attention to this issue during my next games! I'm very torn because of Wall of Kelp. Like plasmor99 said. it isn't a bad card but it never brought me any value ehen I tested it. I'll probably give it some more chances.
Darkshadow327 Thank you for your suggestions. That's why I have Masako the Humorless in the Deck. She gives great value for her cmc and also has flash. I've removed Oathsworn Giant from the list due to his high cmc but he will probably make a return some day. Also maye one of the enchantments you suggested. Dazzling Ramparts is also not in here because of it's high cmc, but I'll add it to suggestions. Bant Charm is a great card as you mentioned it and I would also advise it to everybody, but we agreed to not use cards like this who put Commander on the bottom of our Decks in our playgroup. I'll add it to the primer though.
manticoreknightThank you for your suggestions. I haven't been in the situation where I couldn't have countered a critical boardwipe. But I will keep your cards in mind!
goblinguiderevealplsThank you for your suggestions. There aren't many flying creatures in my playgroup, that's why I didn't add Spidersilk Armor and rely only on the defenders with flying. I don't use normal "tribal" cards like Urza's Incubator, Kindred Discovery or Herald’s Horn because only around half the creatures with defender are Walls. I wouldn't get that much out of the cards, being mostly a semi-dead card. As you are darwing a lot of cards and due to the low mana costs of defenders and the other cards in general, I renounced of the mana artifacts since I never had a lot of trouble. But I'll add Sylvan Caryatid to the primer under the "Fast Mana Base" tab, since I overlooked her and it's a great suggestion.
Darkshadow327 on Nobody has the intention of building a Wall
5 years ago
Giving your walls vigilance is somethings that is a must with these decks I feel like. While Arcades allows your walls to attack with awesome power, we still can't forget one thing: Creatures with defender are some of the best blockers out there. For this I'd recommend cards like Brave the Sands, Oathsworn Giant, Heliod, God of the Sun, and Serra's Blessing (you could also do Akroma's Memorial if you are feeling extra mean).
Dazzling Ramparts is a good way to tap down dangerous creatures/commanders.
Bant Charm is also good. It can tuck a commander, counter a spell, or take something out. Insidious Will is also good. You have the option of countering something, or even better (by better I mean hilarious), turning someone's removal spell targeting Arcades or something like that and taking out their commander.
Just some of my thoughts.
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