Enchantment — Aura
Enchanted creature gets +3/+3.
When enchanted creature attacks or blocks, sacrifice Cunning at end of turn.
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|Commander / EDH||Legal|
7 months ago
(Disclaimer: My first post, so let me know if I need to make edits.)
Could anyone provide some feedback on my two decks? I’m getting back into this after 15 years. Yay. For now this is just for casual play. I don’t mind spending a few dollars, just not many dollars. Thanks for stopping by and for any and all help!
4 years ago
Hey, nice deck, love the commander
Agoraphobia it looks like a really little effect but I have never tried it so I can't really know, if you feel it helps when you use it then keep it
Cunning You shouldn't play cards wich go to the graveyard immediately and have small effects because it gives card advantage to the opponents
Fishliver Oil This one actually gets point for art and name hahaha. But if you wanna play more competitively you should drop it,
I can't see your flying auras actually helping a lot, I mean, some are good but the ones that cost 1U are really lackluster unless they have another good effect like Ghostly Wings
Viscerid Armor I don't see why to play this, +1+1 is really not enough to guarantee a slot.
I have more thing to say but it took me like 2 hours to make all of this :P