Champion of Arashin

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Champion of Arashin

Creature — Dog Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

SynergyBuild on Balan... No Longer on a Budget?

5 years ago

Sunspear Shikari, Champion of Arashin, and Gustcloak Savior are considerably bad, try a few cards like Winds of Rath, Inheritance for card draw, and Sword of the Animist for ramp.

COUGARMEAT on

8 years ago

My best suggestions are:

Do a bit more research on the creatures that inherently have these abilities and run playsets of the ones that have better value for their cost in comparison to what they do. Running 4X Vampire Nighthawk and cutting Shieldhide Dragon and some other ones is a PERFECT example. Hopeful Eidolon > Trained Caracal, War Oracle > Champion of Arashin, Graveblade Marauder > Ukud Cobra, Ruthless Ripper > any other 1-drop deathtouch creatures, etc.

Work on synergies a bit more. If you want to run cards like Nightmare and only have 7 Swamp, you should include cards like Urborg, Tomb of Yawgmoth to get the most value out of it. If you run cards like Blood-Cursed Knight, you should have more than 3 enchantments (Sanguine Bond + Exquisite Blood = instant win). If you can't make room for them, cut him and put in another copy of Vampire Nighthawk. Even though Ajani's Pridemate doesn't have lifelink or deathtouch, he can still get out of control in a lifegain deck because of the interactions. Hell, you could even equip him with a Basilisk Collar and go to town. On the thought of equipment, cards like Pathway Arrows that have a creature deal indirect damage to another creature, are great to have on a deathtouch creature. You ping for 1 and no matter how big the creature hit for 1 is, it will die because of deathtouch.

Removal is important and killing your opponents is more important than trying to keep yourself alive. ex. Hero's Downfall > Healing Hands.

Develop a strong sideboard. cards like Serene Offering or Solemn Offering are better in the mainboard for this deck and Fate Forgotten is better in the sideboard to bring in against decks that use cards that have/grant indestructible.

Good luck!

TheNobleBoss on New to magic, Need deck …

8 years ago

Hey all, I am very new to magic, I haven't even been into it for a week but I'm already hooked. I've been doing extensive research on the game by looking on forums and watching videos. I'm trying to learn all I can. So thus is the 3.0 version of my Black/white deck and I wanted to get some input on it. I'm very new so I'm still getting used to it.

So I don't know exactly what I'd call this deck but I'd say Protection/Life gain/ Remove deck.I felt like all the cards worked well together for example the aegis angles can make things indestructible and then I can have walls that are like a buffer then I have a few mana/life gain cards and then I have a few cards that make target player remove a card when mine dies and then I have the elixir of immortality where I can put all my graveyard cards in my library and gain 5 lives. I'm sorry if I'm such a noob. I just want some help and I want to get a good feel for the game and how I want to play before going to fnm.Thank you.

Deck below

10 Swamp10 Plains4 Scoured Barrens1 Sigil of the Empty Throne4 Martyr of Sands4 Pristine Talisman3 Banishing Light3 Aegis Angel3 Hooded Assassin4 Fortified Ramparts3 Deadbridge Shaman3 Hand of Silumgar3 Champion of Arashin

4 Elixir of Immortality

Liliana Vess