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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
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Legacy | Legal |
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Quest Magic | Legal |
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Vintage | Legal |
Crashing Centaur
Creature — Centaur
(Green), Discard a card: Crashing Centaur gains trample until end of turn.
Threshold - As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)
EldraziOfRavnica on
3 years ago
Spark Harvest is probably better than Severed Strands. Crashing Centaur is a little slow for a discard outlet at six mana. The shroud is nice, but you might want to consider Bog Witch. Costly Plunder is strictly better than Altar's Reap. Talisman of Resilience is good ramp, and a wrath or two lie Crux of Fate or Damnation might be good, depending on your budget. Stitcher's Supplier is very good self mill, as is Satyr Wayfinder. Cut Windgrace Acolyte for one of those, or some other, cheaper self mill if you can't find those two. Deathgreeter does Sultai Flayer's role better than the Flayer.
clayperce on Best. Advent Calendar. Evar.
8 years ago
December 8th
It looks like Odyssy would have been fun to draft, with Magic's first real graveyard-matters cards (e.g., Crashing Centaur, Werebear, Overeager Apprentice, and Crypt Creeper), some interesting Instants (e.g., Shelter, Afflict, Rites of Refusal, and Muscle Burst), and some curious manafixing (Bog Wreckage). Out first pick was pretty easy though:
Tomorrow: Torment
(Well, unless we mess up the order again!)
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