|Commander / EDH||Legal|
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Crocodile of the Crossing
Creature — Crocodile
Wehn Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.
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Crocodile of the Crossing Discussion
1 month ago
1 month ago
3 months ago
I do love Hapatra!
Through experience of many Hapatra variants, I find that these cards are your maindeck core:
4x Hapatra 4x Chaneler Initiate 4x Ammit Eternal
Then depending on your strategy, there’s some sweet lines of play. Here’s a few ideas.
Crocodile of the Crossing (comes out on turn 3 if chaneler on the field) Rhonas, the Indomitable (synergises well with all the crocodiles and a good -1/-1 counter dump) Skysovereign Consul Flagship - Hapatra and a snake can crew (happens a lot)
Hapatra and Archfiend Ifnir:
Normally these two don’t play well together but add in Key to the City and you have a Hapatra that can safely attack plus a discard engine to activate Ifnir for hopefully many snakes.
To further maximise the counters on opponents creatures, Decimator Beetle is good and Grind // Dust more viable. White from Chaneler and a couple of dual lands shouldnt hurt the mana base
Its not great that -1/-1 mechanic is spread over 4 colours. What makes it worse is how unplayable Soul-Scar Mage and Hapatra, Vizier of Poisons are together. Accepting that, the red splash is still good for two cards.
Samut’s +1 is incredible with all the crocs. 8 points of life from Baleful / Crocodile of the crossing hits for an explosive 10 for a great follow up after playing samut.
The Scorpion God will never feel great, but a 6/5 body that’s hard to deal with after playing a couple of must remove crocodiles is a threat that tends to last and can therefore more viably gain some card advantage and maybe place some counters.
Overall, I find Hapatra works best in a proactive deck, lightly splashing removal. Opponents familiar with playing against Hapatra will remove it immediately - which truely breaks the decks potency.
Therefore, depending on your local meta, I suggest Blossoming Defense as the primary protection spell, delaying hapatra until you have the mana to protect her. Its somewhat counter intuitive to not curve out Hapatra to Ammit Eternal, so another line of play is to fight through the removal and when you have the chance, cast Claim // Fame to bring her back.
Finally, for card advantage you should definitely try 2 copies of Driven // Despair. Its game breaking with 3 creatures on the field.
4 months ago
Crocodile of the Crossing is also good for getting in some hasty damage while also creating some tokens with hapatra or nest of scarabs.
5 months ago
This is exactly what I was thinking when I saw Traxos, Scourge of Kroog as well.
I have been running a mono green stompy since ixalan dropped and one of my biggest problems seemed to come from control magic. A lot of folks in my meta were running Entrancing Melody and such and losing my Ripjaw Raptor and Crocodile of the Crossing was usually too much for me to deal with since they would then trade with my creatures and become a huge 2 for 1 for my opponents (3 for 1 in the case of ripjaw).
Putting in traxos instead might give them a huge body, but at least my deck is built to activate it... theirs might not be :)
6 months ago
There are a few other things I need from Dominaria but all in all Stompy Mono Green is looking to be fun.
I haven't seen enough filler elves to know if thats a playable route, but I will have no problem at all going Llanowar Elves into Steel Leaf Champion into Crocodile of the Crossing while i can. mmmmm swinging for 10 on turn 3... you better have removal or we gonna go game 2 real quick.
6 months ago
6 months ago
Yooo! I'm really late! But I have a similar deck, Negative golgari id you'd like to check it out. I have Tenacious Hunter and Crocodile of the Crossing, and even decided to throw in Ghalta, Primal Hunger as a game ender.